Features you'd like to see pulled from other games

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • mrCPUgeek
    Did I do that???
    • Apr 2016
    • 686

    #16
    Re: Features you'd like to see pulled from other games

    Originally posted by rich8682
    Look at the show. There's a reason their modes don't change much anymore.

    Sent from my SM-G386W using Tapatalk


    I hear what your saying. But I would sacrifice a slower development for Y2Y saves. That is just how important that feature is to me.


    Sent from my iPhone using Tapatalk
    X: @mrCPUgeek
    YouTube: @mrcpugeek
    PSN: MR-CPU-GEEK

    Comment

    • isherdish
      Rookie
      • Mar 2004
      • 213

      #17
      Re: Features you'd like to see pulled from other games

      Originally posted by Tony2512
      Why there isn't an option for "only coach"? I mean, just a management rule (without playing myself), but give instruction to the team during game, like a coach in real life and watch the game?
      Coach mode exists in madden

      Sent from my SM-N9005 using Tapatalk

      Comment

      • mrCPUgeek
        Did I do that???
        • Apr 2016
        • 686

        #18
        Re: Features you'd like to see pulled from other games

        Originally posted by isherdish
        Coach mode exists in madden

        Sent from my SM-N9005 using Tapatalk


        Coach mode "sorta" exist. You still have to do the kicks and punts. Or SIM those.


        Sent from my iPhone using Tapatalk
        X: @mrCPUgeek
        YouTube: @mrcpugeek
        PSN: MR-CPU-GEEK

        Comment

        • Tony2512
          Just started!
          • Sep 2016
          • 3

          #19
          Re: Features you'd like to see pulled from other games

          Originally posted by mrCPUgeek
          Coach mode "sorta" exist. You still have to do the kicks and punts. Or SIM those.


          Sent from my iPhone using Tapatalk
          Sure it exist ("sorta"??). But when i let the SIM do this, i can't give them instructions like play this or that... or not?

          Comment

          • timhere1970
            MVP
            • Sep 2013
            • 1810

            #20
            Re: Features you'd like to see pulled from other games

            Originally posted by The Yurpman
            - Ability to edit the entire draft class before the draft
            - Downloadable draft classes

            I would also take some things from two of my favorite text based sports games, OOTP and Football Manager, such as giving players a personality and having it affect contract signings, playing time, etc. and a bunch of other little things that those games have.

            One HUGE thing that I don't think we'll ever see due to the amount of time and money it would take, but it would be awesome to replay any season with all of the correct teams and players a la OOTP.
            I have never played football manager but having an interface like ootp would be great. Access to it on your phone would add so much to the experience. Shoud only have to be on game system to play the actual games.

            Comment

            • FerNuff
              Rookie
              • Sep 2016
              • 17

              #21
              Re: Features you'd like to see pulled from other games

              Well, My league mode from 2K has a lot of customization, which is great. In case EA wants to take smaller steps, here are some things that would improve franchise mode significantly:

              - Find a trade
              - Create/Edit/import/Share draft classes: This feature would be sooo awesome
              - Statistical tracking
              - Assistant coaches. This was a great feature back in Madden 08, maybe a bit too complicated for casual gamers. That's why they eliminated it.

              I think they did a great job this year making Franchise mode not feel like a bunch of friendly games.

              Comment

              • pack4life69
                Rookie
                • Jun 2013
                • 116

                #22
                Re: Features you'd like to see pulled from other games

                Originally posted by Tony2512
                Why there isn't an option for "only coach"? I mean, just a management rule (without playing myself), but give instruction to the team during game, like a coach in real life and watch the game?
                Because there isn't demand to invest the hours into it. I loved the Head Coach games but there's a reason they only made two. Not enough market appeal.

                You'll get plenty of people on OS talking about wanting coach mode. However, in the grand scheme of things it's an extreme minority of gamers who would actually play that type of mode without losing interest quickly.

                The reason I found these forums was due to the HC series as this was the only site with in depth info on that game. Hence the reason you'll see coach mode threads on OS forums. All the people who want that mode are already here and it's too small a number for developers to really care about.

                Sent from my LGLS775 using Tapatalk

                Comment

                • rich8682
                  Banned
                  • Aug 2016
                  • 977

                  #23
                  Re: Features you'd like to see pulled from other games

                  Originally posted by pack4life69
                  Because there isn't demand to invest the hours into it. I loved the Head Coach games but there's a reason they only made two. Not enough market appeal.

                  You'll get plenty of people on OS talking about wanting coach mode. However, in the grand scheme of things it's an extreme minority of gamers who would actually play that type of mode without losing interest quickly.

                  The reason I found these forums was due to the HC series as this was the only site with in depth info on that game. Hence the reason you'll see coach mode threads on OS forums. All the people who want that mode are already here and it's too small a number for developers to really care about.

                  Sent from my LGLS775 using Tapatalk
                  Yeah you got cats on here acting like coach mode is a huge demand. People got mad at me in some thread when I told em straight up, coach mode is so far down on EA's list of priorities. Like they're a minority within the minority that is the sim community.

                  Sent from my SM-G386W using Tapatalk

                  Comment

                  • Toupal
                    MVP
                    • May 2014
                    • 1296

                    #24
                    Re: Features you'd like to see pulled from other games



                    I can see coach mode not being the most highly demanded feature, but the stats speak for themselves....

                    They need to put in/ invest a lot more time into franchise mode. I for one think they need to do a better job of differentiating player/ coach/ and owner mode. Additionally, they need to separate online and offline franchise and build to each others strengths.

                    Comment

                    • TarHeelPhenom
                      All Star
                      • Jul 2002
                      • 7106

                      #25
                      Re: Features you'd like to see pulled from other games

                      The ACE engine where the AI adapts not only during the game but during the season to what you and other teams do. I would love nothing.g more than to see the AI dou me my star WR to take him out of the game or stack the box to stop my run game. Adaptive AI baby!
                      "Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"

                      Comment

                      • Hooe
                        Hall Of Fame
                        • Aug 2002
                        • 21554

                        #26
                        Re: Features you'd like to see pulled from other games

                        I'm gonna keep it low-level: more control over game-day personnel deployment.

                        For example, basketball games dating back to the Sega Genesis allowed for creation of situational line-ups - a starting lineup, a bench lineup, a 3-point shooting lineup, a free-throw shooting lineup, etc. I'd like to see this "platoon" mentality adopted in how we manage personnel in football games. Let me define which defensive linemen play where in my Nickel package and base packages separately. Let me easily assign a different running back to use with 11 personnel and 21 personnel groups. Let me assign an X / Y / Z receiver per personnel group. Let me create a depth chart for each position in every personnel group, so if Terrance Williams gets injured the game doesn't automatically try to pull Cole Beasley out of the slot (with his higher RLS rating and greater height, I'd assign Brice Butler as Z2 instead).

                        Comment

                        • SpectreBugg
                          Sim or Nothing
                          • Jan 2007
                          • 499

                          #27
                          Re: Features you'd like to see pulled from other games

                          Originally posted by Toupal


                          I can see coach mode not being the most highly demanded feature, but the stats speak for themselves....

                          They need to put in/ invest a lot more time into franchise mode. I for one think they need to do a better job of differentiating player/ coach/ and owner mode. Additionally, they need to separate online and offline franchise and build to each others strengths.
                          Well, there is a catch to "the stats speak for themselves" though... The OS community is primarily a SIM/Career mode type place, which is where that vote takes place. Sadly though, we hardly represent a majority of the madden community. In fact, the reason gamemodes like MUt get so much attention is because that is what a majority of players are playing, and where they make a majority of their money.

                          Alas, I do agree. I wish they would put more effort into franchise mode.
                          Twitter
                          Youtube Channel
                          4th and 1 Simulation league

                          Comment

                          • rich8682
                            Banned
                            • Aug 2016
                            • 977

                            #28
                            Re: Features you'd like to see pulled from other games

                            Originally posted by Toupal


                            I can see coach mode not being the most highly demanded feature, but the stats speak for themselves....

                            They need to put in/ invest a lot more time into franchise mode. I for one think they need to do a better job of differentiating player/ coach/ and owner mode. Additionally, they need to separate online and offline franchise and build to each others strengths.
                            Yeah, but again, OS is a minority. Most of the community plays MUT primarily. They definitely do need to keep improving on cfm, and I believe that they will.

                            Sent from my SM-G386W using Tapatalk

                            Comment

                            • Hooe
                              Hall Of Fame
                              • Aug 2002
                              • 21554

                              #29
                              Re: Features you'd like to see pulled from other games

                              The answer is sorta "yes" for both questions, wrt which mode is more popular.

                              If I recall correctly from the last person I asked, MUT has a higher number of total players but Franchise has a higher retention rate; the people who play Franchise play Madden for a greater length of time (speaking to a calendar, not average gameplay session length) than average MUT players. Thus, both modes are important to Madden for very different reasons.

                              This is one reason you see Franchise mode trying to become more accessible via UI components, Big Decisions, Play The Moments, etc. - to increase the total player count in a high-retention mode and create more year-round Madden players - and why you see MUT introducing more complicated mechanics like Chemistry and sets - to raise the skill ceiling of the mode beyond collecting the best cards and thus increase user retention.

                              Comment

                              • Juve
                                Pro
                                • Dec 2008
                                • 649

                                #30
                                Re: Features you'd like to see pulled from other games

                                I really like the find a trade option in 2k. The new trading options in madden this year are a step up though

                                Sent from my SAMSUNG-SM-G920A using Tapatalk

                                Comment

                                Working...