Madden NFL 17 Title Update #7 Available Now, Here Are The Details

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  • CleveCluby
    Pro
    • Feb 2003
    • 808

    #256
    Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

    Charvalos

    I think you misunderstood, According to tweets from Clint, from what I have been told, the punting issue has been fixed but for some reason, It was not included I the patch. It may be in the next patch or maybe even in a tune file.

    We have no choice but to wait and see.

    Rhudey,

    Here is what I did, I went through each team, I edited each starting QB. I dropped each OB's Short, Med throw acc by 10 points. On the Deep throw ACC, I made sure there was at least a 10 point or more difference. One of the issues I found was the difference between many QB's was only a few points. Example. ShortTA 92 MedTA 90 Deep TA 89. I even found one or two that there med and deep acc were better than there short.

    I tried to make sure there was at least a 5 point separation between Short and Med Acc. With the exception of great QB's. I start with a 10 point decrease in Short throw acc and adjusted from there.

    I play all pro with OB acc slider set at 42, CPU vs. CPU or play of the moment. I NEVER control my QB, with the exception of some screen passes. I just call the plays. But I have seen great differences in the QB's. In most games the completion percentage aves. 55 to 70%. I see a lot of throws off target especially by weaker QB's and under or over throws on deep passes. For those that play controlling there QB, I don't know if this would help or not but it works great for my style of play.
    When I do something right, No one ever remembers.
    When I do something wrong, No one ever forgets.!

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    • Rhudey
      Rookie
      • Dec 2002
      • 475

      #257
      Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

      Originally posted by CleveCluby
      Charvalos

      I think you misunderstood, According to tweets from Clint, from what I have been told, the punting issue has been fixed but for some reason, It was not included I the patch. It may be in the next patch or maybe even in a tune file.

      We have no choice but to wait and see.

      Rhudey,

      Here is what I did, I went through each team, I edited each starting QB. I dropped each OB's Short, Med throw acc by 10 points. On the Deep throw ACC, I made sure there was at least a 10 point or more difference. One of the issues I found was the difference between many QB's was only a few points. Example. ShortTA 92 MedTA 90 Deep TA 89. I even found one or two that there med and deep acc were better than there short.

      I tried to make sure there was at least a 5 point separation between Short and Med Acc. With the exception of great QB's. I start with a 10 point decrease in Short throw acc and adjusted from there.

      I play all pro with OB acc slider set at 42, CPU vs. CPU or play of the moment. I NEVER control my QB, with the exception of some screen passes. I just call the plays. But I have seen great differences in the QB's. In most games the completion percentage aves. 55 to 70%. I see a lot of throws off target especially by weaker QB's and under or over throws on deep passes. For those that play controlling there QB, I don't know if this would help or not but it works great for my style of play.
      Hey CleveCluby

      So just the 10 point drop gave you a noticeable difference? I'll try that next. When I dropped accuracy to 20 there were bad throws everywhere so it definitely works better than using the sliders.

      Have you been able to see how that affects the sim stats? Just curious.

      Thanks for the feedback!

      Comment

      • booker21
        MVP
        • Jun 2003
        • 4928

        #258
        Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

        To me backup QB plays as how starter should. Starter rarely miss while backup miss here and there. For user QB. So yeah I'm sure editing ratings should have an effect.


        Sent from my iPhone using Tapatalk
        English, is not my first language.

        Comment

        • SansRuLes
          Rookie
          • Sep 2016
          • 7

          #259
          Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

          I can no longer save games in my CFM after this update on the XBox1!

          Sent from my SAMSUNG-SM-G935A using Tapatalk

          Comment

          • icicle22
            MVP
            • Jul 2002
            • 2395

            #260
            Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

            Originally posted by SansRuLes
            I can no longer save games in my CFM after this update on the XBox1!

            Sent from my SAMSUNG-SM-G935A using Tapatalk
            Do you mean save at all or mid game?

            Sent from my SM-N910T using Tapatalk

            Comment

            • SansRuLes
              Rookie
              • Sep 2016
              • 7

              #261
              Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

              Mid game. Worked like a charm before. Now nothing.

              Sent from my SAMSUNG-SM-G935A using Tapatalk

              Comment

              • underdog13
                MVP
                • Apr 2012
                • 3222

                #262
                Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                Originally posted by SansRuLes
                Mid game. Worked like a charm before. Now nothing.

                Sent from my SAMSUNG-SM-G935A using Tapatalk
                Are you using custom playbooks?

                Sent from my XT1585 using Tapatalk
                PSN: Dalton1985
                Steam: Failure To Communicate

                Comment

                • SansRuLes
                  Rookie
                  • Sep 2016
                  • 7

                  #263
                  Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                  For my league of 1, I am using the Multiple-D and Run and Gun for the Packers

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                  Comment

                  • DeuceDouglas
                    Madden Dev Team
                    • Apr 2010
                    • 4297

                    #264
                    Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                    I'd say I use the LS as well as the trigger mechanics on virtually every throw and I have issues on both sides, user & CPU when it comes to accuracy. It's hard to quantify which is part of the problem with getting it fixed.

                    For the CPU it's simple for me, they nearly never miss. I'd say the vast majority of the games I'd play the CPU would only have one or two inaccurate passes and the rest would be throwaways or balls thrown straight into the ground when I hit him as he throws. Throw in an occassional INT or dropped INT here and there.

                    User side, I definitely saw a lot more inaccuracies and it was definitely a lot easier to control but not in the fashion I'd prefer to see. Now I was always using Alex Smith and it still felt like it was way too easy to stick downfield throws and the majority of throws I'd miss would be the shorter ones. It almost seems backwards where with the QB Acc slider that low it just makes shorter throws more likely to be inaccurate and longer throws aren't really affected at all when it should more so be the other way around.

                    Comment

                    • booker21
                      MVP
                      • Jun 2003
                      • 4928

                      #265
                      Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                      Originally posted by DeuceDouglas
                      I'd say I use the LS as well as the trigger mechanics on virtually every throw and I have issues on both sides, user & CPU when it comes to accuracy. It's hard to quantify which is part of the problem with getting it fixed.



                      For the CPU it's simple for me, they nearly never miss. I'd say the vast majority of the games I'd play the CPU would only have one or two inaccurate passes and the rest would be throwaways or balls thrown straight into the ground when I hit him as he throws. Throw in an occassional INT or dropped INT here and there.



                      User side, I definitely saw a lot more inaccuracies and it was definitely a lot easier to control but not in the fashion I'd prefer to see. Now I was always using Alex Smith and it still felt like it was way too easy to stick downfield throws and the majority of throws I'd miss would be the shorter ones. It almost seems backwards where with the QB Acc slider that low it just makes shorter throws more likely to be inaccurate and longer throws aren't really affected at all when it should more so be the other way around.


                      Wow we are seeing the opposite. I see CPU missing a lot while user never. All pro default penalties on 55.


                      Sent from my iPhone using Tapatalk
                      English, is not my first language.

                      Comment

                      • SansRuLes
                        Rookie
                        • Sep 2016
                        • 7

                        #266
                        Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                        Originally posted by underdog13
                        Are you using custom playbooks?

                        Sent from my XT1585 using Tapatalk
                        Not that I am aware of. Multiple D and Run and Gun. Does that make a difference for saving mid game?

                        Sent from my SAMSUNG-SM-G935A using Tapatalk

                        Comment

                        • underdog13
                          MVP
                          • Apr 2012
                          • 3222

                          #267
                          Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                          Originally posted by SansRuLes
                          Not that I am aware of. Multiple D and Run and Gun. Does that make a difference for saving mid game?

                          Sent from my SAMSUNG-SM-G935A using Tapatalk
                          I Haven't tried to do a mid game save. And have no idea if they fixed it in 16. But madden 25 and 15 you couldn't reload a mid game save if you had a custom playbook you would get an glitch.

                          Sent from my XT1585 using Tapatalk
                          PSN: Dalton1985
                          Steam: Failure To Communicate

                          Comment

                          • SansRuLes
                            Rookie
                            • Sep 2016
                            • 7

                            #268
                            Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                            Originally posted by underdog13
                            I Haven't tried to do a mid game save. And have no idea if they fixed it in 16. But madden 25 and 15 you couldn't reload a mid game save if you had a custom playbook you would get an glitch.

                            Sent from my XT1585 using Tapatalk
                            It has worked smoothly up to the point of the last update. Now I cant save anymore mid game.

                            Sent from my SAMSUNG-SM-G935A using Tapatalk

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                            • DeuceDouglas
                              Madden Dev Team
                              • Apr 2010
                              • 4297

                              #269
                              Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                              Originally posted by booker21
                              Wow we are seeing the opposite. I see CPU missing a lot while user never. All pro default penalties on 55.
                              Are you playing the out of the box version with no patches? Because I do remember early on playing games where there was a lot of CPU inaccuracies to the point where I actually had to turn the slider up. But that was really early post-release and probably with nothing but the day zero patch.

                              Comment

                              • booker21
                                MVP
                                • Jun 2003
                                • 4928

                                #270
                                Re: Madden NFL 17 Title Update #7 Available Now, Here Are The Details

                                Originally posted by DeuceDouglas
                                Are you playing the out of the box version with no patches? Because I do remember early on playing games where there was a lot of CPU inaccuracies to the point where I actually had to turn the slider up. But that was really early post-release and probably with nothing but the day zero patch.


                                Unfortunately I'm playing the latest version. I patched a few weeks ago because it was too easy to run. I'm kinda regretting now. Using slider at 7 was golden for user now that QB slide does not work as it used to be I can play with 0 and arill get no misses as before.


                                Sent from my iPhone using Tapatalk
                                English, is not my first language.

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