Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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  • fistofrage
    Hall Of Fame
    • Aug 2002
    • 13682

    #316
    Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

    The game does feel very good sans the incredibly slow kicking meter in the patched version. The game feels better on All-Pro than All-Madden. However, the AI doesn't seem to have any will or desire to score on All-Pro. Are you guys noticing a lack of AI offense on All-Pro?
    Chalepa Ta Kala.....

    Comment

    • roadman
      *ll St*r
      • Aug 2003
      • 26339

      #317
      Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

      Originally posted by IcedCoffee1983
      Maybe so, maybe not.

      (Punting glitch. Wind arrow pointing wrong way for 3 years. Sideline detection by CPU runners.... they've "looked into" many things)

      Even if it gets fixed, it would be weeks or a month or more away.

      Anyone playing with this patch know of anything that can be done as a workaround?
      Is that much of a nuisance, it's barely noticeable in my games? I've played 5 games post patch and I haven't noticed it.

      Punt glitch?

      I'm not having issues with that in the 2 games I've played outside post patch. I notice more coffin corner kicks, which I'm enjoying.

      Comment

      • StefJoeHalt
        MVP
        • Feb 2014
        • 1058

        #318
        Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

        Originally posted by fistofrage
        The game does feel very good sans the incredibly slow kicking meter in the patched version. The game feels better on All-Pro than All-Madden. However, the AI doesn't seem to have any will or desire to score on All-Pro. Are you guys noticing a lack of AI offense on All-Pro?


        Fist custom playbooks help with this greatly..I have noticed along with a ton of other issues, the base playbooks are extremely handicapped for the CPU to use in the red zone and goal line


        Sent from my iPhone using Operation Sports
        Rule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
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        Rule #15: Fight the urge to tell the truth.
        Rule #30: Know the playbook so you can call an audible.
        Twitter: @318TA621

        Comment

        • fistofrage
          Hall Of Fame
          • Aug 2002
          • 13682

          #319
          Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

          Originally posted by StefJoeHalt
          Fist custom playbooks help with this greatly..I have noticed along with a ton of other issues, the base playbooks are extremely handicapped for the CPU to use in the red zone and goal line


          Sent from my iPhone using Operation Sports
          Is there a place to download the custom playbooks that work the best?
          Chalepa Ta Kala.....

          Comment

          • IcedCoffee1983
            Banned
            • Jul 2015
            • 836

            #320
            Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

            Originally posted by roadman
            Is that much of a nuisance, it's barely noticeable in my games? I've played 5 games post patch and I haven't noticed it.

            Punt glitch?

            I'm not having issues with that in the 2 games I've played outside post patch. I notice more coffin corner kicks, which I'm enjoying.
            I was making a snarky comment on how they were "looking into" the things I mentioned that took a long time to fix. Sometimes years. In the vain of saying that them saying we are "looking into it" is about as meaningful to me as heartfelt Justin Bieber lyrics.

            And yes, it's a nuisance when my 89 PBK / 88 RBK / 85 IBK Left Tackle I pay millions cannot protect me because he is busy blocking imaginary men. I used to only suffer a couple sacks on average in my Patriots CFM each game, now I get sacked 4+ times and rushed far more often, because of nothing other than imaginary men. All of these extra sacks come from my left side.

            I tried upping user pass block to 80, but my LT still does this usually once a drive. Sometimes more.

            It's pretty frequent. Are others not seeing this? Maybe just not noticing? Kind of like how EA clearly didn't notice over a month of testing this patch? TRUST me, it's happening to you. At first I just thought the patch made blocking harder for the O-line, only when I looked closer did I realize the CPU is being given a free imaginary pass rusher no one can see, and THATS why my O-line isn't as good.

            Would a full wipeout and reinstall help maybe?

            In any case if no one else has found a way to get this to stop, I guess it's back to OOTB version. *sigh*

            Comment

            • StefJoeHalt
              MVP
              • Feb 2014
              • 1058

              #321
              Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

              Originally posted by fistofrage
              Is there a place to download the custom playbooks that work the best?
              Fist I was using specific books but still found issues...what i do now..is create them as i go..whatever team i have next on my schedule..i go in and create the playbook
              Rule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
              Rule #2: Never use your real name.
              Rule #15: Fight the urge to tell the truth.
              Rule #30: Know the playbook so you can call an audible.
              Twitter: @318TA621

              Comment

              • jfsolo
                Live Action, please?
                • May 2003
                • 12965

                #322
                Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                Originally posted by IcedCoffee1983
                I was making a snarky comment on how they were "looking into" the things I mentioned that took a long time to fix. Sometimes years. In the vain of saying that them saying we are "looking into it" is about as meaningful to me as heartfelt Justin Bieber lyrics.

                And yes, it's a nuisance when my 89 PBK / 88 RBK / 85 IBK Left Tackle I pay millions cannot protect me because he is busy blocking imaginary men. I used to only suffer a couple sacks on average in my Patriots CFM each game, now I get sacked 4+ times and rushed far more often, because of nothing other than imaginary men. All of these extra sacks come from my left side.

                I tried upping user pass block to 80, but my LT still does this usually once a drive. Sometimes more.

                It's pretty frequent. Are others not seeing this? Maybe just not noticing? Kind of like how EA clearly didn't notice over a month of testing this patch? TRUST me, it's happening to you. At first I just thought the patch made blocking harder for the O-line, only when I looked closer did I realize the CPU is being given a free imaginary pass rusher no one can see, and THATS why my O-line isn't as good.

                Would a full wipeout and reinstall help maybe?

                In any case if no one else has found a way to get this to stop, I guess it's back to OOTB version. *sigh*
                I've seen the LT glitch probably twice in a dozen games. I don't know why it's triggering so much against you, but I could see why you would revert back if it's happening that often.
                Jordan Mychal Lemos
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                • StefJoeHalt
                  MVP
                  • Feb 2014
                  • 1058

                  #323
                  Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                  Originally posted by IcedCoffee1983
                  I was making a snarky comment on how they were "looking into" the things I mentioned that took a long time to fix. Sometimes years. In the vain of saying that them saying we are "looking into it" is about as meaningful to me as heartfelt Justin Bieber lyrics.



                  And yes, it's a nuisance when my 89 PBK / 88 RBK / 85 IBK Left Tackle I pay millions cannot protect me because he is busy blocking imaginary men. I used to only suffer a couple sacks on average in my Patriots CFM each game, now I get sacked 4+ times and rushed far more often, because of nothing other than imaginary men. All of these extra sacks come from my left side.



                  I tried upping user pass block to 80, but my LT still does this usually once a drive. Sometimes more.



                  It's pretty frequent. Are others not seeing this? Maybe just not noticing? Kind of like how EA clearly didn't notice over a month of testing this patch? TRUST me, it's happening to you. At first I just thought the patch made blocking harder for the O-line, only when I looked closer did I realize the CPU is being given a free imaginary pass rusher no one can see, and THATS why my O-line isn't as good.



                  Would a full wipeout and reinstall help maybe?



                  In any case if no one else has found a way to get this to stop, I guess it's back to OOTB version. *sigh*


                  Iced have u noticed if is specific to a certain formation? I had it happen once but not since then..wondering if it's related to certain plays or formations


                  Sent from my iPhone using Operation Sports
                  Rule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
                  Rule #2: Never use your real name.
                  Rule #15: Fight the urge to tell the truth.
                  Rule #30: Know the playbook so you can call an audible.
                  Twitter: @318TA621

                  Comment

                  • roadman
                    *ll St*r
                    • Aug 2003
                    • 26339

                    #324
                    Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                    Originally posted by IcedCoffee1983
                    I was making a snarky comment on how they were "looking into" the things I mentioned that took a long time to fix. Sometimes years. In the vain of saying that them saying we are "looking into it" is about as meaningful to me as heartfelt Justin Bieber lyrics.

                    And yes, it's a nuisance when my 89 PBK / 88 RBK / 85 IBK Left Tackle I pay millions cannot protect me because he is busy blocking imaginary men. I used to only suffer a couple sacks on average in my Patriots CFM each game, now I get sacked 4+ times and rushed far more often, because of nothing other than imaginary men. All of these extra sacks come from my left side.

                    I tried upping user pass block to 80, but my LT still does this usually once a drive. Sometimes more.

                    It's pretty frequent. Are others not seeing this? Maybe just not noticing? Kind of like how EA clearly didn't notice over a month of testing this patch? TRUST me, it's happening to you. At first I just thought the patch made blocking harder for the O-line, only when I looked closer did I realize the CPU is being given a free imaginary pass rusher no one can see, and THATS why my O-line isn't as good.

                    Would a full wipeout and reinstall help maybe?

                    In any case if no one else has found a way to get this to stop, I guess it's back to OOTB version. *sigh*
                    I didn't mind the snark-ism, I got it.

                    I don't know why yours is happening more than others, but I just don't see it as much or often as you are.
                    Last edited by roadman; 02-20-2017, 03:35 PM.

                    Comment

                    • TheGentlemanGhost
                      MVP
                      • Jun 2016
                      • 1321

                      #325
                      Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                      The update has fixed a lot for me but the run game is mostly the same so far, not in a good way. For me, I'm constantly breaking a big run or two (60+ yard TDs) game after game on a pretty consistent basis. It's the secondary getting sucked into the LOS for the most part. Most of these runs should be 20 sum odd yards with the proper pursuit angles and assignments from the secondary and some LBs at times. Every long TD run I have feels completely cheap. Of course it also happens to me too but I've defintiely had too many big TD runs still with absolutely no one in the backfield, that's not really how big runs work irl for the most part, esp with this much frequency.

                      This was kind of an issue in past Madden games as well but seemed to be semi-fixed in more recent installments, but it's managed to rare it's ugly head again in this Madden.

                      But overall, this is the patch I've been waiting for. Most other aspects of this game finally feel right and I can enjoy my CFM a lot more again.

                      Comment

                      • IcedCoffee1983
                        Banned
                        • Jul 2015
                        • 836

                        #326
                        Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                        Originally posted by StefJoeHalt
                        Iced have u noticed if is specific to a certain formation? I had it happen once but not since then..wondering if it's related to certain plays or formations


                        Sent from my iPhone using Operation Sports
                        Oh, maybe it's a certain formation, I never thought of that! I haven't been able to figure out what triggers it, but it is always the LT and never my RT. It's also not specific to my starting LT because I put my backup in at LT and he did it too on a play.

                        I'll check out if it's a certain formation next time I play. That's a good tip Thanks.

                        Comment

                        • OGKing
                          MVP
                          • Mar 2010
                          • 1950

                          #327
                          Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                          Either the run game is too easy for some
                          Or it's too hard for others

                          Maybe it's just skill? That has nothing to do with the actual game play

                          Me personally I'm fine with how the run game plays out. Especially without this patch

                          I have an O Line in my Dolphins Dynasty Year 6

                          Everyone has a rating above 84

                          Paired with my 92 rated HB, he gets 80-100 yards a game

                          Yet in my Browns Dynasty where my Oline is complete **** it's tough for my HB to create.

                          Especially with this patch because if your oline is ****, your runs will be ****

                          If your oline is great, your HB will look like Elliot out there

                          So good job EA cause Oline / Dline ratings are very important

                          Comment

                          • audbal
                            Rookie
                            • Dec 2011
                            • 382

                            #328
                            Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                            Is a particular game speed better to play on with this patch?

                            Comment

                            • Lexicon
                              Pro
                              • Mar 2011
                              • 759

                              #329
                              Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                              Noticing that the stats at the end of a drive are inaccurate. They seem to be 20+ yards off in most cases. I wonder if the penalties are getting added to the yard totals. Not sure.

                              Other than that, I was having a lot of issues running the ball, but in the last few games, it seems things have opened up a bit. Still haven't had a RB (either user controlled or CPU) gain more than 100 yards in one game. I've played about 20 games so far. (8min quarters, accelerated clock to 15sec). Artis-Payne got 99 yards last night (user controlled) but that's the closest.
                              "In Ben We Trust"

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                              • therealsmallville
                                Pro
                                • May 2011
                                • 937

                                #330
                                Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                                Originally posted by young22
                                What do you have run block at? I have run block at 60, 55 fumbles, cpu tackle at 50 and I can't run for ****. I'm talking 2.5 yards a carry. Granted I am the Jaguars and the line isn't very good, but it's a little too hard. I was good at running the ball up until now. Don't get me wrong, I love that it's challenging but it seems a little unrealistic.

                                Sent from my SM-G386W using Operation Sports mobile app


                                I have run blocking at 50, cpu tackling at 45.

                                After those 2 games of good running, I played a third today and I ran 14 times for 53 yards against Dallas. My o-line is very middle of the road, and it felt nice to see a difference in the running game (5 seasons in, Dallas has a fantastic D).

                                I also threw for 60.5% on 24 passes. Human & cpu accuracy set to 20. Prescott threw 63%. He threw the ball away twice, but both were near the goal line & he threw it up between the goal posts. Loving this patch!


                                Sent from my iPhone using Tapatalk
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