The game does feel very good sans the incredibly slow kicking meter in the patched version. The game feels better on All-Pro than All-Madden. However, the AI doesn't seem to have any will or desire to score on All-Pro. Are you guys noticing a lack of AI offense on All-Pro?
Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included
The game does feel very good sans the incredibly slow kicking meter in the patched version. The game feels better on All-Pro than All-Madden. However, the AI doesn't seem to have any will or desire to score on All-Pro. Are you guys noticing a lack of AI offense on All-Pro?Chalepa Ta Kala..... -
Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included
Maybe so, maybe not.
(Punting glitch. Wind arrow pointing wrong way for 3 years. Sideline detection by CPU runners.... they've "looked into" many things)
Even if it gets fixed, it would be weeks or a month or more away.
Anyone playing with this patch know of anything that can be done as a workaround?
Punt glitch?
I'm not having issues with that in the 2 games I've played outside post patch. I notice more coffin corner kicks, which I'm enjoying.Comment
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included
The game does feel very good sans the incredibly slow kicking meter in the patched version. The game feels better on All-Pro than All-Madden. However, the AI doesn't seem to have any will or desire to score on All-Pro. Are you guys noticing a lack of AI offense on All-Pro?
Fist custom playbooks help with this greatly..I have noticed along with a ton of other issues, the base playbooks are extremely handicapped for the CPU to use in the red zone and goal line
Sent from my iPhone using Operation SportsRule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
Rule #2: Never use your real name.
Rule #15: Fight the urge to tell the truth.
Rule #30: Know the playbook so you can call an audible.
Twitter: @318TA621Comment
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included
Fist custom playbooks help with this greatly..I have noticed along with a ton of other issues, the base playbooks are extremely handicapped for the CPU to use in the red zone and goal line
Sent from my iPhone using Operation SportsChalepa Ta Kala.....Comment
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included
And yes, it's a nuisance when my 89 PBK / 88 RBK / 85 IBK Left Tackle I pay millions cannot protect me because he is busy blocking imaginary men. I used to only suffer a couple sacks on average in my Patriots CFM each game, now I get sacked 4+ times and rushed far more often, because of nothing other than imaginary men. All of these extra sacks come from my left side.
I tried upping user pass block to 80, but my LT still does this usually once a drive. Sometimes more.
It's pretty frequent. Are others not seeing this? Maybe just not noticing? Kind of like how EA clearly didn't notice over a month of testing this patch? TRUST me, it's happening to you. At first I just thought the patch made blocking harder for the O-line, only when I looked closer did I realize the CPU is being given a free imaginary pass rusher no one can see, and THATS why my O-line isn't as good.
Would a full wipeout and reinstall help maybe?
In any case if no one else has found a way to get this to stop, I guess it's back to OOTB version. *sigh*Comment
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included
Fist I was using specific books but still found issues...what i do now..is create them as i go..whatever team i have next on my schedule..i go in and create the playbookRule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
Rule #2: Never use your real name.
Rule #15: Fight the urge to tell the truth.
Rule #30: Know the playbook so you can call an audible.
Twitter: @318TA621Comment
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included
I was making a snarky comment on how they were "looking into" the things I mentioned that took a long time to fix. Sometimes years. In the vain of saying that them saying we are "looking into it" is about as meaningful to me as heartfelt Justin Bieber lyrics.
And yes, it's a nuisance when my 89 PBK / 88 RBK / 85 IBK Left Tackle I pay millions cannot protect me because he is busy blocking imaginary men. I used to only suffer a couple sacks on average in my Patriots CFM each game, now I get sacked 4+ times and rushed far more often, because of nothing other than imaginary men. All of these extra sacks come from my left side.
I tried upping user pass block to 80, but my LT still does this usually once a drive. Sometimes more.
It's pretty frequent. Are others not seeing this? Maybe just not noticing? Kind of like how EA clearly didn't notice over a month of testing this patch? TRUST me, it's happening to you. At first I just thought the patch made blocking harder for the O-line, only when I looked closer did I realize the CPU is being given a free imaginary pass rusher no one can see, and THATS why my O-line isn't as good.
Would a full wipeout and reinstall help maybe?
In any case if no one else has found a way to get this to stop, I guess it's back to OOTB version. *sigh*Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included
I was making a snarky comment on how they were "looking into" the things I mentioned that took a long time to fix. Sometimes years. In the vain of saying that them saying we are "looking into it" is about as meaningful to me as heartfelt Justin Bieber lyrics.
And yes, it's a nuisance when my 89 PBK / 88 RBK / 85 IBK Left Tackle I pay millions cannot protect me because he is busy blocking imaginary men. I used to only suffer a couple sacks on average in my Patriots CFM each game, now I get sacked 4+ times and rushed far more often, because of nothing other than imaginary men. All of these extra sacks come from my left side.
I tried upping user pass block to 80, but my LT still does this usually once a drive. Sometimes more.
It's pretty frequent. Are others not seeing this? Maybe just not noticing? Kind of like how EA clearly didn't notice over a month of testing this patch? TRUST me, it's happening to you. At first I just thought the patch made blocking harder for the O-line, only when I looked closer did I realize the CPU is being given a free imaginary pass rusher no one can see, and THATS why my O-line isn't as good.
Would a full wipeout and reinstall help maybe?
In any case if no one else has found a way to get this to stop, I guess it's back to OOTB version. *sigh*
Iced have u noticed if is specific to a certain formation? I had it happen once but not since then..wondering if it's related to certain plays or formations
Sent from my iPhone using Operation SportsRule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
Rule #2: Never use your real name.
Rule #15: Fight the urge to tell the truth.
Rule #30: Know the playbook so you can call an audible.
Twitter: @318TA621Comment
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included
I was making a snarky comment on how they were "looking into" the things I mentioned that took a long time to fix. Sometimes years. In the vain of saying that them saying we are "looking into it" is about as meaningful to me as heartfelt Justin Bieber lyrics.
And yes, it's a nuisance when my 89 PBK / 88 RBK / 85 IBK Left Tackle I pay millions cannot protect me because he is busy blocking imaginary men. I used to only suffer a couple sacks on average in my Patriots CFM each game, now I get sacked 4+ times and rushed far more often, because of nothing other than imaginary men. All of these extra sacks come from my left side.
I tried upping user pass block to 80, but my LT still does this usually once a drive. Sometimes more.
It's pretty frequent. Are others not seeing this? Maybe just not noticing? Kind of like how EA clearly didn't notice over a month of testing this patch? TRUST me, it's happening to you. At first I just thought the patch made blocking harder for the O-line, only when I looked closer did I realize the CPU is being given a free imaginary pass rusher no one can see, and THATS why my O-line isn't as good.
Would a full wipeout and reinstall help maybe?
In any case if no one else has found a way to get this to stop, I guess it's back to OOTB version. *sigh*
I don't know why yours is happening more than others, but I just don't see it as much or often as you are.Last edited by roadman; 02-20-2017, 03:35 PM.Comment
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included
The update has fixed a lot for me but the run game is mostly the same so far, not in a good way. For me, I'm constantly breaking a big run or two (60+ yard TDs) game after game on a pretty consistent basis. It's the secondary getting sucked into the LOS for the most part. Most of these runs should be 20 sum odd yards with the proper pursuit angles and assignments from the secondary and some LBs at times. Every long TD run I have feels completely cheap. Of course it also happens to me too but I've defintiely had too many big TD runs still with absolutely no one in the backfield, that's not really how big runs work irl for the most part, esp with this much frequency.
This was kind of an issue in past Madden games as well but seemed to be semi-fixed in more recent installments, but it's managed to rare it's ugly head again in this Madden.
But overall, this is the patch I've been waiting for. Most other aspects of this game finally feel right and I can enjoy my CFM a lot more again.Comment
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included
Iced have u noticed if is specific to a certain formation? I had it happen once but not since then..wondering if it's related to certain plays or formations
Sent from my iPhone using Operation Sports
I'll check out if it's a certain formation next time I play. That's a good tip Thanks.Comment
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included
Either the run game is too easy for some
Or it's too hard for others
Maybe it's just skill? That has nothing to do with the actual game play
Me personally I'm fine with how the run game plays out. Especially without this patch
I have an O Line in my Dolphins Dynasty Year 6
Everyone has a rating above 84
Paired with my 92 rated HB, he gets 80-100 yards a game
Yet in my Browns Dynasty where my Oline is complete **** it's tough for my HB to create.
Especially with this patch because if your oline is ****, your runs will be ****
If your oline is great, your HB will look like Elliot out there
So good job EA cause Oline / Dline ratings are very importantComment
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included
Noticing that the stats at the end of a drive are inaccurate. They seem to be 20+ yards off in most cases. I wonder if the penalties are getting added to the yard totals. Not sure.
Other than that, I was having a lot of issues running the ball, but in the last few games, it seems things have opened up a bit. Still haven't had a RB (either user controlled or CPU) gain more than 100 yards in one game. I've played about 20 games so far. (8min quarters, accelerated clock to 15sec). Artis-Payne got 99 yards last night (user controlled) but that's the closest.Comment
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included
What do you have run block at? I have run block at 60, 55 fumbles, cpu tackle at 50 and I can't run for ****. I'm talking 2.5 yards a carry. Granted I am the Jaguars and the line isn't very good, but it's a little too hard. I was good at running the ball up until now. Don't get me wrong, I love that it's challenging but it seems a little unrealistic.
Sent from my SM-G386W using Operation Sports mobile app
I have run blocking at 50, cpu tackling at 45.
After those 2 games of good running, I played a third today and I ran 14 times for 53 yards against Dallas. My o-line is very middle of the road, and it felt nice to see a difference in the running game (5 seasons in, Dallas has a fantastic D).
I also threw for 60.5% on 24 passes. Human & cpu accuracy set to 20. Prescott threw 63%. He threw the ball away twice, but both were near the goal line & he threw it up between the goal posts. Loving this patch!
Sent from my iPhone using TapatalkPlease, read my story & learn how you can make a difference here: https://life.indiegogo.com/fundraise...her/x/12104444
Born in '82, 49er Faithful since 1986!Comment
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