Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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  • Jumpman232
    MVP
    • Apr 2010
    • 1146

    #61
    Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

    Originally posted by coach422001
    in addition to QB either scrambling or running, I also recall people saying they were not seeing weather games after one of the last patches. In the course of testing if you come across weather games (snow, rain, obviously cold conditions) chime in.
    Thanks
    Haven't downloaded the new patch yet but I get rain from time to time and I just recently had a snow game for the first time.
    Boston Celtics
    Pittsburgh Steelers
    Memphis Grizzlies

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    • gman2774
      MVP
      • Mar 2004
      • 1067

      #62
      Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

      Originally posted by roadman
      Bradford threw an off target pass(CPU) on a slant route to Theilen. Very rarely do I so those throws, just out of reach of his outstretched hands.
      Roadman--Are you evaluating the patch with default settings and sliders?

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      • coach422001
        MVP
        • Aug 2008
        • 1492

        #63
        Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

        Originally posted by Jumpman232
        Haven't downloaded the new patch yet but I get rain from time to time and I just recently had a snow game for the first time.
        Ok so maybe it wasn't as bad as it sounded. I have been playing ootb and get many weather games. I may give this patch a 'go' with the fixes put in.
        Thanks.

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        • roadman
          *ll St*r
          • Aug 2003
          • 26339

          #64
          Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

          Originally posted by gcoons22
          Roadman--Are you evaluating the patch with default settings and sliders?
          Yes, current CFM.

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          • gman2774
            MVP
            • Mar 2004
            • 1067

            #65
            Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

            Originally posted by roadman
            Yes, current CFM.
            Nice! Is the gameplay loser and/or more dynamic post patch default vs prepatch? Meaning tackle animations and player movement are not as tight and scripted? Variety of tackle animations, body weight and balance is noticeable, etc? Can't wait to try this out tonight.

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            • JayD
              All Star
              • Mar 2004
              • 5457

              #66
              Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

              Originally posted by roadman
              Yes, current CFM.
              QB accuracy at default 50, are you seeing inaccurate throws more often than before?

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              • T4VERTS
                MVP
                • Jan 2011
                • 1153

                #67
                Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                Originally posted by Find_the_Door
                The encroachment glitch... just now fixed and has been a problem since day one.

                Unreal

                Sent from my SM-G935P using Tapatalk
                There is knowing something is wrong, and there is knowing how to fix it. The RAC drops was a good issue for this. They knew about it for a long time but their fixes didn't appear to solve the issue. Sometimes when dealing with code a fix can lead to other issues, or a fix can not actually fix the issue because you fix a symptom but not the real problem.
                Follow me on Twitter @T4Verts

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                • capa
                  Banned
                  • Jul 2002
                  • 5321

                  #68
                  Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                  Is there a difference between QB Acc ranges? Like 0 seems to be you can't hit anything on a reg basis. Is 25 balanced between misses and catches? I know 50 is the default...does 25-50 show an appreciable difference or is it just setting to 0 makes them miss?

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                  • bengalboy1991
                    Rookie
                    • Jul 2007
                    • 133

                    #69
                    Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                    I'm very impressed with EA. They have done an outstanding job with Madden this year. The updates are great.


                    Sent from my iPhone using Operation Sports

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                    • bcruise
                      Hall Of Fame
                      • Mar 2004
                      • 23274

                      #70
                      Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                      Well, that didn't take long.

                      Some of you might be familiar with the accuracy tests me and booker did in practice mode to prove the slider wasn't working as intended. When the patch finished downloading I charged right back into practice mode and set up the same test with the same players and settings.

                      0/5 with the slider at 0. I don't even need to do 25 of them when I see that. On this point at least, it's back to how it was out of the box.

                      I also messed around with it in the 0-50 range and it does look like the accuracy scales correctly around that.

                      Will test a few more things later, but right now I want to play a game (which is something I haven't said about this Madden in a couple months)!

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                      • Dj_MyTime
                        Pro
                        • May 2012
                        • 613

                        #71
                        Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                        Originally posted by capa
                        Is there a difference between QB Acc ranges? Like 0 seems to be you can't hit anything on a reg basis. Is 25 balanced between misses and catches? I know 50 is the default...does 25-50 show an appreciable difference or is it just setting to 0 makes them miss?
                        In our online CFM we've used 40 with good results.
                        The Impact of User vs User Sliders In CFM 5.0*

                        http://www.operationsports.com/forum...post2047473988

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                        • roadman
                          *ll St*r
                          • Aug 2003
                          • 26339

                          #72
                          Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                          Originally posted by gcoons22
                          Nice! Is the gameplay loser and/or more dynamic post patch default vs prepatch? Meaning tackle animations and player movement are not as tight and scripted? Variety of tackle animations, body weight and balance is noticeable, etc? Can't wait to try this out tonight.
                          I wasn't really paying attention to the small stuff, but I did notice Clay Matthews on the ground by Bradford and after the play was over, Bradford started jogging towards the running play and fell over Matthews in the process.

                          I just noticed the passing game became a bit harder on the user side.

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                          • roadman
                            *ll St*r
                            • Aug 2003
                            • 26339

                            #73
                            Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                            Originally posted by JayD
                            QB accuracy at default 50, are you seeing inaccurate throws more often than before?
                            I normally am over 70% with Rodgers and during the last drive, I had to dink and dunk to get into FG ranage and ended up with 66%, and he was under 50% in the third quarter.

                            I saw two inaccurate throws with the CPU and that isn't including the throws out of bounds with Bradford. Bradford started 0 for 6 and ended with 63%.

                            The Vikings DL played like they do on Sundays. 4 sacks and just over 50 yds rushing allowed.

                            The mutcast has started.

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                            Last edited by roadman; 02-14-2017, 03:02 PM.

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                            • jfsolo
                              Live Action, please?
                              • May 2003
                              • 12965

                              #74
                              Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                              Originally posted by T4VERTS
                              · Made some zone coverage adjustments to improve an issue where C Routes were overpowered when run on the wide side of the field with a TE on the line of scrimmage.



                              Shade is just a position set pre play according to the devs and doesn't make them really play outside, more setup outside. The update was to fix zone coverage against the C not man, so you shouldn't see much difference the route is designed to beat man.
                              Wow! glad to know about how shading really works, I'm betting that most of us though it was playing that way as well as setting up that way.

                              Sent from mTalk
                              Jordan Mychal Lemos
                              @crypticjordan

                              Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                              Do the same thing tomorrow. And the next. Now do it forever.

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                              • T4VERTS
                                MVP
                                • Jan 2011
                                • 1153

                                #75
                                Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

                                Originally posted by jfsolo
                                Wow! glad to know about how shading really works, I'm betting that most of us though it was playing that way as well as setting up that way.

                                Sent from mTalk
                                That was the explanation I got in an interview with Rex on the global shading mechanic. I have another interview with him next week where I will get more clarification.
                                Follow me on Twitter @T4Verts

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