Madden NFL 18: Blocking Blog
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Re: Madden NFL 18: Blocking Blog
By far the best blog and some really great stuff here.
However, and I do hate being this type of person, while reading it I had one thought that could not help thinking: of course, Clint is a former linemen.
Please don't get me wrong, these additions are great and I love them. But while reading, a smug thought popped in my head where I asked myself if Madden needs to hire a former GM in order to have good franchise improvements.
I don't want to spend too much time belaboring what was something of a random thought, or take away from what was a great blog, but I do sometimes get the impression that at times they can have somewhat of a narrow focus on their own pet areas.Comment
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Re: Madden NFL 18: Blocking Blog
By far the best blog and some really great stuff here.
However, and I do hate being this type of person, while reading it I had one thought that could not help thinking: of course, Clint is a former linemen.
Please don't get me wrong, these additions are great and I love them. But while reading, a smug thought popped in my head where I asked myself if Madden needs to hire a former GM in order to have good franchise improvements.
I don't want to spend too much time belaboring what was something of a random thought, or take away from what was a great blog, but I do sometimes get the impression that at times they can have somewhat of a narrow focus on their own pet areas.
Maybe they could talk former GM great Ron Wolf into coming in and advising? THat would be awesome, and I agree with what you are saying about needing experienced insight.Comment
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Re: Madden NFL 18: Blocking Blog
Great AI/logic improvements. I hope next year, we will see animations and physics following suit. I feel it doesn't matter how good the animations look if things aren't working correctly and the logic isn't there.
Like many have said, I want to see contextual animations, physics, holding penalties, slips, desperation attempts by beat o-lineman, signature stunts, pre snap communication, lineman looking where the ball is when a qb is scrambling, etc.
If there is one way too early wish for madden 19, it would be - make it the year of the animations. The good, bad, and ugly. Bring the human element back to the game.
EDIT: I watched a Youtube Vid on PES vs Fifa. The best explanation the guy gave was PES felt like controlling miniature humans, while Fifa felt like controlling CPU avatars (robots). I believe NBA does a great job as well of making you feel like you are controlling the "miniature version" of NBA teams. I believe that's what many of us want for madden.Last edited by johnnyg713; 07-28-2017, 06:59 PM.Comment
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Re: Madden NFL 18: Blocking Blog
I am not insane, but anyone who believes that type of issue is now fixed, might be.Comment
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Re: Madden NFL 18: Blocking Blog
This isn't the first time we have gotten a blocking blog I think. And again, its great that they continue to build on and improve blocking year to year, but it is almost like the only thing that gets improved on at this level every year.
I want to see other members of the team take that same determination Clint has with authentic blocking and apply it to other areas of the game. And you don't need previous professional experience to do so.Comment
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Re: Madden NFL 18: Blocking Blog
That is the thing though, they don't really need experienced insight here. You shouldn't need Ron Wolf advising in order to improve franchise. It was like a snarky swipe at them more than genuine advice I guess.
This isn't the first time we have gotten a blocking blog I think. And again, its great that they continue to build on and improve blocking year to year, but it is almost like the only thing that gets improved on at this level every year.
I want to see other members of the team take that same determination Clint has with authentic blocking and apply it to other areas of the game. And you don't need previous professional experience to do so.Comment
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Re: Madden NFL 18: Blocking Blog
QBs are too accurate because as long as everyone is engaged, the game considers that "no pressure."
Running problems stem from runningbacks ignoring "engaged" defenders, regardless whether the have anchor/position.
Catching issues making up for accuracy issues.
Blocking is the foundation. Until it's right, everything else has to compensate.
All that said; im sick of devs justifying doing nothing by saying, "we didn't wanna just put on a band aid." Clearly Clint didn't accept that, said screw it, a band-aid is better than a gushing wound, so I'm thankful as hell for everything in this blog.
Sent from my SM-G930P using Operation Sports mobile appThere are two types of people on OS: Those who disagree with me, and those who agree.
The first kind is wrong. The second is superfluous.
“The only difference between reality and fiction is that fiction needs to be credible.”
-Mark Twain.Comment
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Re: Madden NFL 18: Blocking Blog
Much of that is a result of the line problems.
QBs are too accurate because as long as everyone is engaged, the game considers that "no pressure."
Running problems stem from runningbacks ignoring "engaged" defenders, regardless whether the have anchor/position.
Catching issues making up for accuracy issues.
Blocking is the foundation. Until it's right, everything else has to compensate.
All that said; im sick of devs justifying doing nothing by saying, "we didn't wanna just put on a band aid." Clearly Clint didn't accept that, said screw it, a band-aid is better than a gushing wound, so I'm thankful as hell for everything in this blog.
Sent from my SM-G930P using Operation Sports mobile app
I'm not quite sure what you are saying about running problems but I'm talking about people slower than runners catching up to them and the slow animations
And catching, the devs have said receivers dropping wide open balls is a bug, you cannot steer where your receiver goes after he catches it (leading to people running out of bounds), and (this isn't as big but) the receiver always falls to the ground when you do an aggressive catchComment
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Re: Madden NFL 18: Blocking Blog
Very specific question Clint, how do Fullbacks play in M18? Last year my FB would completely miss a block or be oblivious to his assignment
They are better. I'm not naive enough to say they are perfect, they will still miss sometimes, but lots of improvement.Comment
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Re: Madden NFL 18: Blocking Blog
"A man can only be beaten in two ways: if he gives up, or if he dies."Comment
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Re: Madden NFL 18: Blocking Blog
I wonder why they drop the owest awarness player. To me that sounds like you can get away with one bad lineman. I think i would have preferred double counting the center and using all lineman.
Anyone have any insight on this?
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Re: Madden NFL 18: Blocking Blog
Not fixed entirely, but better than before, according to Clint:
Very specific question Clint, how do Fullbacks play in M18? Last year my FB would completely miss a block or be oblivious to his assignment
They are better. I'm not naive enough to say they are perfect, they will still miss sometimes, but lots of improvement.
Ideally though it would be because the AI is smart enough to make mistakes, not what it is now.
Oh well, there is a solution to that:
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Re: Madden NFL 18: Blocking Blog
The awareness rating for offensive line in Madden 18 will finally make a significant difference in how they pickup complicated blitzes. In previous Madden games, most people did not notice much of a difference between an offensive lineman with 80 awareness and an offensive lineman with 95 awareness. EA Sports is fixing that in this […]
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Re: Madden NFL 18: Blocking Blog
The more they do to focus on the true importance of the player ratings , the more happy i get. To me anyway...nothing is worse in any franchise mode than having little to no faith the ratings are truly meaningful. Really liking what i'm reading here.1969 NFL ChampionsComment
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