I want to set up a sim CFM but have some questions...

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  • Connolly22
    Rookie
    • Oct 2012
    • 408

    #1

    I want to set up a sim CFM but have some questions...

    What's up guys,

    I'm kind of thinking out loud, but need some input.

    I want to start a CFM, in order to open up the AI playcalling, I'll go into each teams playbook, and give all of the unrated plays ratings, right? I want all of the plays in every teams playbook to have a chance at the CPU calling it in order to cut down the repetition of CPU play calling.

    Now, when I do that, if I'm controlling all 32 teams in CFM and all of them are in auto pilot besides my team. If I set each teams playbook to the new playbooks I edited, would they change their playbook a back if they're set to auto pilot?---theoretically, if I'm the packers, and I changed the dolphins playbook to the chiefs playbook and then set the dolphins on auto pilot. Would the dolphins change their playbook back themselves a week later?

    And last question, has anyone looked into sim stats yet? If you sim a season, do the stats line up with real life? Last year they looked pretty good. Two years ago I remember they were a disaster. Has anyone looked into this yet? If not let me know, I'll check into it and see what I can do.

    Thanks
  • coach422001
    MVP
    • Aug 2008
    • 1492

    #2
    Re: I want to set up a sim CFM but have some questions...

    My understanding is that if you edit a playbook you'd need to save it as a custom and you can't assign custom playbooks to the CPU even with 32 team control. You'd need to use a second controller and assign the playbook to the CPU team during the pre-game set up. See xSabox's thread on the topic.

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