Optimum settings for QB to move?

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  • bad_philanthropy
    MVP
    • Jul 2005
    • 12167

    #61
    Re: Optimum settings for QB to move?

    Originally posted by aholbert32
    Its actually not that hard. Especially when it comes to QBs evading the rush. Why? Because they have features/ratings/traits that SHOULD control that. The AI controlling Cam Newton should calculate:

    "Rush is coming from the left side (how quickly should depend on his Awareness rating)...Cam's Sense Pressure trait is "Trigger Happy"...Cam's throw ball away trait is off....Cam is a scrambling QB = Attempt a scramble to the right."

    Ive seen AI behind the scenes for a couple of sports games and the AI is constantly calculating what to do down to the second. I think thats the case for Madden too. Its just that the AI (as a whole) is too slow to identify pressure and unable to make the right decision based on the player's traits. That poor programming not because its difficult just because its poor programming.

    I'm VERY pro developer. I see how hard that the devs on the game I help on work so I'm very sympathetic to how difficult it can be. My issue is Madden is EA's #1 sports game in the US. They should have more than 1 person developing the AI. If they dont, thats a poor use of resources. If they do, than I find it crazy that multiple people (and the QC team) missed the fact that QBs werent scrambling regularly and taking a ton of sacks.
    Great post. And the QBs haven't been scrambling for a few releases now, and it's been brought to them directly each time, and the game has had it working fairly well in the not too distant past.

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    • UtahUtes32
      MVP
      • Jul 2007
      • 1782

      #62
      Re: Optimum settings for QB to move?

      I'll concede that QB scrambling shouldn't be as difficult. My post mainly dealt with awareness in general.

      Comment

      • SwaggerCoach
        MVP
        • Oct 2011
        • 1342

        #63
        Re: Optimum settings for QB to move?

        OK, the sack issue has been pretty much "fixed" for me...SO FAR.

        I say fixed because I've had to band-aid together tons of different things. I fully understand the AI for QB out of the box is...broken

        Editing QB traits + ratings + offensive line stamina + custom playbooks + offsides to 0 = beautiful games on All Pro.

        In MY opinion.

        I know it's a ridiculous amount of steps...far more than we should put up with.

        BUT...

        If you can get past it, the game is playing 10x better with these tweaks.

        Just finished two games. Carolina (ME) vs St. Louis and New Orleans (CPU).

        Sacked St. Louis 0 times and New Orleans once.

        Stats were very realistic. Both QB's were around 60-65% with 1 INT. Won both games by 6 or less.

        One of the BIGGEST keys was tweaking the CPU's playbooks and stripping away plays that tend to result in sacks. Not only 4 verts, curl flats, and spacing...but any plays that don't have safety valves (TE or HB routes). Also - many PA plays take way too long to develop...unfortunately it's a best of trial and error tracking them down. A lot of 4 WR and 5 WR sets are also difficult for the CPU when they don't have enough time to handle the blitz.

        Again, I know it's a pain in the neck. A ton of work. Takes two controllers and that whole nine yards. BUT it's NIGHT and DAY compared to the GARBAGE play calling the CPU uses by default. In my opinion, it's very hard to have a good balanced game of sacks/pressure against the CPU against the default play calling. There are just too many predictable play calls that result in easy sacks.

        So with that being said, here's what I'm currently running as my setup:



        QB TRAITS:
        QB STYLE: SCRAMBLING
        THROW BALL AWAY: YES
        SENSE PRESSURE: TRIGGER HAPPY
        FORCE PASSES: BALANCED
        TIGHT SPIRAL: YES

        QB RATINGS:
        SPEED: 80+
        ACCELERATION: 80+
        ELUSIVENESS: 99
        BALL CARRIER VISION: 99
        STAMINA: 99

        OFFENSIVE LINE RATINGS:
        STAMINA: 99

        PENALTY SLIDERS:
        OFFSIDES SLIDER: 0
        FALSE START SLIDER: 40 (still testing - will probably need to be 0 too)

        More testing to be done this week. Will keep everyone posted.

        Comment

        • UtahUtes32
          MVP
          • Jul 2007
          • 1782

          #64
          Re: Optimum settings for QB to move?

          Haha... There is no way I'm doing any of those things.

          Comment

          • SwaggerCoach
            MVP
            • Oct 2011
            • 1342

            #65
            Re: Optimum settings for QB to move?

            OK...so I just lost to the Browns LOL.

            Their QB is a rookie. Evan Carstens. 16-25 for 172 yards, 1 TD, 0 INT.

            Sacked him once. (Mario Addison).


            He had 85 acceleration as a rookie and 79 speed. And this made him VERY difficult to sack in combination with all of the other traits and ratings I'm using.

            This game is officially fun again.

            Still trying to get run blocking right...but that's an entirely other discussion.

            Comment

            • Darth Aegis
              Lord of Suffering
              • Jul 2012
              • 4169

              #66
              Re: Optimum settings for QB to move?

              Originally posted by SwaggerCoach
              OK...so I just lost to the Browns LOL.

              Their QB is a rookie. Evan Carstens. 16-25 for 172 yards, 1 TD, 0 INT.

              Sacked him once. (Mario Addison).




              He had 85 acceleration as a rookie and 79 speed. And this made him VERY difficult to sack in combination with all of the other traits and ratings I'm using.

              This game is officially fun again.

              Still trying to get run blocking right...but that's an entirely other discussion.

              I set All OL with the big mauler trait and they were run blocking like crazy. Haven't tested it a ton though. I would set all FB to blocking. They will actually block the edge way better
              OS needs a Thumbs DOWN button

              Playing:

              Comment

              • Koosa1027
                MVP
                • Sep 2016
                • 1627

                #67
                Re: Optimum settings for QB to move?

                Originally posted by ehh
                Playing on All-Madden is the only answer I've found to this issue.

                It was great for a few seasons but I've gotten tired of the cheese on All-Madden, yet I can't play on All-Pro due to the terrible CPU QB play. Thus, this game has been collecting digital dust since 2K dropped.
                [emoji23] [emoji23] Yea 2k will do that to you lol...and I been back on mlb the show alot lately too waiting on madden to tighten up a few things.

                ~Koosa10:27~
                SIM is a MINDSET...Don't cheat the game and you'll get better results ~Koosa10:27~

                Comment

                • StefJoeHalt
                  MVP
                  • Feb 2014
                  • 1058

                  #68
                  Re: Optimum settings for QB to move?

                  Originally posted by bottlefedchaney2001
                  Has anyone else tried upping play recognition?! I have changed so many thing I’m not sure what to attribute my latest caveat of qb’s actually changing plays at the line and I can’t be sure but from the looks of it using the Id the mike feature and picking up blitz better. Still get random statue. Could somebody else test this and see if you see anything different?


                  Sent from my iPhone using Operation Sports


                  I have..did not notice any difference.


                  Sent from my iPhone using Operation Sports
                  Rule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
                  Rule #2: Never use your real name.
                  Rule #15: Fight the urge to tell the truth.
                  Rule #30: Know the playbook so you can call an audible.
                  Twitter: @318TA621

                  Comment

                  • Darth Aegis
                    Lord of Suffering
                    • Jul 2012
                    • 4169

                    #69
                    Re: Optimum settings for QB to move?

                    Originally posted by bottlefedchaney2001
                    Has anyone else tried upping play recognition?! I have changed so many thing I’m not sure what to attribute my latest caveat of qb’s actually changing plays at the line and I can’t be sure but from the looks of it using the Id the mike feature and picking up blitz better. Still get random statue. Could somebody else test this and see if you see anything different?


                    Sent from my iPhone using Operation Sports
                    Play rec is only a defensive rating. It does nothing to offensive players.
                    OS needs a Thumbs DOWN button

                    Playing:

                    Comment

                    • Darth Aegis
                      Lord of Suffering
                      • Jul 2012
                      • 4169

                      #70
                      Re: Optimum settings for QB to move?

                      Originally posted by bottlefedchaney2001
                      I remember reading a post somewhere about it might be what it took to get the old “Peyton Manning” effect, I can’t find the link in my reading list tho. Oh well it was worth trying, I’ve just seen an influx of los play changes lately.


                      Sent from my iPhone using Operation Sports
                      Yeah, you would think it matters for offensive players as well. I asked Shooter (Head of Madden ratings) & and that's what he told me last yr. That's why you'll notice a random low number for offensive players.
                      OS needs a Thumbs DOWN button

                      Playing:

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                      • Darth Aegis
                        Lord of Suffering
                        • Jul 2012
                        • 4169

                        #71
                        Re: Optimum settings for QB to move?

                        Originally posted by bottlefedchaney2001


                        I guess this gave me the idea, I remember a more detailed one though


                        Sent from my iPhone using Operation Sports
                        If I had my old Twitter account from last yr I would post the tweet.
                        OS needs a Thumbs DOWN button

                        Playing:

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                        • Darth Aegis
                          Lord of Suffering
                          • Jul 2012
                          • 4169

                          #72
                          Re: Optimum settings for QB to move?

                          Originally posted by bottlefedchaney2001
                          I’ve seen it, I actually think it was a post of yours showing the tweet, I just take what they say as a grain sometimes. Not saying it’s not correct, I’m just the test verify kinda of dude. I just find it odd stuff like impact blocking works both ways but this doesn’t. That being said I just ran two games same teams and qb with 0 and 100 setting and I couldn’t tell a difference.

                          Like I said I was just throwing things out there, no hurt in trying, all that can happen is a little time wasted.


                          Sent from my iPhone using Operation Sports
                          Yep, I'm the same way. Ive wasted alot of time changing ratings and testing traits and this & that lol. Sometimes I think even EA doesn't really know how the ratings work together. It doesn't make any sense that Offensive players don't have play rec. They should be able to recognize what the defense is doing. With my roster I have awareness maxed for every player. Which I know isn't the most realistic but I don't like when players aren't playing like pros. I mean how do u scale a player from player on a number scale when it comes to something like awareness. In Madden it's like the backups are always going to have lower ratings but in the real that's not how it really works. In real life a guy on the bench could have better awareness than a starter but lack the speed or vice versa. Madden needs to get way more dynamic with their ratings
                          Last edited by Darth Aegis; 10-24-2017, 08:33 PM.
                          OS needs a Thumbs DOWN button

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                          • Darth Aegis
                            Lord of Suffering
                            • Jul 2012
                            • 4169

                            #73
                            Re: Optimum settings for QB to move?

                            For what it's worth, not sure if people remember the FBG ratings? I've been editing them into my offline CFM and seeing some better gameplay with those ratings.
                            OS needs a Thumbs DOWN button

                            Playing:

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