Forced to play more realistically: what are you doing now you didn't in 17?

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  • PhillyPhanatic14
    MVP
    • Jun 2015
    • 4825

    #16
    Re: Forced to play more realistically: what are you doing now you didn't in 17?

    Not to be the contrarian, but I haven't seen a big difference this year. You can still run 4 Verts all game and win by 70 on all-pro. Or you can run it all game and win by 70 on all-pro. Or you can call random plays and win by 70.

    This game looks great and it can be fun for a time, but playing CPU gets real old real fast because it just isn't challenging. The CPU doesn't adapt and they are way too easy to beat. I legitimately have never lost a game to CPU this year on all-pro and that's crazy. Sliders are fine, and I know they work for a lot of people here, but in a 16-user CFM that doesn't allow slider changes that isn't an option.

    CPU is a joke this year.

    Comment

    • cable guy
      MVP
      • Jul 2005
      • 3276

      #17
      Re: Forced to play more realistically: what are you doing now you didn't in 17?

      Philly, I couldn't even do that with Dak honestly. He's not accurate enough. At least for me. And for what I see.

      But do you also mean with your backup QB?

      Sent from my SM-G900V using Operation Sports mobile app

      Comment

      • PhillyPhanatic14
        MVP
        • Jun 2015
        • 4825

        #18
        Re: Forced to play more realistically: what are you doing now you didn't in 17?

        Originally posted by cable guy
        Philly, I couldn't even do that with Dak honestly. He's not accurate enough. At least for me. And for what I see.

        But do you also mean with your backup QB?

        Sent from my SM-G900V using Operation Sports mobile app
        I've done it with a few guys, but I never use the older and established guys. My favorite is honestly Cody Kessler, but I've seen similar stuff from Brissett and Connor Cook. Their ratings are lame, but they play the same as the tier-2 guys like Wentz and Dak.

        Comment

        • cable guy
          MVP
          • Jul 2005
          • 3276

          #19
          Re: Forced to play more realistically: what are you doing now you didn't in 17?

          Originally posted by PhillyPhanatic14
          I've done it with a few guys, but I never use the older and established guys. My favorite is honestly Cody Kessler, but I've seen similar stuff from Brissett and Connor Cook. Their ratings are lame, but they play the same as the tier-2 guys like Wentz and Dak.
          Ugh....

          Honestly I haven't seen this. I'm actually going to be posting stats soon on Armor & Swords slider thread soon. It was seriously frustrating but so cool at the same time, with Rush's poor performance. Again this was with my qb accuracy slider at 40

          Sent from my SM-G900V using Operation Sports mobile app

          Comment

          • ForUntoOblivionSoar∞
            MVP
            • Dec 2009
            • 4682

            #20
            Re: Forced to play more realistically: what are you doing now you didn't in 17?

            Originally posted by PhillyPhanatic14
            Not to be the contrarian, but I haven't seen a big difference this year. You can still run 4 Verts all game and win by 70 on all-pro. Or you can run it all game and win by 70 on all-pro. Or you can call random plays and win by 70.

            This game looks great and it can be fun for a time, but playing CPU gets real old real fast because it just isn't challenging. The CPU doesn't adapt and they are way too easy to beat. I legitimately have never lost a game to CPU this year on all-pro and that's crazy. Sliders are fine, and I know they work for a lot of people here, but in a 16-user CFM that doesn't allow slider changes that isn't an option.

            CPU is a joke this year.
            Your league should play on all madden with slider adjustments. The power to make the game play better is there and your league chooses not to use it.
            No it won't fix everything, but it will help.
            Originally posted by Therebelyell626
            I am going to create a team called "the happy town fundament rapscallions" and hurt your already diminishing image
            https://forums.operationsports.com/forums/showpost.php?p=2049813056

            Last edited by your mom; 06-06-2006 at 6:06 PM.

            Comment

            • PhillyPhanatic14
              MVP
              • Jun 2015
              • 4825

              #21
              Re: Forced to play more realistically: what are you doing now you didn't in 17?

              Originally posted by ForUntoOblivionSoar∞
              Your league should play on all madden with slider adjustments. The power to make the game play better is there and your league chooses not to use it.
              No it won't fix everything, but it will help.
              Man I wish we could. And so do some others, but there's guys in our league that can't handle the game on default sliders and lose to CPU far too often so they wouldn't be able to handle sliders and the game actually being challenging. So instead we have to deal with a couple of us throwing for 7500 and 100+ TDs and other guys not even being able to get over 3k yards. It's a bit ridiculous. Tough to find committed players that have a high skill level.

              Comment

              • ForUntoOblivionSoar∞
                MVP
                • Dec 2009
                • 4682

                #22
                Re: Forced to play more realistically: what are you doing now you didn't in 17?

                Originally posted by PhillyPhanatic14
                Man I wish we could. And so do some others, but there's guys in our league that can't handle the game on default sliders and lose to CPU far too often so they wouldn't be able to handle sliders and the game actually being challenging. So instead we have to deal with a couple of us throwing for 7500 and 100+ TDs and other guys not even being able to get over 3k yards. It's a bit ridiculous. Tough to find committed players that have a high skill level.
                In my old league we had stat limits. If the qb got 3 tds vs cpu, he was to be benched. If a wr got 150, etc. The admin checked weekly stats and suspended players for violations (meaning a sim vs the next cpu or autoed vs next human opponent).

                Vs humans there was no limit, but things never got too out of hand in human games.
                Originally posted by Therebelyell626
                I am going to create a team called "the happy town fundament rapscallions" and hurt your already diminishing image
                https://forums.operationsports.com/forums/showpost.php?p=2049813056

                Last edited by your mom; 06-06-2006 at 6:06 PM.

                Comment

                • OG Nemo
                  Rookie
                  • Aug 2016
                  • 53

                  #23
                  Re: Forced to play more realistically: what are you doing now you didn't in 17?

                  Originally posted by PhillyPhanatic14
                  Not to be the contrarian, but I haven't seen a big difference this year. You can still run 4 Verts all game and win by 70 on all-pro. Or you can run it all game and win by 70 on all-pro. Or you can call random plays and win by 70.

                  This game looks great and it can be fun for a time, but playing CPU gets real old real fast because it just isn't challenging. The CPU doesn't adapt and they are way too easy to beat. I legitimately have never lost a game to CPU this year on all-pro and that's crazy. Sliders are fine, and I know they work for a lot of people here, but in a 16-user CFM that doesn't allow slider changes that isn't an option.

                  CPU is a joke this year.
                  Completely agree, my league played seasons on all pro and even with 4 human games a year in two seasons Mahomes through for 15,000 yards and 160tds. He even missed 5 games in the second season and the first game off thr bench my 68ovr udfa rookie threw doe 1000 yards and 11 tds. He ended up with 3000 yards and 30+ tds, on top of Mahomes throwing for 7000+ and 80+.

                  For fun we made a second meague were we were all in thr afc south and a special rule was made where my entire roster had to be rated below 70 overall. Result? I went 12-5 (lost 5 games to human) and connor cook threw for 6000 yards ans 56 tds winning the mvp.

                  This is default all pro sliders 9minute quarters with 20s runoff.

                  Sent from my SM-G930P using Tapatalk

                  Comment

                  • OG Nemo
                    Rookie
                    • Aug 2016
                    • 53

                    #24
                    Re: Forced to play more realistically: what are you doing now you didn't in 17?

                    Originally posted by ForUntoOblivionSoar∞
                    In my old league we had stat limits. If the qb got 3 tds vs cpu, he was to be benched. If a wr got 150, etc. The admin checked weekly stats and suspended players for violations (meaning a sim vs the next cpu or autoed vs next human opponent).

                    Vs humans there was no limit, but things never got too out of hand in human games.
                    We thought about something like that but no one wants to monitor their players like that. We had 2 guys who had 7000+ and over 80tds passing, but another guy who had almost 4k rushing and 40tds.

                    It got really bad in M17 though. I had one season where wentz threw for 8,600 yards and 92 tds nd my rb had 2,100 rushing and 55 tds. I won almost every game by over 90.

                    Sent from my SM-G930P using Tapatalk

                    Comment

                    • PhillyPhanatic14
                      MVP
                      • Jun 2015
                      • 4825

                      #25
                      Re: Forced to play more realistically: what are you doing now you didn't in 17?

                      Originally posted by ForUntoOblivionSoar∞
                      In my old league we had stat limits. If the qb got 3 tds vs cpu, he was to be benched. If a wr got 150, etc. The admin checked weekly stats and suspended players for violations (meaning a sim vs the next cpu or autoed vs next human opponent).

                      Vs humans there was no limit, but things never got too out of hand in human games.
                      Yeah I'm not a big stat limit guy. I think if the game allows you to destroy it then you should destroy it, but it would be nice if they designed the game to be more realistic and not allow you to beat every team the same way. CPU offensive gameplanning is just awful and way too predictable.

                      Comment

                      • ForUntoOblivionSoar∞
                        MVP
                        • Dec 2009
                        • 4682

                        #26
                        Re: Forced to play more realistically: what are you doing now you didn't in 17?

                        Originally posted by OG Nemo
                        Completely agree, my league played seasons on all pro and even with 4 human games a year in two seasons Mahomes through for 15,000 yards and 160tds. He even missed 5 games in the second season and the first game off thr bench my 68ovr udfa rookie threw doe 1000 yards and 11 tds. He ended up with 3000 yards and 30+ tds, on top of Mahomes throwing for 7000+ and 80+.

                        For fun we made a second meague were we were all in thr afc south and a special rule was made where my entire roster had to be rated below 70 overall. Result? I went 12-5 (lost 5 games to human) and connor cook threw for 6000 yards ans 56 tds winning the mvp.

                        This is default all pro sliders 9minute quarters with 20s runoff.

                        Sent from my SM-G930P using Tapatalk
                        I mean it’s pretty obvious at this point your league needs to be All madden at minimum. Why does no one change the difficulty?
                        Originally posted by Therebelyell626
                        I am going to create a team called "the happy town fundament rapscallions" and hurt your already diminishing image
                        https://forums.operationsports.com/forums/showpost.php?p=2049813056

                        Last edited by your mom; 06-06-2006 at 6:06 PM.

                        Comment

                        • phillies6f
                          Rookie
                          • Sep 2016
                          • 289

                          #27
                          Re: Forced to play more realistically: what are you doing now you didn't in 17?

                          About to fire up another franchise after a few months off from Madden, a couple of questions to the folks here saying they feel like the passing game is more realistic now:
                          1. Are you using any slider sets? I haven't played in a while so I'm sure the patches have mucked up the ones I used for my first franchise this year
                          2. Do you use Cloud or Offline? I've only ever done offline as I'm always worried about being unable to access my franchise if the internet is down, but thinking of trying it.

                          Cheers

                          Comment

                          • OG Nemo
                            Rookie
                            • Aug 2016
                            • 53

                            #28
                            Re: Forced to play more realistically: what are you doing now you didn't in 17?

                            Originally posted by ForUntoOblivionSoar∞
                            I mean it’s pretty obvious at this point your league needs to be All madden at minimum. Why does no one change the difficulty?
                            We actually just upped the difficulty to all madden. Its closer now, but still putting up some ridiculous scoring. I outscored my preseason opponents by 170points. First game of the year i beat the patriots 48-27, but went into the 4th up 41-6. Its just not hard to move the ball in this game because zone coverages are so weak and man cover is completely broken.

                            Sent from my SM-G930P using Tapatalk

                            Comment

                            • Qcsports4
                              Rookie
                              • Feb 2017
                              • 165

                              #29
                              Re: Forced to play more realistically: what are you doing now you didn't in 17?

                              I'm glad you all are having good time with Madden 18 and that it has a nice and fair level of challenge you didn't experience in 17. However,for me,some of the comments that are in this thread are the reasons why I chose not to get 18 and are one's I noticed that were already said about 17. Better zone coverage,having to rely on more of a mixture of run/pass balance etc were things I've experienced in Madden 17. Not enough change/improvements to sway me to get 18. Madden 16 was my favorite one from the past few years. I was having to play a more balanced offense as well as mixing up my zone/man coverage in that one as well. I was having to utilize my short passing routes and checking down,even to my FB at times!

                              Comment

                              • Armor and Sword
                                The Lama
                                • Sep 2010
                                • 21782

                                #30
                                Re: Forced to play more realistically: what are you doing now you didn't in 17?

                                Originally posted by Qcsports4
                                I'm glad you all are having good time with Madden 18 and that it has a nice and fair level of challenge you didn't experience in 17. However,for me,some of the comments that are in this thread are the reasons why I chose not to get 18 and are one's I noticed that were already said about 17. Better zone coverage,having to rely on more of a mixture of run/pass balance etc were things I've experienced in Madden 17. Not enough change/improvements to sway me to get 18. Madden 16 was my favorite one from the past few years. I was having to play a more balanced offense as well as mixing up my zone/man coverage in that one as well. I was having to utilize my short passing routes and checking down,even to my FB at times!

                                I love madden 16 and still play it. But now that I switched over to All Madden on 18 the Pandora box has been opened. The things I loved about 18 with off ball injuries and coaching adjustments/ID The Mike are now incredibly important on the AM level. Matchups are critical and roster construction and depth have true meaning.

                                With the right slider adjustments AM can play really well. I needed to amp up the game because All-Pro IMO after 1.07 just really got torn apart. Coverage is non existent. And the CPU pass rush is also horrible. It just became blowouts and being in control and never feeling threatened (even in closer games).

                                For me it was a hail mary as I was going to throw in the towel after waiting patiently for the CPU QB AI to be tuned properly (1.07) and the stuck in the mud gltich to be fixed (1.09) and now we are waiting on the pancake glitch (which has not occurred yet for me on AM where as on AP it was 3-5 times a game easy) to be fixed.
                                Last edited by Armor and Sword; 01-12-2018, 03:57 PM.
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