How do I check player fatigue levels during a game?

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  • JasonIsGod
    Rookie
    • Dec 2013
    • 263

    #1

    How do I check player fatigue levels during a game?

    Is there any way to check?
    PSN - MrMojo357
  • cthurt
    MVP
    • Oct 2009
    • 2525

    #2
    Re: How do I check player fatigue levels during a game?

    Outside of the player breathing hard on the field I have never seen any other way to check.

    Comment

    • Hooe
      Hall Of Fame
      • Aug 2002
      • 21554

      #3
      Re: How do I check player fatigue levels during a game?

      I don't think there's anywhere in the game where you may retrieve a numerical readout for fatigue.

      You can see color-coded fatigue levels for players in a given formation in the play call screen at the formation level, and you may also see color-coded fatigue levels pre-snap using the matchup stick (hold R2 / RT presnap, move the right thumb stick down and right I think?)

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      • cuoreceltico
        Rookie
        • Nov 2015
        • 283

        #4
        Re: How do I check player fatigue levels during a game?

        Originally posted by CM Hooe
        I don't think there's anywhere in the game where you may retrieve a numerical readout for fatigue.

        You can see color-coded fatigue levels for players in a given formation in the play call screen at the formation level, and you may also see color-coded fatigue levels pre-snap using the matchup stick (hold R2 / RT presnap, move the right thumb stick down and right I think?)
        I don't know if is never talked about, but have you never seen in the formation call-screen, that sometimes other that:light-blue / fresh yellow/bit tired orange/ tired red/very tired there is also in rare case the dark-blue and the green?
        Last edited by cuoreceltico; 02-06-2018, 09:32 AM.
        Why so serious??

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        • kobe882
          Rookie
          • Oct 2003
          • 107

          #5
          Re: How do I check player fatigue levels during a game?

          Is there any way to actually get your players to rotate on the DL like they do in real life?
          I have my auto-sub sliders so they will sub out at 96, but my DL never rotates the entire game unless I manually sub them out.

          I would think the way that I have the slider set they should be coming out every 2nd play but they stay in the entire game.

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