EA devs need to understand Franchise Mode......
Collapse
Recommended Videos
Collapse
X
-
-
Re: EA devs need to understand Franchise Mode......
EA-Madden reminds me of a first person shooter, real popular with the kids, some strategy, fast paced.
I was thinking or maybe wishing, But...it is obvious EA-Madden doesn't value franchise/ CFM. They don't invest any noticeable resources making it fresh, or at minimum fun. So, sell the franchise portion of Madden to another game designer. NEVER, never, ever, but, what could happen, it wouldn't be any real competition to EA...right?
I mean, EVERYBODY loves shooters not boring old strategy games. NOBODY, except us few Oper. Sports folks care for NFL football based on a career strategy, with boring old history, hall of fame stuff, and records...who needs any stupid records, we dont need no stinkin RECORDS!It would be such a nitch game, right?...come on EA executives with all your spreadsheets of knowledge, let someone else make a franchise based NFL game and you will find out who really buys your game. NFL fans or first person shooter kids. end of rant, just for fun.
Comment
-
Re: EA devs need to understand Franchise Mode......
Seeing what the NHL team has done with that game the past couple of years has me curious as to what happened with the "sharing" of technology or features that they mentioned a couple years back?
Sent from my SM-S727VL using Operation Sports mobile appComment
-
Re: EA devs need to understand Franchise Mode......
a stakeholder isnt necessarily a shareholder. the people who rely on the outcome of the business because they have invested their money or rely on the money from the outcome realised from their investment in the end the decision makers.
simply marketing want to sell a product that has everything that their customers want. if they dont they arent in marketing. they are in the business of satisfying the demands of the customer (to paraphrase Kotler). they never get what they want to sell/market in total. finance/engineering/design/production have restrictions/contrary objectives that restrict the ability or desire to give marketing what it wants to sell
i do not believe/trust madden devs and havent for years, its an easy out to blame others and marketing are the quickest targets. it isnt marketing its management/directors, regardless of dept. in essence if marketing dont want to give customers what they want to buy (according to devs) then they are denying their reason for their existence. marketing want to sell what will sell, not what will sell less. finance restrict what is sold because of profit margin and balance sheet/cash flow affect. thats one example why i dont trust what devs say. higher ups makes more sense and logic.Comment
-
Re: EA devs need to understand Franchise Mode......
Individuals rarely do. Unless you happen to be worth billions. Only 2.5 percent of EA's stakeholders are individuals.
You want the bad guys, they are easy to find and they do have the power to ensure profits are king as ROI is the only thing that matters.
So if you are looking for the three most evil things associated with EA Sports.
1. The Vangaurd Group.
2. The person who turned Joey Bosa into the Tasmanian Devil.
3. The person who turned Joey Bosa into the Tasmanian Devil.Comment
Comment