Sacks are an issue on Madden 20?

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  • OrganizedChaos
    Rookie
    • Aug 2012
    • 95

    #76
    Re: Sacks are an issue on Madden 20?

    Sacks are an issue but one I can live with. I thoroughly enjoy having to gameplan against certain players that can wreck my play at any moment. The flip side where human sacks are up, I think that is a matter of slider control and play calling. Man coverage in general leads to a ton of sacks because the AI just drops back, especially if you are lurking with a safety or linebacker. Stats aren’t everything if the game feels right. Franchise stats are always hard to “fit” and probably will never be perfect. Game is fun, but flawed like usual lol.

    Comment

    • TarHeelPhenom
      All Star
      • Jul 2002
      • 7116

      #77
      Re: Sacks are an issue on Madden 20?

      Question: Do you want realism or a challenge? Or a little bit of both?

      As long as the gamer has the eye in the sky camera view and is able to see everything, he or she will always have an advantage over the AI in a football game. So, if you want realism then ask EA to implement a camera angle that gets you as close to the QB as possible without going 1st person cam, and will allow you to have some sort of peripheral view so that you can look over the defense; if they can't do that then live with having less time in the pocket. It's pretty much the only way they can simulate allowing the gamer to feel as though he is in real live NFL action at this point.
      "Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"

      Comment

      • mercalnd
        MVP
        • Oct 2004
        • 4262

        #78
        Re: Sacks are an issue on Madden 20?

        Originally posted by TarHeelPhenom
        Question: Do you want realism or a challenge? Or a little bit of both?

        As long as the gamer has the eye in the sky camera view and is able to see everything, he or she will always have an advantage over the AI in a football game. So, if you want realism then ask EA to implement a camera angle that gets you as close to the QB as possible without going 1st person cam, and will allow you to have some sort of peripheral view so that you can look over the defense; if they can't do that then live with having less time in the pocket. It's pretty much the only way they can simulate allowing the gamer to feel as though he is in real live NFL action at this point.
        The OP stated that the problem is not sacks the the AI is taking because AI QBs struggle with the increased pass rush. So you point, while valid, is not related to the problem being discussed by the OP.

        Comment

        • booker21
          MVP
          • Jun 2003
          • 4928

          #79
          Re: Sacks are an issue on Madden 20?

          Hopefully people read the whole post and not the first few lines.

          Pass rush is good, "realistic" in terms of video games. But this cause too many sacks because the Root cause, is the QB AI. I think we all know that by now.

          What EA needs to do is to get the QB AI to play more realistic, in order to avoid having 4sacks avg per game.

          It can be done, they just need to really want to fix this. Because every now and then the QB AI do what they are suppose to do when rush.

          <iframe width="560" height="315" src="https://www.youtube.com/embed/2RcakEQiNRI" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

          But unfortunately we have this more often

          <iframe width="560" height="315" src="https://www.youtube.com/embed/Yk66pjgzQNo" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

          <iframe width="560" height="315" src="https://www.youtube.com/embed/jsddWGavs4k" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
          English, is not my first language.

          Comment

          • Zack317
            Pro
            • Sep 2017
            • 640

            #80
            Re: Sacks are an issue on Madden 20?

            What quarter lengths is everyone playing on? I'm on all pro 8 minutes. Thru week 14, Von Miller leads the league with 15 sacks. Khalil Mack has 12. Everything looks fine for me

            Sent from my SM-G960U using Tapatalk

            Comment

            • Godgers12
              MVP
              • Dec 2012
              • 2265

              #81
              Re: Sacks are an issue on Madden 20?

              Fumbles are just as much of an issue as sacks imo.

              Sent from my SM-G965U using Operation Sports mobile app
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              Comment

              • Mattd785
                Rookie
                • Sep 2017
                • 43

                #82
                Re: Sacks are an issue on Madden 20?

                Originally posted by booker21
                Hopefully people read the whole post and not the first few lines.

                Pass rush is good, "realistic" in terms of video games. But this cause too many sacks because the Root cause, is the QB AI. I think we all know that by now.

                What EA needs to do is to get the QB AI to play more realistic, in order to avoid having 4sacks avg per game.

                It can be done, they just need to really want to fix this. Because every now and then the QB AI do what they are suppose to do when rush.

                <iframe width="560" height="315" src="https://www.youtube.com/embed/2RcakEQiNRI" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                But unfortunately we have this more often

                <iframe width="560" height="315" src="https://www.youtube.com/embed/Yk66pjgzQNo" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                <iframe width="560" height="315" src="https://www.youtube.com/embed/jsddWGavs4k" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
                That first clip you put up is pretty much exactly what I hope we can see more of with some tuning. Hope they don’t tune the pass rush at all, it makes the good pass rushers feel valuable like they are in real life and makes offense a lot harder than previous maddens, just hope they can tune the ai qbs to respond to it more like he did there

                Comment

                • GrayDawg
                  Pro
                  • Aug 2013
                  • 864

                  #83
                  Re: Sacks are an issue on Madden 20?

                  Originally posted by booker21
                  Hopefully people read the whole post and not the first few lines.

                  Pass rush is good, "realistic" in terms of video games. But this cause too many sacks because the Root cause, is the QB AI. I think we all know that by now.

                  What EA needs to do is to get the QB AI to play more realistic, in order to avoid having 4sacks avg per game.

                  It can be done, they just need to really want to fix this. Because every now and then the QB AI do what they are suppose to do when rush.

                  <iframe width="560" height="315" src="https://www.youtube.com/embed/2RcakEQiNRI" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                  But unfortunately we have this more often

                  <iframe width="560" height="315" src="https://www.youtube.com/embed/Yk66pjgzQNo" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                  <iframe width="560" height="315" src="https://www.youtube.com/embed/jsddWGavs4k" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
                  Not only that it might help if we saw better play calling. Had Seahawks on their 1 yard line and called a blitz to get the safety. Seahawk run a play action pass. Couldn't have been easier.

                  Sent from my SM-G960U using Operation Sports mobile app

                  Comment

                  • roadman
                    *ll St*r
                    • Aug 2003
                    • 26339

                    #84
                    Re: Sacks are an issue on Madden 20?

                    I don't know if there is a title for this issue, but here is a exchange between Clint and a Twitter account:

                    There are a couple major bugs (unsackable QB & kicking meter disappears)that I know many leagues are waiting to start for the patch to be released. Trying to see how long we need should to start leagues


                    I can’t comment on when our title updates drop. But I can say the QB thing you mentioned was addressed during an update during the access period.

                    I'm not sure if Unsackable QB is what you are showing/talking about.

                    Also, there are people on Twitter begging not to change the pass rush:

                    Last edited by roadman; 08-08-2019, 11:49 AM.

                    Comment

                    • chitown1-23
                      Pro
                      • Aug 2010
                      • 873

                      #85
                      Re: Sacks are an issue on Madden 20?

                      Originally posted by Zack317
                      What quarter lengths is everyone playing on? I'm on all pro 8 minutes. Thru week 14, Von Miller leads the league with 15 sacks. Khalil Mack has 12. Everything looks fine for me

                      Sent from my SM-G960U using Tapatalk
                      I play 15

                      Sent from my SM-J737V using Operation Sports mobile app

                      Comment

                      • Zack317
                        Pro
                        • Sep 2017
                        • 640

                        #86
                        Re: Sacks are an issue on Madden 20?

                        Originally posted by GrayDawg
                        Not only that it might help if we saw better play calling. Had Seahawks on their 1 yard line and called a blitz to get the safety. Seahawk run a play action pass. Couldn't have been easier.

                        Sent from my SM-G960U using Operation Sports mobile app
                        Sounds realistic coming from the Seahawks lol

                        But for real, I'm fine with the pass rush. I'd be down for better playcalling from the CPU and better CPU QB play. Both of which have been big issues for years

                        I've gotten tons of sacks myself just because the cpu QB stays running backwards instead of simply throwing the ball away. Not sure I've even seen one throwaway this year

                        Sent from my SM-G960U using Tapatalk

                        Comment

                        • edgevoice
                          MVP
                          • Sep 2008
                          • 1199

                          #87
                          Re: Sacks are an issue on Madden 20?

                          Originally posted by squadron supreme
                          It needs to be looked at because there is really no way to double team or chip the defensive ends. You can slide the line put a tight end over on that side and have a back into block but it still results in a one on one matchup the vast majority of the time when the ball is snapped.

                          The only thing I can think that might change it is using the tight end check and release and just let him not get released into a route.
                          This really shines light on the issue. I love the introduction of X Factor players because it adds an additional layer of strategy to the game. However, we need to have counters in place to at least somewhat account for them. Even when I hot my TE to block or block and release and slide my protection towards his side, I do not get the triggered animation of both my tackle and TE doubling the DE. My TE ends up 1 on 1 with him and that's never gonna go well...

                          Having said that, I rarely take sacks because I get the ball out quick. However, playing as the Cowboys, Demarcus Lawerence, whom I do not user, is a beast.

                          I don't want the pass rush nerfed at all. I want to see the O line regarding both user and CPU be able to adjust in order to double team the X Factor rusher.

                          Comment

                          • Zack317
                            Pro
                            • Sep 2017
                            • 640

                            #88
                            Re: Sacks are an issue on Madden 20?

                            I think another issue may be, why dont any offensive lineman have x factor abilities? Would that not help counter some at least?

                            I think some olineman just have regular superstar abilities

                            Sent from my SM-G960U using Tapatalk

                            Comment

                            • booker21
                              MVP
                              • Jun 2003
                              • 4928

                              #89
                              Re: Sacks are an issue on Madden 20?

                              Originally posted by Godgers12
                              Fumbles are just as much of an issue as sacks imo.

                              Sent from my SM-G965U using Operation Sports mobile app
                              Agree.

                              but that is a completely different story. I think it even worst since that's a turnover, while sacks are a pain and hurt it won't change the outcome of the game as drastic as a turn over.

                              The problem is that EA keep saying their data shows less than 1fumble per game. Anyway this might need to go on a different thread.



                              Originally posted by GrayDawg
                              Not only that it might help if we saw better play calling. Had Seahawks on their 1 yard line and called a blitz to get the safety. Seahawk run a play action pass. Couldn't have been easier.

                              Sent from my SM-G960U using Operation Sports mobile app
                              I believe this is kinda a legacy issue, Many of the sacks i have happens when QB is inside the 10yds/Goal line and on vertical/curls. When they don't see anyone opened or rush they just freeze. I believe that playcalling logic will help a lot, but the root is still the QB Behavior, until they fix that, if they stand still or drop back, this will still happens.

                              Originally posted by roadman
                              I don't know if there is a title for this issue, but here is a exchange between Clint and a Twitter account:

                              There are a couple major bugs (unsackable QB & kicking meter disappears)that I know many leagues are waiting to start for the patch to be released. Trying to see how long we need should to start leagues


                              I can’t comment on when our title updates drop. But I can say the QB thing you mentioned was addressed during an update during the access period.

                              I'm not sure if Unsackable QB is what you are showing/talking about.

                              Also, there are people on Twitter begging not to change the pass rush:

                              https://twitter.com/SmittyD1981/stat...08604228038658
                              I'm not asking for them to change the pass rush, i just want them to get less sacks, there are other ways to get the user to get less sacks without having to change the pass rush speed. Sacks numbers are not a correlation to pass rush, you may pass rush and disrupt the QB without having to sack him. Same the other way you can have 5 sacks but the 55 downs never get to the qb at all.

                              Note:I'm not sure why people are so happy with pass rush, i still don't like it, the Pocket is none exist and the QB very rarely step in the pocket. The LG/RG lose way to often compared to RT/LT. IRL most rushes come from the outside, in Madden is the other way. At the same time, the game award the player to keep dropping back instead of stepping in the pocket. That being said the pass rush speed is much better than last years, but that's all i can think of an improvement. QB are still way to immobile in the pocket.-

                              Originally posted by chitown1-23
                              I play 15

                              Sent from my SM-J737V using Operation Sports mobile app

                              It's not about quarter length, its about Plays. If you combined 120play is ok. Sim stats are around 120-130 same as real nfl game 120-130. You can play 8 min without acc clock and get that number same as you can play 15 with 15acc clock and still get the same amount of plays. And all combination in between.

                              About sacks, it's not about leaders sacks, it about the whole defense. Go to team stats sort by Sacks and most probably your team will be top 5 or so no matter who they are.
                              Last edited by booker21; 08-08-2019, 09:45 PM.
                              English, is not my first language.

                              Comment

                              • Big Bankhead
                                Rookie
                                • Jun 2012
                                • 482

                                #90
                                Re: Sacks are an issue on Madden 20?

                                People need to learn how to use the tools given to them instead of crying for the game to be patched. Too many fumbles? Cover the ball. Too many sacks? Get the ball out quicker. I’m sacked 1-2 times at most during every game, online and offline, and maybe I see a fumble every 2-3 games. People want sim but cry and whine when they can’t handle it.
                                "If you look good, you feel good. If you feel good, you play good. If you play good, they pay good." - Deion Sanders #21

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