Madden NFL 21 Patch Available - Includes Updates For Gameplay, Franchise Mode, Playbooks & More - Patch Notes

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  • Dagan
    Pro
    • Jun 2020
    • 623

    #91
    Re: Madden NFL 21 Patch Available - Includes Updates For Gameplay, Franchise Mode, Pl

    I can't remember which thread I originally posted in, but I can confirm two things after this patch:

    I still can't name an owner for offline CFM.

    But

    They did finally fix the camera hanging high glitch. When calling audibles, the camera had been staying out wide and required you to manually get back to whatever angle you wanted. This is greatly appreciated.
    (...brought to you by Carl's Jr.)

    Comment

    • tg88forHOF
      Pro
      • Jun 2018
      • 591

      #92
      Re: Madden NFL 21 Patch Available - Includes Updates For Gameplay, Franchise Mode, Pl

      Originally posted by prey2god
      Ugh. Man. Before going live with a big update, don't they ever QA this stuff? At my work, this would be unacceptable and we'd get our hands slapped big time for this.
      Anybody who's worked with QA, or even executed test scripts for a moderately complex piece of software, can think of about a dozen ways a scenario like this could get missed, just off the top of their heads.

      Or get caught, but get relegated to a known issues list (rather than holding up an entire release) due to the scope and impact.

      Point out the bug, by all means. Lament the impact. But the histrionics over "QA" every single patch can get a little stale.
      Last edited by tg88forHOF; 11-14-2020, 10:29 AM.

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      • OhMrHanky
        MVP
        • Aug 2012
        • 1898

        #93
        Re: Madden NFL 21 Patch Available - Includes Updates For Gameplay, Franchise Mode, Pl

        I apologize in advance for not reading the actual gameplay updates, lol, but just wanted to quickly mention what I’m seeing. The run blocking is WAY better, imo. This includes special teams. Players don’t look as confused as before. I don’t think this was part of the update, but man, I’m really liking what I’m seeing in run blocking. The overall flow of running plays feels more realistic, imo. And, for me, it’s not overpowering. If the cpu calls the right D, I’m still taking losses, but the blockers just look so much less confused. They’re actually blocking the players I expect them to block which makes reading running and cutback lanes fun.

        RAC catches WORK NOW!!! Idk about u, but RAC catches have NOT worked as advertised for me. My players were still doing a hard ‘true step’ after pressing RAC catch and trying to steer them. This always resulted in a short gain with a quick tackle because the true step is such a long animation. I just threw a drag on the goaline to TE and RAC caught it and he smoothly kept running to the sideline and then i smoothly transitioned him to turn upfield WITHOUT a true step hop. It was truly a thing of beauty.

        And, while I haven’t returned any kicks for TDs yet, the blocking here looks way better, imo, as well. Again, it’s that lack of confusion or effort that the players used to have. Now, they all look like they’re blocking with intent AND they’re blocking the CORRECT player. Lol.

        So, again, didn’t read the article, I’m playing a game right now, but just had to post something because this is like 2-3 games in and I’m loving the blocking now. And, the RAC thing is also great. I was having Ridley running drags, giving him a nice RAC type pass, pressing RAC catch, and watching him take a HARD true step and get tackled instantly was just killing me. Lol. That seems to have been resolved (until the next patch, I’m sure [emoji6]).


        Sent from my iPhone using Tapatalk

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        • jfsolo
          Live Action, please?
          • May 2003
          • 12965

          #94
          Re: Madden NFL 21 Patch Available - Includes Updates For Gameplay, Franchise Mode, Pl

          Someone mentioned it somewhere else here, but all of the passing and pressure related text is now gone from the bottom the screen for me. I guess they added the functionality to turn that info off and based off of my setting for on screen indicators, the game did it automatically. It's nice to have an almost completely clean screen.

          I guess it ultimately doesn't matter in the end, but I would really like to know how much of the improvement in the game was just the title update and how much is because of playing on a more powerful system. There are a lot of little small improvements that make the game play so much better now and I'm wondering if it just because of the hardware.
          Jordan Mychal Lemos
          @crypticjordan

          Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

          Do the same thing tomorrow. And the next. Now do it forever.

          Comment

          • MizzouRah
            All Star
            • Jul 2002
            • 8549

            #95
            Re: Madden NFL 21 Patch Available - Includes Updates For Gameplay, Franchise Mode, Pl

            Originally posted by jfsolo
            Someone mentioned it somewhere else here, but all of the passing and pressure related text is now gone from the bottom the screen for me. I guess they added the functionality to turn that info off and based off of my setting for on screen indicators, the game did it automatically. It's nice to have an almost completely clean screen.
            I noticed this today too.

            Comment

            • oneamongthefence
              Nothing to see here folks
              • Apr 2009
              • 5683

              #96
              Re: Madden NFL 21 Patch Available - Includes Updates For Gameplay, Franchise Mode, Pl

              Originally posted by briz1046
              Can anybody please explain to me what's supposedly wrong here ?



              Im seeing solo+ assist = total



              The maths seems right to me
              I can tell you that Watt never played for the Titans.

              Sent from my LM-G820 using Tapatalk
              Because I live in van down by the river...

              Comment

              • seven77
                Rookie
                • Apr 2019
                • 19

                #97
                Crashing after update

                After updating, I continued with a Franchise game but now I consistently get a crash right after a CPU vs CPU game in which I start with supersim on fast speed, then go to slow speed for the last couple of minutes of the game. After the game is finished and I select exit the game, it crashes without saving the played game. It happens consistently. If I play the full game at fast speed, no problem.

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