I know there are a lot smarter people on this forum then myself who play this game. So can someone give me some tips on exactly how in thee hell you can stop the CPU from driving up and down the field at ease and slanting me to death? I appreciate any tips.
frustated player cpu killing me on slants
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frustated player cpu killing me on slants
I have been playing madden for a long time. While I was never the best player, I was always at least competitive. This year has been very frustrating to say the least. I am using the Bengals who don't have a good D and play on All Madden with sliders I got off here 15 min quarters. I literally cannot do anything on defense to stop the CPU. They kill me with slants all game long and they can't be stopped. My last game freaking Carson Wentz was 23 for 23 when I had enough and quit.
I know there are a lot smarter people on this forum then myself who play this game. So can someone give me some tips on exactly how in thee hell you can stop the CPU from driving up and down the field at ease and slanting me to death? I appreciate any tips.Tags: None -
Re: frustated player cpu killing me on slants
When playing zone, change one of the underneath zone LB's to a QB spy.
When playing man it is tougher, but I'll often still spy a DE or rushing LB to a spy.
The spy sitting right behind the line of scrimmage forces the CPU QB to a different throw. -
Re: frustated player cpu killing me on slants
All Madden is cheese! Cpu Qb's are unstoppable no matter their rating they complete 80-90 percent of their passes. Try changing the difficulty to All Pro and adjusting the sliders to make it more difficult for you.Xbox Series X: KILLMUNGERComment
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Re: frustated player cpu killing me on slants
Be more concerned with HOW theyre getting their completions in game. If they’re constantly checking down, then that’s kind of par for the course. But if they’re constantly completing 15-20yd passes in heavy traffic then you need to adjust your sliders.
The flow and feel of the game is what matters most.Comment
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Re: frustated player cpu killing me on slants
ZCV rating not MCV will greatly minimize this issue as it was driving me up the wall also.
I would max edit MCV/PRS/STR of CB’s only to see these didn’t work.
Knowing that ZCV rating is the reaction rating to 1) QB Throw 2) Release of ball, I utilize this chart from MUTLeaks noting the delay based on ZCV rating.
I edit CB and LB’s using the charts 90-95-99 Rule and to my surprise, it puts players right there in the hip-pocket or are taking an undercutting path upon the Loss Press Animation at the LOS.
Because it’s a reaction-to-ball rating, a lot more variation of WR vs CB/LB 2-man coverage animations are triggering.
The other thing is that because ZCV is heavily weighted in the “knockout” formula, the higher 90-99 helps to bring some catch/knockout balance back after the Update that minimized knockouts due to complaints.
If you want to run a Zone Coverage Scheme, couple this with high AWR rating so defenders will cover their Zone responsibility without being drastically modified by a lower AWR rating.Attached FilesLast edited by khaliib; 11-25-2020, 04:48 PM.Comment
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Re: frustated player cpu killing me on slants
ZCV rating not MCV will greatly minimize this issue as it was driving me up the wall also.
I would max edit MCV/PRS/STR of CB’s only to see these didn’t work.
Knowing that ZCV rating is the reaction rating to 1) QB Throw 2) Release of ball, I utilize this chart from MUTLeaks noting the delay based on ZCV rating.
I edit CB and LB’s using the charts 90-95-99 Rule and to my surprise, it puts players right there in the hip-pocket or are taking an undercutting path upon the Loss Press Animation at the LOS.
Because it’s a reaction-to-ball rating, a lot more variation of WR vs CB/LB 2-man coverage animations are triggering.
The other thing is that because ZCV is heavily weighted in the “knockout” formula, the higher 90-99 helps to bring some catch/knockout balance back after the Update that minimized knockouts due to complaints.
If you want to run a Zone Coverage Scheme, couple this with high AWR rating so defenders will cover their Zone responsibility without being drastically modified modified.
Of course, difficulty level matters, I use sliders and play a level between All Pro and All Madden.JUUUUUUUST A BIT OUTSIDEComment
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Re: frustated player cpu killing me on slants
I don't know who you user but I always control somebody assigned to rush the passed. I don't rush the passed I play coverage. This means the cpu does not know what you are going to do. It helps. If you simply user a defensive end and drop him at the snap into the slant lane it will stop it. I don't just use linemen though, I use linebackers and defensive backs assigned to blitz and usually try to control the short the short and intermediate middle of the field. Same as a chess board. The key to defense is usering someone and doing something different than that which is assigned. If I want to user blitz I use someone assigned to play a zone.Comment
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Re: frustated player cpu killing me on slants
2 things
1- Create ghost playbooks so that the cpu doesn't run 45 slants a game. Doing this has revitalized the game for me.
2- Any cb with short route knockout will dominate slant plays and greatly reduce WR catch on those plays.Comment
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Re: frustated player cpu killing me on slants
Whenever the QB is in shotgun, pick a play that has DB playing zone, LB, dime/nickel playing middle. Bring in DB for bump and run. Crash in linemen. Play linemen.
If QB plays under center, blitz and bring in DBs for bump and run.
Thank me later.Comment
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Re: frustated player cpu killing me on slants
What's a ghost playbookComment
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Re: frustated player cpu killing me on slants
Not true at all.Originally posted by jim416You are the 2k Police. :)Comment
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Re: frustated player cpu killing me on slants
What what I do I put my best CB on the best WR and then control the other CB. It really seems to help with stopping the slant. Also I put one of my LB in zone in that area to help.
Sent from my iPhone using TapatalkComment
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Re: frustated player cpu killing me on slants
I understand your frustrations and just wanted to let you guys know there is a light at the end of tunnel.
Playing the Ps5 version now on All madden and held Drew Lock to a comp percentage of 62% . MY LB's jump te outs while in FRIGGIN ZONE COVERAGE, ,my db's jumped slants and more importantly didnt do a complete 360.
Once again all this while just picking recommended defenses from the play call screen. Not picking special plays to stop short throws, not usering to stop the rb dump offs or te outs.Comment
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