I cant let EA off the hook for this anymore (Stat-Tracking Issue W/ Catches Allowed)
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I cant let EA off the hook for this anymore (Stat-Tracking Issue W/ Catches Allowed)
I like to play franchise mode as a DB and one the biggest areas of the game that tracks how well of a shut down corner you really are isn't ints. Its catches allowed. For some odd reason we have been going on for years with this stat not tracking during games played. It's only tracked with simulated games. I've been waiting for EA to fix this because the stat is in the game as if it's really there to you know actually track how many catches you allowed. This should also factor into season goals.Tags: None -
Re: I cant let EA off the hook for this anymore
They will just go and remove this stat as they did with wr drops. Since they could t get it to work for human they will.
That being said if they can't fix it I prefer it remove as well.
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Re: I cant let EA off the hook for this anymore
Franchise stats / SIM stats need a major overhaul tbh. More advanced stats like every other sports game would be niceComment
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Re: I cant let EA off the hook for this anymore
Ok but I’ll tell you that even in real life this is an extremely difficult metric to track,
Man coverage is fairly easy, though how do you measure double coverage situations? What about zone? When a receiver goes from one zone to another? Who is responsible when a receiver sits in between defenders?
Not trying to the “that” guy. I’ve had had my share of complaints lately. But implementing this will only lead to more anger when the user believes that player a was responsible for allowing the catch but EA says it was player bComment
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Re: I cant let EA off the hook for this anymore
Ok but I’ll tell you that even in real life this is an extremely difficult metric to track,
Man coverage is fairly easy, though how do you measure double coverage situations? What about zone? When a receiver goes from one zone to another? Who is responsible when a receiver sits in between defenders?
Not trying to the “that” guy. I’ve had had my share of complaints lately. But implementing this will only lead to more anger when the user believes that player a was responsible for allowing the catch but EA says it was player b
We are in the cancel culture gen, gaming next gen, protest happy with or without valid reasons, yet speaking ILL of EA is one of the greatest sin that will not be tolerated by gamers discussing game improvements and mishaps. If its fixed correctly, even somewhat, yayyyy. if not, same ol same ol
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Re: I cant let EA off the hook for this anymore
I agree. There's more metrics to being a good db than tackles and Ints. In fact when a corner has a lot of tackles that usually means they give up a lot catches. And the best corners get very few ints since many qbs won't even test them. But that's all that matters when getting XP in Madden. It's needs to be redone for sure.
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Re: I cant let EA off the hook for this anymore
Try playing CFM as a D lineman. You literally can't. Regardless of your stats the CPU will never put you in the Rushing position of the depth chart even if you're the best player on the whole team. That means you only play in 3-4/4-3 packages and the FG block.
It's a joke. There's so much stuff broken in this game and they just don't care.Comment
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Re: I cant let EA off the hook for this anymore (Stat-Tracking Issue W/ Catches Allow
I like to play franchise mode as a DB and one the biggest areas of the game that tracks how well of a shut down corner you really are isn't ints. Its catches allowed. For some odd reason we have been going on for years with this stat not tracking during games played. It's only tracked with simulated games. I've been waiting for EA to fix this because the stat is in the game as if it's really there to you know actually track how many catches you allowed. This should also factor into season goals.
As a result, their performance (and pass coverage in general for the HUM controlled team) gets much better late in the season than it was early on.
EA has claimed that the effect of Morale / Confidence isn't as overbaked as it was at the outset, but regardless of what the numbers LOOK like, the difference in coverage late in the season, relative to early on is VERY noticeable.
In addition to reducing CPU pass game effectiveness, things like INTs and Coverage Sacks also increase as the Catches Allowed stat fails to be tracked, resulting in jacked up Morale / Confidence.
So, I'd also add "fundamental gameplay issues" to the list of negatives triggered by the failure to track this stat.Comment
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Re: I cant let EA off the hook for this anymore (Stat-Tracking Issue W/ Catches Allow
I like to play franchise mode as a DB and one the biggest areas of the game that tracks how well of a shut down corner you really are isn't ints. Its catches allowed. For some odd reason we have been going on for years with this stat not tracking during games played. It's only tracked with simulated games. I've been waiting for EA to fix this because the stat is in the game as if it's really there to you know actually track how many catches you allowed. This should also factor into season goals.
I noticed also with tackle stats not accumulating properly. For years, i've been a tackle stat nerd. They finally got it right the last year or year before that adding up assisted tackles, but now it appears broken again.
I would often see who tackles, then pause the game to go back if it added up. It's very inconsistent.Comment
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Re: I cant let EA off the hook for this anymore (Stat-Tracking Issue W/ Catches Allow
Sometimes I like looking at old threads to see how far the game has come along.
/sComment
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Re: I cant let EA off the hook for this anymore (Stat-Tracking Issue W/ Catches Allow
Closed.Comment
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