It only shows when you hold R2/RT during pre-snap. You want that information visible, trust me.
Madden NFL 22 Dynamic Gameday and Core Gameplay Gridiron Notes
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Re: Madden NFL 22 Dynamic Gameday and Core Gameplay Gridiron Notes
It only shows when you hold R2/RT during pre-snap. You want that information visible, trust me. -
Re: Madden NFL 22 Dynamic Gameday and Core Gameplay Gridiron Notes
Sent from my SM-N950U using Tapatalk“No one is more hated than he who speaks the truth.”
― PlatoComment
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"Greater than I, lesser than I, what does it matter to my functioning?" (Steve Perry: Shadows of the Empire)Comment
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Re: Madden NFL 22 Dynamic Gameday and Core Gameplay Gridiron Notes
That's not how football is in real life, especially the NFL. It is too Boom or Bust. It needs to be more like this:
2 yard gain
3 yard gain
No gain
1 yard loss
2 yard gain
5 yard gain
1 yard gain
1 yard loss
Uuuuh ? Really ?
Teams average 4,4 yards per rush attempts... not 1,5 yardComment
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Re: Madden NFL 22 Dynamic Gameday and Core Gameplay Gridiron Notes
I you enjoyed Madden 21 I am sure you will enjoy Madden 22 on the PS4 but I would not expect really anything much different.
Even 21 on NG was clearly a better game on the field.
Hopefully you can snag a next gen console and enjoy what Madden is doing now.
Because IMO it has never been better. And the franchise improvements coupled along with the Stat Driven AI is really a big deal in terms of gameplay. Player movement, pass trajectories, tackling, blocking.....basically all of it is greatly improved on the PS5/XBOX X versions.Now Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
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Re: Madden NFL 22 Dynamic Gameday and Core Gameplay Gridiron Notes
Asking of those who have played 22 demo….
Has Ea figured out the “width” of a football field.?
Another words the constant passing to a receiver who runs his rout out of bounds or catches the ball right on the boundaries line ..?Comment
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Re: Madden NFL 22 Dynamic Gameday and Core Gameplay Gridiron Notes
Sideline awareness looked improved on the beta.
Sent from my iPhone using Operation SportsNow Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
Follow me on Twitch
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Re: Madden NFL 22 Dynamic Gameday and Core Gameplay Gridiron Notes
Hoping holds true for end zone awareness as well.
CComment
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Re: Madden NFL 22 Dynamic Gameday and Core Gameplay Gridiron Notes
My issues with sideline passes is that any and everyone is capable of making those catches when that shouldn’t be the case and they shouldn’t be 100% all the time especially at the rate of speed they’re running to get to that ball! That feature was too heavily relied on in madden and became annoying real quick even when it’s defensibleComment
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Re: Madden 22 Gridiron Notes: Dynamic Gameday
A lot of great stuff, some highlights for me:
The final piece of Dynamic Gameday is Next Gen Stats: Star-Driven AI. Over the last two years, the vast majority of all games played in Madden NFL have been against AI opponents. But frankly, we had not been investing in those experiences as much as head-to-head games.
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Re: Madden NFL 22 Dynamic Gameday and Core Gameplay Gridiron Notes
I don’t think he meant it like that but the actual width of the field seems small compared those types of passes being made in the game I think.
My issues with sideline passes is that any and everyone is capable of making those catches when that shouldn’t be the case and they shouldn’t be 100% all the time especially at the rate of speed they’re running to get to that ball! That feature was too heavily relied on in madden and became annoying real quick even when it’s defensible
All pro football required the player to have a sideline catching as a ability known as magic feet ability to sideline catch
Similar to Madden 08's weapons, APF 2K8 has its own set of "special abilities" for players. The complete list of them was recently revealed. These have essentially taken the place of player ratings so it will be critical to have an understanding of them. Overall I like the concept, but I'm curious how well itLast edited by simbayless; 07-18-2021, 07:56 PM.Comment
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Re: Madden NFL 22 Dynamic Gameday and Core Gameplay Gridiron Notes
All pro football required the player to have a sideline catching as a ability known as magic feet ability to sideline catch
https://www.pastapadre.com/2007/07/0...cial-abilitiesOriginally posted by Therebelyell626I am going to create a team called "the happy town fundament rapscallions" and hurt your already diminishing image
Last edited by your mom; 06-06-2006 at 6:06 PM.Comment
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Re: Madden NFL 22 Dynamic Gameday and Core Gameplay Gridiron Notes
Yep, also Madden has the "keeps feet in bounds" trait to differentiate the receivers who are really good at it, but I would imagine that it is considered insufficient by some folks.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
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Re: Madden NFL 22 Dynamic Gameday and Core Gameplay Gridiron Notes
Since this is gameplay related….
I asked Swami for some clarification surrounding coaching boost to player ratings
because the small ratings boost didn’t make sense to me…Comment
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