The 120 plays per game benchmark (it's actually 127 nowadays) should never include special teams plays.
The 127 average is an aggregation of all the runs, pass attempts and sacks. Field goals, returns and punts are not counted. Neither are plays with accepted penalties unless the penalty was added onto the yardage after the play e.g. a facemask or unnecessary roughness call.
Anyway having run a test sim post patch, I've crunched all the numbers into my calculator and compared to 2021 real life season via Pro Football Reference.
There are still significant problems with the stats sim engine, although the passing stats have been significantly improved. The special teams stats are still a joke.
These are all per single team stats using mean average
Number of passes per game - 32.3 vs 35.3 in real life
Number of sacks per game - 1.8 vs 2.2. in real life.
Number of ints per game - 0.71 vs 0.8 in real life
Number of yards per game - 240 vs 244 in real life.
Number of TD's per game - 1.8 vs 1.7 in real life
So passing is actually pretty good, sacks and pass plays per game are the most wrong.
Number of rushes per game - 27.6 vs 26.1 in real life
Number of rush yards per game- 108 vs 111 in real life
Rush average per carry - 3.9 vs 4.3 in real life
Rush TDs per game - 1.3 vs 0.9 in real life
So rushing is quite badly out, especially if you look at the YPC of the backup RB's. And way too many rush TD's that do not reflect how the modern NFL works. I think that is happening because the CPU playbooks are calling too many runs in the red zone.
Special Teams stats are awful.
Field Goal Attempts per game - 1.04 vs 1.8 in real life
Field Goals Made per game - 0.8 vs 1.5 in real life
Field goal kickers have been screwed completely.
Punts per game - 2.9 vs 3.7 in real life
Punt average - 53.9 vs 46.2 in real life
Punters don't punt so often but boy can they punt well in Madden Sim
Kickoffs per game - 2.9 vs 1.9 in real life
Kick return average - 23.9 vs 22.2 in real life
Kick TD's per season 4 total across NFL vs 3 in real life (50% of season completed mind)
Punt returns per game - 1.2 vs 1.6 in real life
Punt return average - 8.1 vs 8.6 in real life
Punt TD's per season - 1 vs 0 in real life (50% of season completed)
Finally the worst of all is fumbles lost per game
0.1 vs 0.5 in real life.
So sim stat fumbles occur in Madden at 20% of real life. That's really poor.
Now it's worth pointing out that these stats have been off for a number of years.
Its also worth pointing out on the off chance that an EA employee should see this post, that most of these stats are easily fixable within the game engine. The PC mods for Madden 20 allowed supersim values to be adjusted to get most of these stats corrected. Sabo did all that with his mod. So just imagine what EA could do if they could be bothered.
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