Madden 20 Coach Mode and CPU vs. CPU Mod

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  • Landeye
    Rookie
    • Oct 2014
    • 155

    #31
    Re: Madden 20 Coach Mode and CPU vs. CPU Mod

    Originally posted by NINJAK2
    Keep getting unhandled exception error and can't run it..tells me to run as administrator which I do and still get message.
    So it's different than the live content error you were getting before? Have you used any other mods before? The only things I'm aware of that usually cause issues is the moddata folder needing to be deleted, the live content folder needing to be deleted or playing the game offline instead.

    Comment

    • NINJAK2
      *S *dd*ct
      • Jan 2003
      • 6185

      #32
      Re: Madden 20 Coach Mode and CPU vs. CPU Mod

      Originally posted by Landeye
      So it's different than the live content error you were getting before? Have you used any other mods before? The only things I'm aware of that usually cause issues is the moddata folder needing to be deleted, the live content folder needing to be deleted or playing the game offline instead.
      Yep I'm no longer getting live content error. This is the first mod I have ever used in Madden 20. Mod will appear to launch then I will get run tool as administrator which I'm doing coupled with a list of things. I will try deleting mod data folder in Madden 20 to see if that works


      this is what I'm seeing


      One ore more symbolic links could not be created, please restart tool as Administrator.

      at Frosty.ModSupport.FrostyModExecutor.<>c__DisplayCl ass28_0.<ciNpXLtXmMyUYBjDkcDQaWd>b__0()
      at System.Threading.Tasks.Task.Execute()
      --- End of stack trace from previous location where exception was thrown ---
      at System****ntime.ExceptionServices.ExceptionDispatc hInfo.Throw()
      at System****ntime.CompilerServices.TaskAwaiter.Handl eNonSuccessAndDebuggerNotification(Task task)
      at Frosty.ModSupport.FrostyModExecutor.<ciNpXLtXmMyUY BjDkcDQaWd>d__28.MoveNext()
      --- End of stack trace from previous location where exception was thrown ---
      at System****ntime.ExceptionServices.ExceptionDispatc hInfo.Throw()
      at System****ntime.CompilerServices.TaskAwaiter.Handl eNonSuccessAndDebuggerNotification(Task task)
      at FrostyModManager.MainWindow.<kovkSIhdvdxjHORWI>d__ 13.MoveNext()
      --- End of stack trace from previous location where exception was thrown ---
      at System****ntime.ExceptionServices.ExceptionDispatc hInfo.Throw()
      at System.Windows.Threading.ExceptionWrapper.Internal RealCall(Delegate callback, Object args, Int32 numArgs)
      at System.Windows.Threading.ExceptionWrapper.TryCatch When(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
      Last edited by NINJAK2; 10-12-2019, 07:41 PM.
      EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

      Comment

      • Landeye
        Rookie
        • Oct 2014
        • 155

        #33
        Re: Madden 20 Coach Mode and CPU vs. CPU Mod

        Originally posted by NINJAK2
        Yep I'm no longer getting live content error. This is the first mod I have ever used in Madden 20. Mod will appear to launch then I will get run tool as administrator which I'm doing coupled with a list of things. I will try deleting mod data folder in Madden 20 to see if that works


        this is what I'm seeing


        One ore more symbolic links could not be created, please restart tool as Administrator.

        at Frosty.ModSupport.FrostyModExecutor.<>c__DisplayCl ass28_0.<ciNpXLtXmMyUYBjDkcDQaWd>b__0()
        at System.Threading.Tasks.Task.Execute()
        --- End of stack trace from previous location where exception was thrown ---
        at System****ntime.ExceptionServices.ExceptionDispatc hInfo.Throw()
        at System****ntime.CompilerServices.TaskAwaiter.Handl eNonSuccessAndDebuggerNotification(Task task)
        at Frosty.ModSupport.FrostyModExecutor.<ciNpXLtXmMyUY BjDkcDQaWd>d__28.MoveNext()
        --- End of stack trace from previous location where exception was thrown ---
        at System****ntime.ExceptionServices.ExceptionDispatc hInfo.Throw()
        at System****ntime.CompilerServices.TaskAwaiter.Handl eNonSuccessAndDebuggerNotification(Task task)
        at FrostyModManager.MainWindow.<kovkSIhdvdxjHORWI>d__ 13.MoveNext()
        --- End of stack trace from previous location where exception was thrown ---
        at System****ntime.ExceptionServices.ExceptionDispatc hInfo.Throw()
        at System.Windows.Threading.ExceptionWrapper.Internal RealCall(Delegate callback, Object args, Int32 numArgs)
        at System.Windows.Threading.ExceptionWrapper.TryCatch When(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
        I'm stumped. Have you tried going offline just to see if it loads? Maybe re-downloading Madden might help I don't know ☹️

        Comment

        • NINJAK2
          *S *dd*ct
          • Jan 2003
          • 6185

          #34
          Re: Madden 20 Coach Mode and CPU vs. CPU Mod

          Originally posted by Landeye
          I'm stumped. Have you tried going offline just to see if it loads? Maybe re-downloading Madden might help I don't know ☹️
          I had Madden set to offline mode in origin
          EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

          Comment

          • sticks2681
            Rookie
            • Nov 2018
            • 45

            #35
            Re: Madden 20 Coach Mode and CPU vs. CPU Mod

            Originally posted by NINJAK2
            I had Madden set to offline mode in origin
            I'm not sure either what the problem may be. My guess would be something wrong with the install of Frosty, rather than with the mod itself. Try deleting it and reinstalling the Frosty Mod Manager.
            You may be able to get more help in this thread https://forums.operationsports.com/f...-download.html or in the Madden Discord at https://discord.gg/KMyx8e

            Comment

            • NINJAK2
              *S *dd*ct
              • Jan 2003
              • 6185

              #36
              Re: Madden 20 Coach Mode and CPU vs. CPU Mod

              Originally posted by sticks2681
              I'm not sure either what the problem may be. My guess would be something wrong with the install of Frosty, rather than with the mod itself. Try deleting it and reinstalling the Frosty Mod Manager.
              You may be able to get more help in this thread https://forums.operationsports.com/f...-download.html or in the Madden Discord at https://discord.gg/KMyx8e
              It appears a mod data folder was not being created within Madden 20. I manually created one and it launched to Origin but I had to double click Madden in my library to run it. It probably should be launching straight from frosty so I m probably not doing it right. Should I be seeing a different splash screen to know I loaded mod?
              Last edited by NINJAK2; 10-14-2019, 04:30 PM.
              EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

              Comment

              • sticks2681
                Rookie
                • Nov 2018
                • 45

                #37
                Re: Madden 20 Coach Mode and CPU vs. CPU Mod

                Originally posted by NINJAK2
                It appears a mod data folder was not being created within Madden 20. I manually created one and it launched to Origin but I had to double click Madden in my library to run it. It probably should be laughing straight from frosty so I m probably not doing it right. Should I be seeing a different splash screen to know I loaded mod?
                If I'm understanding correctly what's going on then yeah, it's not going to load the mod if you launch Madden through Origin. You have to import the mod into the frosty mod manager, apply the mod, then launch from frosty. At that point is when it should create the moddata folder I believe. As for a splash screen, you should see Jon Gruden and it should say something like "Coach Mode/CPU Mod".

                Comment

                • NINJAK2
                  *S *dd*ct
                  • Jan 2003
                  • 6185

                  #38
                  Re: Madden 20 Coach Mode and CPU vs. CPU Mod

                  Originally posted by sticks2681
                  If I'm understanding correctly what's going on then yeah, it's not going to load the mod if you launch Madden through Origin. You have to import the mod into the frosty mod manager, apply the mod, then launch from frosty. At that point is when it should create the moddata folder I believe. As for a splash screen, you should see Jon Gruden and it should say something like "Coach Mode/CPU Mod".
                  Yep. That's what I did. I imported applied and launched which took me to origin screen rather than Madden. I think I'm meant to play vanilla Madden..lol
                  EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                  Comment

                  • sticks2681
                    Rookie
                    • Nov 2018
                    • 45

                    #39
                    Re: Madden 20 Coach Mode and CPU vs. CPU Mod

                    Originally posted by NINJAK2
                    Yep. That's what I did. I imported applied and launched which took me to origin screen rather than Madden. I think I'm meant to play vanilla Madden..lol
                    In the mod manager, if you click on "file" then "select configuration", it's pointing correctly to the Madden20.exe wherever your installation is? (I know this seems like a simple question, and I don't mean to be insulting or anything, there have been plenty of times where I've overlooked something like that myself)

                    Beyond that, I'm not really sure what else to try. Reboot the computer, reinstall the latest mod manager (if you haven't already), not sure. Sorry, man, I know stuff like this is frustrating. Try the discord also as I know there are people in there much more knowledgeable that I am.

                    I just thought of one more thing. Is your Madden install updated with the latest patch? The mod was made for the latest patch and I don't know if there'd be problems from earlier versions.

                    Comment

                    • NINJAK2
                      *S *dd*ct
                      • Jan 2003
                      • 6185

                      #40
                      Re: Madden 20 Coach Mode and CPU vs. CPU Mod

                      Madden file is selected sticks. When I try to launch a mod i get the message I posted earlier because it won't create a mod data folder. Once I manually create a mod data folder. Frosty will launch to origin but won't launch Madden 20. .
                      EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                      Comment

                      • Landeye
                        Rookie
                        • Oct 2014
                        • 155

                        #41
                        Re: Madden 20 Coach Mode and CPU vs. CPU Mod

                        Here are some more clips from testing the past few days. I'll probably post an update here soon just want to look at a few more things.

                        This was a nice run play for the RB and the blockers
                        RB

                        Blockers


                        2 clips of catches leading to quick jukes, one being more disrespectful than the other



                        Nice run ending in a dive into the endzone


                        Even as a redskins fan I have to admit this was a nice run


                        Toss run with good blocking and open field spin move
                        https://streamable.com/qzmw0

                        Pocket passer scrambling out of the pocket on a dead play. Ill probably try to adjust disengage angles or something because 53 could have done more there.
                        https://streamable.com/l8jzd

                        And lastly a 22 yard punt return. Starting to get more consistent runs with kick returns now.
                        https://streamable.com/mz9qt

                        If anyone has any feedback on things that might need to be looked at let me know.

                        Comment

                        • coop9889
                          Rookie
                          • Feb 2006
                          • 85

                          #42
                          Re: Madden 20 Coach Mode and CPU vs. CPU Mod

                          I'm a strictly CPU vs CPU player with occasional offense play... 13 mins, 13 sec acc clock for me. I must say, this is excellent work. Good job man, it's a noticeable difference.

                          Comment

                          • Landeye
                            Rookie
                            • Oct 2014
                            • 155

                            #43
                            Re: Madden 20 Coach Mode and CPU vs. CPU Mod

                            Originally posted by coop9889
                            I'm a strictly CPU vs CPU player with occasional offense play... 13 mins, 13 sec acc clock for me. I must say, this is excellent work. Good job man, it's a noticeable difference.
                            Thanks man I appreciate the feedback. Before posting the mod I could never be sure if what I was seeing would be considered good or realistic to other people too so it's nice to know my idea of how a football sim should look isn't far off from other players views.

                            I'm getting really close to finalizing a few things that I've spent the majority of time tinkering with so look for an update on the next few days. From here on out ill be keeping up the links to the previous versions in case of any issues I didn't notice come up. I'll also keep an updated link to the current project file for anyone that wants to play around with that.

                            Comment

                            • paulito25
                              Rookie
                              • Sep 2017
                              • 81

                              #44
                              Re: Madden 20 Coach Mode and CPU vs. CPU Mod

                              first time using this mod and saw aaron rodgers throw 39-46 for 471 yard and have a combined sack total of 16. idk if some of this stuff is normal.

                              Comment

                              • Landeye
                                Rookie
                                • Oct 2014
                                • 155

                                #45
                                Re: Madden 20 Coach Mode and CPU vs. CPU Mod

                                Originally posted by paulito25
                                first time using this mod and saw aaron rodgers throw 39-46 for 471 yard and have a combined sack total of 16. idk if some of this stuff is normal.
                                Do you have superstar abilities on? Pass attempts would depend on the teams playbook as well as if they were behind for a part of the game. I occasionally get games with higher completion percentages like that but not often. And do you mean Rodgers got sacked 16 times or total sacks in the game for both teams combined was 16. Either way that's definitely much higher than I've ever seen.

                                Comment

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