Speed ParitY

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • cable guy
    MVP
    • Jul 2005
    • 3276

    #46
    Re: Speed ParitY

    Originally posted by NDAlum
    Game speed shouldn't have an impact on that.

    I tried 100 and I really enjoyed it for the one game. I won 23-16 on default All-Pro and it was a grind to run the football for me and the CPU.

    I think people get a bit too rushed in trying to make a determination, which I can also be guilty of.

    I was MIN vs CHI and AP was having a tough time running the football. I think I went 21-71-1 in the game. I can sit there and say "well you know I'd really like to hit that 4.0 ypc mark" but the reality is that there are games when it's a grind. Sometimes HB's have 20 carries for like 30 yards. It happens.

    It takes multiple games to truly see what you need to change.
    I definitely could be guilty of that. Only played 1 series at normal speed. 50 speed parity. Saw a difference in 1 series lol. But I'm so hoping its true!
    Originally posted by Aestis
    I know this isn't necessarily a thread dedicated to this so it'll get buried, but THIS. As a data analyst, I shake my head when I see the main factor in driving slider sets is guys jumping into a game, maybe 5, and gauging how it feels. Feel should be a factor, but one person with one team has no way of accurately gauging whether they are an elite running team, a bad passing team, etc. etc. This is why I rely on league stats. That 18 attempt 30 yds game doesn't look nearly as bad if it was a fluke that happens once every 3-4 weeks x 16 user games per week. So, ~2% of the time. But to the user where it happened, of course in their head RBK sliders are totally f'd.

    Sent from my SM-G900V using Tapatalk

    Comment

    • 2_headedmonster
      MVP
      • Oct 2011
      • 2251

      #47
      Re: Speed ParitY

      good discussion here...

      Comment

      • RoDogz17
        Banned
        • Jan 2015
        • 231

        #48
        Re: Speed ParitY

        100 normal speed..

        Comment

        • Brooke2011
          MVP
          • Aug 2013
          • 1898

          #49
          Re: Speed ParitY

          Here is what I noticed... Speed parity affects the game speed in a good way. So let's say you play on normal speed and You think the animations play out too fast or look jerky jerky. By raising the speed parity you narrow the speed margin by bringing the the slowest and fasted speeds closer together. In theory the players move with more fluidity and weight. I like 100 threshold on normal speed.

          Comment

          • Arlingtonwil
            Rookie
            • Feb 2016
            • 53

            #50
            Re: Speed ParitY

            Originally posted by Brooke2011
            Here is what I noticed... Speed parity affects the game speed in a good way. So let's say you play on normal speed and You think the animations play out too fast or look jerky jerky. By raising the speed parity you narrow the speed margin by bringing the the slowest and fasted speeds closer together. In theory the players move with more fluidity and weight. I like 100 threshold on normal speed.
            Yea you right I think alot to is snapping the ball with a few seconds left I beat the broncos with the raiders 22-23 I play default all Madden this is in play now though am jus not going to start franchise until the patch drops whenever that may just going to randomly choose teams in play now and play alot of game second game i beat giants with the bears Odel and Eli killed me he had 11 or so catches for 200 plus yards I still won 35 28 i had two kick returns with Eddie royal in thw forth that really help I Just think slowing the game down with snapping really help over with the game to no need to rush

            Comment

            • Arlingtonwil
              Rookie
              • Feb 2016
              • 53

              #51
              Re: Speed ParitY

              But yea I play normal speed 100 thres default for all penalties and user and CPU sliders are default....going to try with slow speed as well think it would be better also

              Comment

              • fistofrage
                Hall Of Fame
                • Aug 2002
                • 13682

                #52
                Re: Speed ParitY

                Anything under 50 and the outside run game is way too easy, too many long gains in general. It feels right at 50, but I'm sure a little bit higher wouldn't kill anything.
                Chalepa Ta Kala.....

                Comment

                • TheWood56
                  Rookie
                  • Sep 2008
                  • 430

                  #53
                  Re: Speed ParitY

                  Originally posted by Sgexpat
                  But on Sunday's you can see lineman getting RB from behind with a quick burst and dive / tackle. Every Sunday. Sure, they shouldn't be able to outrun the RB down the field, but they do get them.
                  This happens all the time in the NFL if the DL playing are worth a damn. Being a Steelers fan, DL coach John Mitchell drills into every DL's head to hustle and run hard to the ball every single snap – even in practice – and you see that on Sunday's when they play. Just last week, rookie DT Javon Hargrave chased down RB Jeremy Hill and made the tackle on him something like 30 yards down field.

                  Comment

                  • TheWood56
                    Rookie
                    • Sep 2008
                    • 430

                    #54
                    Re: Speed ParitY

                    Originally posted by extremeskins04
                    I used to but ended up getting frustrated cause of so many sacks so I went back to 50 and it's been alot better. But another tradeoff is the bigger plays. Elite RB's and WR's are scorching me.

                    There HAS to be a happy middle ground lol.
                    Lol. You were testing on 90 then dropped it to 50. One extreme to another. Of course there's a middle ground. It's halfway in between those numbers at 70. Instead of adjusting in increments of 40, why not try 5-10?

                    Comment

                    • xzayla
                      Rookie
                      • Jul 2006
                      • 169

                      #55
                      Re: Speed ParitY

                      So I was playing on slow at 30 but now Im using 88 speed parity. It just feels so much better and I still get enough separation with players that should get it.

                      Comment

                      • FerNuff
                        Rookie
                        • Sep 2016
                        • 17

                        #56
                        Re: Speed ParitY

                        So far, what I have found:

                        1. Anything below 50 threshold means too much long passing and long runs. Also, I don't want speedsters to dominate the league even when they don't possess a lot of skill.
                        2. Anything over 50 means runners get caught a little more easily. I know this influences some animations. Some people get bothered by the player's feet sliding through the field, but it's a price I'm willing to accept in order to have realistic stats. However, it seems the CPU QB is having a hard time finding open teammates and ends up taking the sack too often.

                        For the moment, I've setted at 60 threshold and slow game speed with solid results. Btw I'm using All-Pro with other sliders, but nothing too fancy.

                        Comment

                        • SteelD34KC
                          Banned
                          • Aug 2016
                          • 762

                          #57
                          Re: Speed ParitY

                          Originally posted by Brooke2011
                          Here is what I noticed... Speed parity affects the game speed in a good way. So let's say you play on normal speed and You think the animations play out too fast or look jerky jerky. By raising the speed parity you narrow the speed margin by bringing the the slowest and fasted speeds closer together. In theory the players move with more fluidity and weight. I like 100 threshold on normal speed.
                          This times ten.

                          I put up a slide set and I have it at 75. The outside runs ARE possible, but its MUCH better for you to cut up a hole or dive for some yards. There ARE big plays, but not 20 a game. And the interactions between CB's and WR's seems pretty realistic.

                          I mean it is a video game, so I have to stop yelling at my little pixel WR to CATCH THE EFFFIN BALL. But you get my point.

                          Comment

                          • agidio3
                            Rookie
                            • Oct 2008
                            • 428

                            #58
                            Re: Speed ParitY

                            Ive been playing on very slow and 100 and it doesn't seem like my QB throws much... and also the cpu running game is non existent...i have the run blocking up to 60...thoughts?

                            Comment

                            • agidio3
                              Rookie
                              • Oct 2008
                              • 428

                              #59
                              Re: Speed ParitY

                              Originally posted by cable guy
                              This is several games I've had with the qb not throwing downfield. A couple people have the problem as me. Alot of people do not. I bet they play at default speed (normal). Or adjusted the threshold. Has to be

                              Sent from my SM-G900V using Tapatalk
                              did you do anything to fix this?

                              Comment

                              • Sturzinator
                                Pro
                                • Aug 2012
                                • 917

                                #60
                                Re: Speed ParitY

                                Originally posted by agidio3
                                Ive been playing on very slow and 100 and it doesn't seem like my QB throws much... and also the cpu running game is non existent...i have the run blocking up to 60...thoughts?
                                In my experience the CPU plays much better on normal speed and higher, regardless of skill level.

                                Comment

                                Working...