Josh did you postpone the franchise kick off?
JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)
Josh did you postpone the franchise kick off?Twitch: Goblue81188 -
Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)
I went crazy and went Pro default. Seems nuts, but I am seeing decent stuff there and don’t feel cheated. First CPU pass was a long ball and the best long ball I have seen in 4 days.
My whole goal is to not feel cheated and play to ratings, hint why I go pro in 2K off Armors. It’s the most fun game I have had and I have played all day. When stuff happens I didn’t feel cheated. I feel All Pro default CPU is at such an advantage unless we find the right slider mix. Keep working because would have normally given up on the game, so testing pro default shows I want to make it work.
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Games I'm playing: NBA 2k, Madden, MLB the Show, Division 2, Warzone
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)
I used to make my sliders for this game on pro for this very reason..... But it just became too hard to get proper balance and challenge
https://www.youtube.com/user/schnaidt1
Only issue with pro is CPU losses Aggression at times, but other than that it feels good. This is my test CFM, so I may go back to AP after my current game to test the difference I seeComment
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JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)
Defensive assist. It basically causes the defenders to swarm to the ball. It is very imbalancing on defense.
Side note bucknut: I played a bit vs the Browns defense last night....they are crazy good....I’m not shocked now at what you’re seeing.
Sent from my iPhone using Operation Sports
That’s not what it does at all actually. It literally just controls your player that you’re usering and makes the CPU control him. Nothing more.
Sent from my iPhone using Operation SportsComment
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)
Did some streaming last night with some test games. We DID encounter a couple of bugs, which I am going to try to capture vids of to send off to EA.
Guys....I CANNOT stress this enough - ratings REALLY matter. Let me say that again. Ratings REALLY matter! I've played as and vs a number of teams - you can really see/feel the difference and this is BY FAR the most important thing to me personally. I'm diving into my 'real' franchise tonight and am beginning my 3-4 season run before making any further changes to the set (of course, barring some major issues).
10 other random thoughts:
1. God this game is fun!!!!
2. All Pro feels really good to me - I'm disinclined to move up to AM....I just don't think it's needed.
3. Right now, I prefer the gameplay with RTP at 51. I can't quite put my finger on it just yet, but it just feels better to me. There WILL be weird RTP calls with the slider at 51 (e.g. QB gets barely grazed) but I want to give it more time.
4. I have not seen an issue with too many facemask calls. A lot of it will depend on how well you square-up your tackles (strafe is your friend this year).
5. Fumbles are NOT an issue - people need to stop whining! You have to be smart when running. If you have a defender with the enforcer trait bearing-down on you, DO NOT try to make moves - cover up the ball or get out of bounds. Use the conservative ball carrying coach adjustment in key situations. Be extra careful in rainy games. I've not seen CPU fumbles as an issue either. There will be variety here based on matchups and weather conditions.
6. Coverage does have some wonky issues and I am NOT going to spend weeks trying to 'fix' them with sliders only to have a patch fix it and leave us spending weeks reverting back. This setup does mitigate a lot of those issues - it's way better than pure default.
7. X-factors have a chance to put up some pretty crazy stats from time-to-time. You know what? I really don't care about stats (I never really have). I WANT great players to stand out and take over games. I want to have to THINK about how I am approaching things and make adjustments. If you're blessed to have a couple of Superstars on your team, enjoy them!
8. The CPU WILL adjust to what is working/not working for them on both sides of the ball. You have to adjust as well...there IS a cat-and-mouse game here.
9. Pay attention to individual ratings....do not build your depth chart based solely on who has the highest overall. Look at matchups closely because the CPU can and will burn you. Oh, and for those of you who do "no switch" or whatever, stop it. Give yourself a chance to screw up....the CPU CAN juke you and 'usering' is much more realistic than before.
10. Remember, Year 1 of a franchise always plays worse than any other season. So, this is 'rock-bottom'....remember that. Play through it!
~Koosa10:27~SIM is a MINDSET...Don't cheat the game and you'll get better results ~Koosa10:27~Comment
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)
I should have added from my previous post, Titans vs Browns game, that all the Facemask calls I saw were my CPU guys, since I play no switch. So it wasn't from me doing the tackling.
2nd game vs the Colts, ended up blowing them out at home(Very possible) 33 to 13. Only saw 1 facemask call.
But the score doesn't show that it was a tight 13 to 6 game at halftime. Luck was Luck but 3rd downs I either got really good pressure for a bad pass or a sack to kill drives.
I do feel for my play I need to handicap my offense a bit.
My trial ran out, so gotta wait til tomorrow. Going to try QB ACC at like 48 and blocking at 48 so CPU gets more pressure.
Edit: This on AP with exact Sliders for everything.Comment
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)
I didn't actually start my franchise last night (well, I did....I just didn't play my first game). I decided to look further at the RTP and FM penalty sliders.
I can get behind lowering FM to 50. It will probably help reduce shed and hit power ever so slightly - not bad things. I'm worried about it nerfing pursuit....which is questionable "as is". I'm going to put it down as an option and will test it out a bit more to see where I land.
RTP....I'm going to leave it as "User's Choice" with the following observations:
51 RTP- Pro: QBs will look off of primary receiver more readily.
- Pro: More variety in pass distribution
- Pro: Smarter QB play in the pocket since they are not 'locking-on' to primary.
- Pro: More aggressive pass rush
- Con: You MAY see too many RTP calls (most of which are dubious if you go back and watch the replay). There is also a bug where defenders will get called for RTP on turnover returns (I reported it to Clint with video evidence).
50 RTP- Con: No RTP calls...period (for a game representing a league that is highly protective of their QBs)
- Con: CPU QBs will lock onto primary more - leading to more dump passes and higher comp % (i.e. RoboQB)
- Con: Reduced pass rush
- Con: You will see more plays where CPU QBs behave badly in the pocket (constantly backing-up for example)
I'm sticking with 51 personally but I can understand people being annoyed with the calls (as a side note: if you're worried about the CPU getting called for them too often, you always have an option to decline).
So, that's where I stand right now. We haven't even hit the full launch day and we're down to two "user choice" penalty settings. Everything else (coverage glitchiness aside - which will need a patch) is spot-on. Fortunately, it looks like we have another year where no gameplay sliders are needed on All Pro!!
Unless I get diverted, I'll be starting my Week 1 preseason game tonight!
Edit: This also means that until I complete the three season minimal required sample size outlined on the OP, I will not be making any further adjustments to this set (acknowledging some possible waffling on those two penalty sliders). The only exception will be if we receive a significant gameplay-altering patch. I highly recommend all of you consider doing the same and just kick back and let the ratings shine.Last edited by JoshC1977; 08-01-2019, 11:35 AM.Play the games you love, not the games you want to love.Comment
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)
I didn't actually start my franchise last night (well, I did....I just didn't play my first game). I decided to look further at the RTP and FM penalty sliders.
I can get behind lowering FM to 50. It will probably help reduce shed and hit power ever so slightly - not bad things. I'm worried about it nerfing pursuit....which is questionable "as is". I'm going to put it down as an option and will test it out a bit more to see where I land.
RTP....I'm going to leave it as "User's Choice" with the following observations:
51 RTP- Pro: QBs will look off of primary receiver more readily.
- Pro: More variety in pass distribution
- Pro: Smarter QB play in the pocket since they are not 'locking-on' to primary.
- Pro: More aggressive pass rush
- Con: You MAY see too many RTP calls (most of which are dubious if you go back and watch the replay). There is also a bug where defenders will get called for RTP on turnover returns (I reported it to Clint with video evidence).
50 RTP- Con: No RTP calls...period (for a game representing a league that is highly protective of their QBs)
- Con: CPU QBs will lock onto primary more - leading to more dump passes and higher comp % (i.e. RoboQB)
- Con: Reduced pass rush
- Con: You will see more plays where CPU QBs behave badly in the pocket (constantly backing-up for example)
I'm sticking with 51 personally but I can understand people being annoyed with the calls (as a side note: if you're worried about the CPU getting called for them too often, you always have an option to decline).
So, that's where I stand right now. We haven't even hit the full launch day and we're down to two "user choice" penalty settings. Everything else (coverage glitchiness aside - which will need a patch) is spot-on. Fortunately, it looks like we have another year where no gameplay sliders are needed on All Pro!!
Unless I get diverted, I'll be starting my Week 1 preseason game tonight!
Edit: This also means that until I complete the three season minimal required sample size outlined on the OP, I will not be making any further adjustments to this set (acknowledging some possible waffling on those two penalty sliders). The only exception will be if we receive a significant gameplay-altering patch. I highly recommend all of you consider doing the same and just kick back and let the ratings shine.Comment
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)
Also bear in mind that an evaluation of 50 vs 51 on a slider is vastly different than, say, evaluating 50 vs 75 on that same slider - the effects can change as the differences between assessed values grows. Same goes for gameplay sliders.
For that reason I will ALWAYS suggest that people test things out for themselves. Look at one variable at a time and record their own observations. Too many people try a mish-mash approach and for every 1 person who gets lucky and picks a good combo, 100 more screw themselves.Last edited by JoshC1977; 08-01-2019, 12:52 PM.Play the games you love, not the games you want to love.Comment
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)
Big update tonight and it was completely found by accident. Guys, there is a new penalty slider that was overlooked - Illegal Man Downfield. Turn this on in the main menu. Here's the thing, you have to turn it on at the start of each CFM game (from inside the game menu - it is NOT present within the CFM slider screen).
A few of us tested and it really seemed to help a LOT of warts in the game. Coverage is better (still not perfect), I've seen much better tackling dynamics, and the overall balance of the game is much better.
Here is the new setup! I have reverted everything back to 50 (for the time being).
Part A: Main Menu Settings/Sliders:
Difficulty - All-Pro
Injuries - 50
Huge impact here. This tightens up how close the players play to one another. At the default setting, there are huge gaps in coverage.
Fatigue - 50
Quarter Length - 10 Minutes
Acc Clock - Off
Min Threshold - 50
Ballhawk - On
This is a huge change from previous years. This is a key setting right now as it is tied into pursuit and it forces the CPU-controlled defenders to actually cover their guys more. With it off, they will often try for INTs, and it creates a mess by leaving huge gaps open.
Heat seeker - Off
Switch Assist - Off
Flip Play - Off
HB Moves - Manual
All gameplay sliders, auto subs, and penalty sliders (make sure to turn on Illegal Man Downfield) in the Main Menu are default!!
Part B: CFM Settings/Sliders:
Keep all the settings above the same as the main menu when setting up your CFM.
CFM Sliders
Step 1: go to your CFM sliders and hit the reset button
Step 2: Exit slider screen
Step 3: At the start of each game, go to the penalty menu screen. Turn ON the penalty called Illegal Man Downfield.Play the games you love, not the games you want to love.Comment
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)
Can someone please help and tell me how to slide with your qb when scrambling? I keep diving and it fumbles almost every time if I get hit. I do not see this in the controls option. ThanksComment
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)
[QUOTE=Infowarrior1776;2049855492]Can someone please help and tell me how to slide with your qb when scrambling? I keep diving and it fumbles almost every time if I get hit. I do not see this in the controls option. Thanks[/Q
You didn't say which system you are playing on but the PS4 is double tap the square button.Purple people eatersComment
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)
They are all default gameplay sliders, Josh usually sticks to default sliders as do I. The goal is to not have a heavily modified slider set and to make the ratings matter which usually is best at default All Pro difficulty.Comment
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Re: JoshC1977's Madden 20 CFM-only Sliders (User vs CPU Only)
[QUOTE=vertman;2049855508]Can someone please help and tell me how to slide with your qb when scrambling? I keep diving and it fumbles almost every time if I get hit. I do not see this in the controls option. Thanks[/Q
You didn't say which system you are playing on but the PS4 is double tap the square button.Comment
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