Madden NFL 10 Blog - Improvements to WR/DB Interaction

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  • parrothead
    Pro
    • Feb 2003
    • 698

    #196
    Re: Madden NFL 10 Blog - Improvements to WR/DB Interaction

    Really, dude, really

    Comment

    • marktg30
      Banned
      • Dec 2005
      • 3945

      #197
      Re: Madden NFL 10 Blog - Improvements to WR/DB Interaction

      ROFLSAUCE!!!

      Comment

      • johnnyg713
        MVP
        • Dec 2007
        • 1465

        #198
        Re: Madden NFL 10 Blog - Improvements to WR/DB Interaction

        Originally posted by parrothead
        Really, dude, really
        REALLY

        Comment

        • roadman
          *ll St*r
          • Aug 2003
          • 26339

          #199
          Re: Madden NFL 10 Blog - Improvements to WR/DB Interaction

          Well, hopefully some of this stuff works better this year, that's all that can be said.

          Comment

          • parrothead
            Pro
            • Feb 2003
            • 698

            #200
            Re: Madden NFL 10 Blog - Improvements to WR/DB Interaction

            Originally posted by johnnyg713
            REALLY
            Fair enough

            Comment

            • johnnyg713
              MVP
              • Dec 2007
              • 1465

              #201
              Re: Madden NFL 10 Blog - Improvements to WR/DB Interaction

              Originally posted by parrothead
              Fair enough
              lol honestly I bumped it because everyone is seeing the new vids of madden 11 and if this tech exists why cant they just put it in/make it work!! A lot of people including myself stress the important of WR/DB interaction. Idk why its not in the game!

              Comment

              • parrothead
                Pro
                • Feb 2003
                • 698

                #202
                Re: Madden NFL 10 Blog - Improvements to WR/DB Interaction

                The weird thing was that nobody ever officially said it wasn't in the game or why it didn't trigger that often.

                Comment

                • icomb1ne
                  Rookie
                  • Jun 2008
                  • 486

                  #203
                  Re: Madden NFL 10 Blog - Improvements to WR/DB Interaction

                  Originally posted by johnnyg713
                  lol honestly I bumped it because everyone is seeing the new vids of madden 11 and if this tech exists why cant they just put it in/make it work!! A lot of people including myself stress the important of WR/DB interaction. Idk why its not in the game!
                  This is a prime example of why Madden is stuck in terms of quality.

                  Everything they try to do just sucks or is left unfinished.

                  Superstar Mode (06)-Bust
                  Vision Cone (06)-Bust
                  "Weapons" (08)-Bust
                  Franchise Mode for current gen (08)-Unfinished
                  New Commentators (09)-Lacking...
                  "Improved" Locomotion (09)-Bust


                  It seems like the people at Tiburon know what's wrong...they just can't execute.
                  Check out www.fieldgulls.com if you are a Seahawks fan.

                  Comment

                  • johnnyg713
                    MVP
                    • Dec 2007
                    • 1465

                    #204
                    Re: Madden NFL 10 Blog - Improvements to WR/DB Interaction

                    I mean wow read that blog.. and tell me even half that stuff is in the game.

                    " In real life, regardless of the difference in speed, a good defensive back can use his body to keep the receiver in check... a fly route is rarely an untouched foot-race sprint to the endzone."

                    "Adding these animations also allowed us the ability to call more realistic pass interference penalties. We've added a lot of variety that ranges from minor hand-fighting to severe push-offs and holds, so now we can make sure that pass interference gets called in a much more accurate manner. We're using the man coverage rating of the defender to determine how well he keeps the WR in check and how often he gets penalized."

                    "Re-factored all double moves to work correctly, including defensive cut moves that are companions to the WR cuts (chances of defender biting come from man coverage rating, play recognition rating, as well as boosts for correctly timed pump fakes)

                    Added all new start play WR animations with more realistic acceleration

                    Added "pop" animations where say a LB will hit a WR as he comes across the middle through his zone"

                    "Lastly, we've started to use Procedural Awareness (so far just as a purely visual thing). We recently got head tracking in pre-play for WR's so they now look in towards the ball at the snap. This has been long overdue. We also enabled Procedural Awareness head tracking for DB's. In man coverage they will directly 'track' the eyes of the WR, and in zone coverage they will track the QB's eyes, with the ability to also randomly swap targets based on proximity of guys entering their zone."

                    Comment

                    • parrothead
                      Pro
                      • Feb 2003
                      • 698

                      #205
                      Re: Madden NFL 10 Blog - Improvements to WR/DB Interaction

                      "I just threw up in my mouth a little bit."

                      Comment

                      • johnnyg713
                        MVP
                        • Dec 2007
                        • 1465

                        #206
                        Re: Madden NFL 10 Blog - Improvements to WR/DB Interaction

                        I'm also gonna call this right now.. The dev team for both NCAA and Madden stated they have layered blending for the running back for things like putting his arm up to push past the lead blocker or fighting off a tackle from behind. I have yet to see these animations in any of the videos released thus far and bet we wont be seeing this in the finished game either. However I hope Im dead wrong.

                        Comment

                        • TombSong
                          MVP
                          • Jul 2002
                          • 2543

                          #207
                          Re: Madden NFL 10 Blog - Improvements to WR/DB Interaction

                          I like a lot of what I just read. If it works as advertised these additions should make the game play a lot better.

                          Hope to see some footage soon of this stuff in an actual game. Show some of the better WR's running routes against some of the lesser DB's and vice versa.

                          Can we see that warping has been eliminated or reduced to a point where its not negative game play impacting ?

                          Comment

                          • jp7588
                            Pro
                            • Aug 2003
                            • 558

                            #208
                            Re: Madden NFL 10 Blog - Improvements to WR/DB Interaction

                            Originally posted by TombSong
                            I like a lot of what I just read. If it works as advertised these additions should make the game play a lot better.

                            Hope to see some footage soon of this stuff in an actual game. Show some of the better WR's running routes against some of the lesser DB's and vice versa.

                            Can we see that warping has been eliminated or reduced to a point where its not negative game play impacting ?


                            Bumping old threads can be dangerous.

                            Comment

                            • MJenness
                              Banned
                              • Apr 2006
                              • 925

                              #209
                              Re: Madden NFL 10 Blog - Improvements to WR/DB Interaction

                              Originally posted by TombSong
                              I like a lot of what I just read. If it works as advertised these additions should make the game play a lot better.

                              Hope to see some footage soon of this stuff in an actual game. Show some of the better WR's running routes against some of the lesser DB's and vice versa.

                              Can we see that warping has been eliminated or reduced to a point where its not negative game play impacting ?
                              Wake up....this was LAST YEARS GAME he was posting about.....I can see the confusion, since hardly ANY of it exists in the retail version, though.

                              Comment

                              • briax87
                                Rookie
                                • Jan 2008
                                • 223

                                #210
                                Re: Madden NFL 10 Blog - Improvements to WR/DB Interaction

                                Originally posted by johnnyg713
                                I mean wow read that blog.. and tell me even half that stuff is in the game.

                                " In real life, regardless of the difference in speed, a good defensive back can use his body to keep the receiver in check... a fly route is rarely an untouched foot-race sprint to the endzone."

                                "Adding these animations also allowed us the ability to call more realistic pass interference penalties. We've added a lot of variety that ranges from minor hand-fighting to severe push-offs and holds, so now we can make sure that pass interference gets called in a much more accurate manner. We're using the man coverage rating of the defender to determine how well he keeps the WR in check and how often he gets penalized."

                                "Re-factored all double moves to work correctly, including defensive cut moves that are companions to the WR cuts (chances of defender biting come from man coverage rating, play recognition rating, as well as boosts for correctly timed pump fakes)

                                Added all new start play WR animations with more realistic acceleration

                                Added "pop" animations where say a LB will hit a WR as he comes across the middle through his zone"

                                "Lastly, we've started to use Procedural Awareness (so far just as a purely visual thing). We recently got head tracking in pre-play for WR's so they now look in towards the ball at the snap. This has been long overdue. We also enabled Procedural Awareness head tracking for DB's. In man coverage they will directly 'track' the eyes of the WR, and in zone coverage they will track the QB's eyes, with the ability to also randomly swap targets based on proximity of guys entering their zone."
                                It's been ages since I last played Madden 10, but can anyone tell me if they have ever experienced the part in bold? The only pass inteference calls I remember is when I would smash the receiver well before the ball arrived

                                Comment

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