Madden NFL 10 Blog: Franchise Mode Improvements

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • seveb
    Rookie
    • Mar 2005
    • 62

    #136
    Re: Madden NFL 10 Blog: Franchise Mode Improvements

    What kcarr said.

    Now, I'm generally a little confused by progression influenced heavily by production, but I accept that that's the way it is. But I have a question for the guys who don't want players to decline with age if they have a great season.

    Imagine I have a great 29 year old running back. Total stud. Presumably, he'll have a great year. So you guys would have him come back as good (even improved!) the next year. One would think he'd have another awesome year (because he's awesome), so no decline again. So when do these guys ever decline? It would seem 30 something running backs would dominate the league, not be some rare exception (I really think you guys overestimate how often a 30 something is any good-its like Curtis Martin for one year and that's it-for reals). It would break the whole system and be unrealistic, unless I'm misunderstanding your angle, which is quite possible because I am stupid.

    Comment

    • PGaither84
      MVP
      • Mar 2009
      • 4393

      #137
      Re: Madden NFL 10 Blog: Franchise Mode Improvements

      You can see in his chart the Stock of ERTS in the last 5 years adn what has come of EA since the Exclusive licensing deal. Keep in mind that Madden isn't the only thing EA makes, but it is one of it's largest and highest selling products.

      In the second chart we will also notice the stock of EA prior to the exclusive licensing deal and afterwards in this 10 year chart.
      Attached Files
      Last edited by PGaither84; 04-06-2009, 09:58 PM.
      My Madden Blog

      Comment

      • kmart2180
        Pro
        • Jul 2006
        • 892

        #138
        Re: Madden NFL 10 Blog: Franchise Mode Improvements

        Great read and once again there steadily progressing foward. I am more excited for this game than any game ever created. Every monday Ive got to be the only person at work with the biggest smile on my face. Love mondays now lol
        Madden25 next gen cant come soon enough!!!

        Comment

        • ch46647
          MVP
          • Aug 2006
          • 3514

          #139
          Re: Madden NFL 10 Blog: Franchise Mode Improvements

          Originally posted by kmart2180
          Great read and once again there steadily progressing foward. I am more excited for this game than any game ever created. Every monday Ive got to be the only person at work with the biggest smile on my face. Love mondays now lol
          What he said!

          Comment

          • damien6663
            Banned
            • Dec 2008
            • 362

            #140
            Re: Madden NFL 10 Blog: Franchise Mode Improvements

            am i the only one whoe is completely PUMPED by this blog!!

            It is like a merger of headcoach and madden, i loved the hand crafted rookies from head coach (Go JOE KANE!!!). Potential ratings will really help, progression fixed, tigh salary cap.

            This is the first blog and they basically fixed franchise from last year, and added some minor improvements, this game is gona be great!!! quit whining people this could be the best madden in years.

            I feel like the devs are doing an amazing job this year, keep it up ian and donny and crew, some people here are very pleased.

            Comment

            • stux
              Banned
              • Jul 2008
              • 1044

              #141
              Re: Madden NFL 10 Blog: Franchise Mode Improvements

              I like most of what I read. I am really exited that it appears the Potential ratings is finally in madden. That and the obviousness that the logic of the CPU teams in the preseason needed a ton of work.

              On the down side I really don't like the premade draft classes. It kind of kills the replay ability of the game. Maybe they could make the ratings but have the names become random. OR maybe they could give the option of a random draft class or the premade ones.

              Comment

              • Step2001
                Pro
                • Jul 2006
                • 573

                #142
                Re: Madden NFL 10 Blog: Franchise Mode Improvements

                Originally posted by seveb
                What kcarr said.

                Now, I'm generally a little confused by progression influenced heavily by production, but I accept that that's the way it is. But I have a question for the guys who don't want players to decline with age if they have a great season.

                Imagine I have a great 29 year old running back. Total stud. Presumably, he'll have a great year. So you guys would have him come back as good (even improved!) the next year. One would think he'd have another awesome year (because he's awesome), so no decline again. So when do these guys ever decline? It would seem 30 something running backs would dominate the league, not be some rare exception (I really think you guys overestimate how often a 30 something is any good-its like Curtis Martin for one year and that's it-for reals). It would break the whole system and be unrealistic, unless I'm misunderstanding your angle, which is quite possible because I am stupid.

                I understand the concept. But every player does not just crash when they turn 30!
                Some lose some quickness and maybe some speed.

                We have seen Rb's (Eddie George and Shaun Alexander) just hit a wall.
                But then rb's that have little wear on them continue to produce. But i'm not saying that those players have not lost a step. You just don't see it.

                In 2007 T.O. had a good year. Jerry Jones signs Owens to a contract exstension. Owens struggles in 08. Clearly he has lost some quickness at age 35 yrs.
                This slows him when he get's jammed at the line. His speed is still there, but the quickness hampers him getting open.

                It has to be spread out. OL tend to play at a top level into there mid 30's!

                Wear and Tear has to play a roll.

                Older Rb's still have a roll. They may not be able to carry the load anymore. But the RB's with the right tools (catching and blocking) can continue to be a 3rd down back (ala Marcus Allen).

                But that is a rarity and had more to do with him riding the bench in L.A.! Lessening the wear and tear & keeping him more healthy for being an older back.

                Comment

                • Blkcanes
                  Rookie
                  • Dec 2008
                  • 238

                  #143
                  Re: Madden NFL 10 Blog: Franchise Mode Improvements

                  I am having mix feelings about this right about now. I'll wait for some more Franchise blogs before I post my opinion on Madden 10. Idk for others but this is what lets me know if I want to buy this game. I wondering if they are going to talk about When a team gets a new coach that runs a different System. either it be on the O side or the D side does it change when the new coach comes in? and 10 points for a good season seems to be a bit high 5 sounds better to me, it's not to high and not to low, and during the season like maybe a point if they are having a good year. Or we have a rookie that is a super star by his second year usually takes a bit longer.
                  Hurricanes
                  Panthers

                  Comment

                  • salbowski
                    Banned
                    • Aug 2008
                    • 928

                    #144
                    Re: Madden NFL 10 Blog: Franchise Mode Improvements

                    In the progression part of the blog...

                    "Older players will digress much faster. In fact, when a running back hits 30, he's going downhill at warp speed."

                    They mean regress right?!?!?

                    Cos digress doesn't make sense unless he means older players will develop some form of alzheimers and start changing the subject randomnly more often.

                    Comment

                    • TheCreep
                      Banned
                      • Nov 2008
                      • 1792

                      #145
                      Re: Madden NFL 10 Blog: Franchise Mode Improvements

                      Man, its people actually complaining about this ****? Whatever. Aye, Ian and the crew. You all are doing a great job, I hope it all translates into a great game this year man. I'm looking forward to it.

                      Everything that was posted in that blog, currently is NOT in Madden 09. That information was all improvements flat out.

                      Comment

                      • seveb
                        Rookie
                        • Mar 2005
                        • 62

                        #146
                        Re: Madden NFL 10 Blog: Franchise Mode Improvements

                        Step2001,

                        Doesn't really sound like we disagree that much. The 30 year wall is pretty much a RB thing. Some positions play well longer.

                        On the whole, I'm just happy that it sounds like most players primes will be 25-30 or so cause that's just how it is for most positions and most players. I do hope that exceptions are possible.

                        Comment

                        • seveb
                          Rookie
                          • Mar 2005
                          • 62

                          #147
                          Re: Madden NFL 10 Blog: Franchise Mode Improvements

                          Originally posted by salbowski

                          They mean regress right?!?!?

                          Cos digress doesn't make sense unless he means older players will develop some form of alzheimers and start changing the subject randomnly (sic) more often.

                          Comment

                          • Step2001
                            Pro
                            • Jul 2006
                            • 573

                            #148
                            Re: Madden NFL 10 Blog: Franchise Mode Improvements

                            Kurt Warner 2nd in the league in Passing Yards

                            Thomas Jones 5th in rushing yards

                            Tony Gonzalez
                            Terrell Owens
                            Santana Moss
                            Hines Ward
                            Derrick Mason
                            Donald Driver all in the top 20 and over 1000yds receiving

                            I can continue to dig and find 30 something players still producing. Have they all lost some quickenss or a step, no doubt. But they are still producing.

                            Again, some hit the wall & there career's are over. Other slow down at a slower pace.

                            Exceptions on both ends.

                            Comment

                            • Spartan_1
                              Rookie
                              • May 2006
                              • 35

                              #149
                              Re: Madden NFL 10 Blog: Franchise Mode Improvements

                              This is the first sign that things are coming back to reality.

                              "Younger players will progress quickly if they play well"

                              You kinda left that one a little open. I hope this means that if they play Poorly that they will still progress. Just not as quickly?

                              I would just like to add one comment that hopefully gets consideration since this blog sounds like some issues are still tbd.
                              Player Potential should be just that. POTENTIAL. Meaning thats it, that's the max, nothing more. This includes every possible scenario of a player given the best excersice program, best coaching, best steroids or whatever. Please do not allow a player to go above his potential because of a coach. A better coach may allow a player to actually achieve his full potential but the Potential had to have been there or it would be impossible. Think about it.

                              Also, I agree with some of the other posts. Do away with the scripted drafts players. Random players work just fine. Let a players Potential be the signal to the draft day speeches if you really think you need that. Which IMO is a waste of time anyway.

                              Comment

                              • Step2001
                                Pro
                                • Jul 2006
                                • 573

                                #150
                                Re: Madden NFL 10 Blog: Franchise Mode Improvements

                                No one is complaining. Just voicing opinions. Hopefully the devs read.

                                Just don't want to see 30 something players across the board (at all postitions) crash and burn.
                                Because that's not the case.

                                But more likley happening to the RB position. Most likely caused by wear and tear on the players body.

                                Again looking forward to hearing more from Looman and Moore

                                Comment

                                Working...