I don't think I'd ever pass on a guy named Johnny Allstar...
Pre-Created Rookies - Good or Bad?
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Re: Pre-Created Rookies - Good or Bad?
Bad idea if the drafts are not randomized.
Using pre-created rookies may also limit the longevity of franchise mode because the developers can only handcraft & personalize a finite number of players.
I never played HC so I don't know exactly what he's saying but I have a pretty good indication.
I don't want to be able to go to gamefaqs and see a cheat thread showing all the overalls/busts/diamonds for the entire Madden franchise mode.
Someone please tell me it won't be that bad.Last edited by DLaren; 04-06-2009, 07:57 PM.
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Re: Pre-Created Rookies - Good or Bad?
Hey look this RB is like Derrick Ward..wait so is this one! wait a sec...42 RBs are like Derrick Ward in the same draft...HC flashbacks sorry. Its a love hate relationship.Comment
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Re: Pre-Created Rookies - Good or Bad?
I have to say, the more I think about it, I'm not going to buy this year's madden if the draft classes aren't randomized. I just called my buddy and told him and his response is "well, that saves me 60 dollars , lol." I play Madden for the franchise mode so this is a total deal killer for me. I wish they saved this info for later as this kills my drive to even look at future blog entries. Oh well.Last edited by kwpit79; 04-06-2009, 07:57 PM.Comment
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Re: Pre-Created Rookies - Good or Bad?
I really dread a sub forum or gam FAQs that tells you who is good and who isn't. I know that if there were I WOULD go in it and CTRL+F and type in any given player's name on my draft board and see where they were ranked online. "oh, tinny Tim here is a bust but Joe Blow is goign to be an all-star."
Something I really liked about the random playes and no potential rattign was that you had a base rookie, but if he didn't perform, he didn't perform. if he did well, he became a start liek real life. I do NOT like the idea of pre-assigned diamonds in the ruff. Do you think Brady would have been a gem if he were drafted by SF or Detroit? good coahing anda good team are as important in a players success. Big Ben is one of the reasons the Steelers are successfull, but so is that D. without Big Ben Pitt wouldn't have won 2 titles, but with outthat super D he wouldn't be an all-star. this is a team sport and having the game determine in advance who is going to be good sounds stupid to me.Comment
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Re: Pre-Created Rookies - Good or Bad?
I love the pre-created rookies, seems to give them more of a personality. I never had a problem with getting the same draft classes over and over in head coach so I don't think I'll have a problem here. I hope they don't give players stupid names like in head coach. In head coach, I didn't even need to scout someone with a name of leron james, because I knew he was going to be good just from the name. I play Madden for the franchise mode and the blog today made this a must buy for me now. I'm very encouraged.Comment
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Re: Pre-Created Rookies - Good or Bad?
I love the pre-created rookies, seems to give them more of a personality. I never had a problem with getting the same draft classes over and over in head coach so I don't think I'll have a problem here. I hope they don't give players stupid names like in head coach. In head coach, I didn't even need to scout someone with a name of leron james, because I knew he was going to be good just from the name. I play Madden for the franchise mode and the blog today made this a must buy for me now. I'm very encouraged.
I would go over to a friends house and we would start a co-owned team together on HC making all the draft choices together and play calling the offense and defence. Well, I go home afterwards and I put in HC wantign to play more. I make a another one and play a couple of seasons and realize hey I want a different playbook cz im tired of this. I start another. Thats three drafts right there...Now Imagine I have 10 friends that I do a co-owned team together...See where this is leading. With only 4 draft classes for 15 years there was countless repeats and it was so hard not to cheat because I already knew the busts and the gems.Comment
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Re: Pre-Created Rookies - Good or Bad?
I have to say, the more I think about it, I'm not going to buy this year's madden if the draft classes aren't randomized. I just called my buddy and told him and his response is "well, that saves me 60 dollars , lol." I play Madden for the franchise mode so this is a total deal killer for me. I wish they saved this info for later as this kills my drive to even look at future blog entries. Oh well.Comment
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Re: Pre-Created Rookies - Good or Bad?
First off, 95% of the names in Head Coach are randomized. Only the big players in each class are set in stone, and that's only for the presentation aspects of it (so announcers can address them by name). Maybe 10 players per draft... out of close to 300 guys.
I'm presuming (again, speculation) we'll see a lot less pregenerated with set-in-stone names in Madden. A few... probably just the big names from HC to give HC players a tickle. LaRon James, Jack English, that sort. I expect the rest will have randomized names so you don't know.
Secondly, even in Head Coach, the "common knowledge" players are all first-year guys. You'd be really hard pressed to find any decent info on players after year 2.
Madden Franchise goes 30 years... how many of you, seriously, honestly,(and I'm sure there are a couple, but not that many) have ever actually gotten through a full 30 year franchise, much less two?
Personally, I greatly prefer the pregenerated drafts because the random ones were always crap, for one thing. These will be balanced because they'll have a human mind behind them. Secondly, it's easier to program the computer to make intelligent picks if the programmer is working in a controlled environment. I can almost guarantee that, even if the NCAA Draft class adjustment logic is perfect, the drafts will be more interesting with pregenerated players.
This is my preference. I'm not asking anyone to agree with me. But I am asking you to consider both sides. There are pluses and minuses to both. Personally, I think the pluses for a hand-made draft outweight the minuses.
I do wish they'd permitted either. I plan on using NCAA classes for my first four years and switch to the dev-created draft classes.
You know what would be cool? An application that allowed people to create their own draft classes and put them in the EA locker.Last edited by adembroski; 04-06-2009, 08:25 PM.There are two types of people on OS: Those who disagree with me, and those who agree.
The first kind is wrong. The second is superfluous.
“The only difference between reality and fiction is that fiction needs to be credible.”
-Mark Twain.Comment
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Re: Pre-Created Rookies - Good or Bad?
The best way I can state about HCs darft classes is this...
I would go over to a friends house and we would start a co-owned team together on HC making all the draft choices together and play calling the offense and defence. Well, I go home afterwards and I put in HC wantign to play more. I make a another one and play a couple of seasons and realize hey I want a different playbook cz im tired of this. I start another. Thats three drafts right there...Now Imagine I have 10 friends that I do a co-owned team together...See where this is leading. With only 4 draft classes for 15 years there was countless repeats and it was so hard not to cheat because I already knew the busts and the gems.There are two types of people on OS: Those who disagree with me, and those who agree.
The first kind is wrong. The second is superfluous.
“The only difference between reality and fiction is that fiction needs to be credible.”
-Mark Twain.Comment
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