How will this exactly stop cheese? If your opponent keeps calling the same play that beats cover 2,3, and 4 what will Adaptive A.I. do?
Madden NFL 10 Blog: Adaptive AI
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Re: Madden NFL 10 Blog: Adaptive AI
Is adaptive in the way that it tracks your play calling game to game or does it reset after every gameComment
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Re: Madden NFL 10 Blog: Adaptive AI
Awesome blog, this is great news.NFL: Philadelphia EaglesNBA: Oklahoma City ThunderComment
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Re: Madden NFL 10 Blog: Adaptive AI
This thread is large, so I wonder if this has been mentioned...
Does it mean that if a defense has been beaten by a sideline streak pattern, would the cpu-controlled safeties start cheating toward the corner to make sure that pattern is not open again? Or does adaptive AI only pertains to CB's?Comment
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Re: Madden NFL 10 Blog: Adaptive AI
I'm assuming the defense would call more plays to take away the route as well as hot route defenders to help out (double coverage?).Comment
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Re: Madden NFL 10 Blog: Adaptive AI
Does this quote from the blog bother anyone else ..."a defender will get better and better at man coverage if you keep running the same route over and over again"... Don't get me wrong, If I throw the same route over and over I'd love for it to get jumped. I'm just not sure that increasing the man coverage attributes are the way to go.
What concerns me is that those routes should also be used to get the defense to bite on a double move. If I see the defense beginning to tightening on the curl route, I should be able to call a stop-and-go; if the defender bites on the pump fake he's toast. The way I read adaptive AI, the defender gets a boost to man coverage. With the way the game works, wouldn't the defender now be able to cover the stop and go, just as closely as the curl route?Comment
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Re: Madden NFL 10 Blog: Adaptive AI
With EA Sports, I would assume that it would be something cheap such as CPU cheesing to increase man coverage ability, rather than just selling out to cover a route which it has been burnt with previously.Comment
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Re: Madden NFL 10 Blog: Adaptive AI
Does this quote from the blog bother anyone else ..."a defender will get better and better at man coverage if you keep running the same route over and over again"... Don't get me wrong, If I throw the same route over and over I'd love for it to get jumped. I'm just not sure that increasing the man coverage attributes are the way to go.
What concerns me is that those routes should also be used to get the defense to bite on a double move. If I see the defense beginning to tightening on the curl route, I should be able to call a stop-and-go; if the defender bites on the pump fake he's toast. The way I read adaptive AI, the defender gets a boost to man coverage. With the way the game works, wouldn't the defender now be able to cover the stop and go, just as closely as the curl route?Comment
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Re: Madden NFL 10 Blog: Adaptive AI
We just don't have enough info... I mean, how does it even work? Does the defender know what play I called on offense before the snap? I mean if the defender knows its going to be an out route yet again he will jump it, but if he knows I called a stop and go he won't fall for it just because he's been jumping the same out route over and over...Edmonton Oilers Fan
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Philadelphia Eagles FanComment
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Re: Madden NFL 10 Blog: Adaptive AI
I was asking for clarification of the blog. This was a direct quote from the blog..."a defender will get better and better at man coverage if you keep running the same route over and over again"...
I'll give an example of my primary concern. If I scout a defense and see there's a rookie cornerback that I want to beat deep on a double move, I would start by throwing a couple of short routes in order to set him up for the double move. Theoretically, If the game gives the rookie DB an increase in man coverage skills, instead of setting him up, I've actually made him a better CB that is less likely to bite on the double move.Comment
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Re: Madden NFL 10 Blog: Adaptive AI
I'm still smiling from ear to ear about this long needed feature being added to M10.
I posted not long ago that it's a stretch to really ever consider Madden a sim, without Adaptive AI. And BOOM!...it's in. To have to actually use the depth of my play book now, for reasons other than boredom. To have to game plan and make adjustments.
It's also pretty cool to have reason now to believe when I've spent the bank on highly rated DB's...they now may actually play like it. With the news of this great feature being added...August 14th seems even further away now.1969 NFL ChampionsComment
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Re: Madden NFL 10 Blog: Adaptive AI
I was asking for clarification of the blog. This was a direct quote from the blog..."a defender will get better and better at man coverage if you keep running the same route over and over again"...
I'll give an example of my primary concern. If I scout a defense and see there's a rookie cornerback that I want to beat deep on a double move, I would start by throwing a couple of short routes in order to set him up for the double move. Theoretically, If the game gives the rookie DB an increase in man coverage skills, instead of setting him up, I've actually made him a better CB that is less likely to bite on the double move.Comment
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