Madden NFL 10 Blog: Adaptive AI

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  • 9er faithful
    Rookie
    • Feb 2009
    • 18

    #121
    Re: Madden NFL 10 Blog: Adaptive AI

    I think this is going to be agreat feature! One thing i would like to add though and im not sure if this has been mentioned yet or is possible for this years madden is maybe adaptive ai over the course of the season. Example: on 3rd and 2 i always run or 3rd and 5 i always do a screen pass. It would be cool if it was situational too.

    GREAT work on this years madde!

    Comment

    • Methlab
      MVP
      • Oct 2003
      • 2384

      #122
      Re: Madden NFL 10 Blog: Adaptive AI

      Damn. I remember when i met with EA in Maitland years ago and told them 2k was the greatest football game ever and they were not happy. These new guys are cool and understand it's not personal and just being honest. If I saw you guys downtown I'd buy you drinks!

      Comment

      • jWILL253
        You know why I'm here...
        • Jun 2008
        • 1611

        #123
        One day, we will see a bug-less sports game that will not require patches. But, for now, EA is on the right track.

        Good job...
        jWILL

        Comment

        • wco81
          Banned
          • Jul 2002
          • 3305

          #124
          Re: Madden NFL 10 Blog:Adaptive AI

          Originally posted by GTheorenHobbes
          I'm no developer but I wonder how Adaptive AI differs from Liquid AI.
          Different marketing people. Or is it the same people slinging the same stuff 10 years later?

          I'm going to guess that cheesing doesn't disappear with this year's game.

          Comment

          • 94niners
            Banned
            • Apr 2007
            • 327

            #125
            Re: Madden NFL 10 Blog:Adaptive AI

            Originally posted by wco81
            [...]
            I'm going to guess that cheesing doesn't disappear with this year's game.
            No, not anymore than viruses disappear when you give people drugs to kill them. They EVOLVE, just like cheesers will. But at least they have to, which is something to be happy about, IMHO...

            Comment

            • kcarr
              MVP
              • Sep 2008
              • 2787

              #126
              Re: Madden NFL 10 Blog: Adaptive AI

              Originally posted by 9er faithful
              I think this is going to be agreat feature! One thing i would like to add though and im not sure if this has been mentioned yet or is possible for this years madden is maybe adaptive ai over the course of the season. Example: on 3rd and 2 i always run or 3rd and 5 i always do a screen pass. It would be cool if it was situational too.

              GREAT work on this years madde!
              What would make this feature even better is not only have the AI adjust to your tendency but also have different tendencies that can be adjusted for each coach, preferably adjusting themselves as their team changes, but with these tendencies determining what they try in these situations. Then you could see their tendencies and adjust your playcalling as well. This would add some variety team to team and game to game as well as kinda making it like you are actually scouting opponents and watching film. I generally prefer that tool available to either the user or the cpu should be available to both.

              Comment

              • kcarr
                MVP
                • Sep 2008
                • 2787

                #127
                Re: Madden NFL 10 Blog:Adaptive AI

                Originally posted by 94niners
                No, not anymore than viruses disappear when you give people drugs to kill them. They EVOLVE, just like cheesers will. But at least they have to, which is something to be happy about, IMHO...
                With all the plays in all the playbooks going up against all the defensive play types there are bound to be some glitches that won;t be caught. If that glitch happens to be in the play type normally designed to stop the offensive play and that offensive play works as it should otherwise then there will be a play that can be cheesed. The problem is no matter how much testing they can do they it will be tough to test every play in every playbook against each type of defense trying each possibility with the offensive play and then go back and test every defensive play in the same mannor against each type of offensive play.

                Comment

                • FadeEmAll
                  Banned
                  • Dec 2008
                  • 880

                  #128
                  Re: Madden NFL 10 Blog: Adaptive AI

                  Adpative AI should be a huge focus of any sports game. It is pretty much the biggest contributor to replay value. Why keep playing if you can kick the computer's *** everytime.

                  Comment

                  • loyshon
                    Banned
                    • Apr 2009
                    • 15

                    #129
                    why why why more lies....Ea should take a year off, play 2k5 for 12 hrs a day and make madden 2011. If madden is as good as it fan base claims it to be they would not mind playing madden 09 for another year. I still play NFL 2k5 .Peter and IC continue to take the fools money for a bad game. Ea let gamers return the game if we are not satisfied or drop the price to 39.99 for a year. $19.99 2k5 is still the game to beat and Ea should be ashamed.NCAA 2003 was the best football engine produced by EA .

                    Comment

                    • XtremeDunkz
                      CNFL Commissioner
                      • Aug 2007
                      • 3414

                      #130
                      Re: Madden NFL 10 Blog: Adaptive AI

                      Originally posted by loyshon
                      why why why more lies....Ea should take a year off, play 2k5 for 12 hrs a day and make madden 2011. If madden is as good as it fan base claims it to be they would not mind playing madden 09 for another year. I still play NFL 2k5 .Peter and IC continue to take the fools money for a bad game. Ea let gamers return the game if we are not satisfied or drop the price to 39.99 for a year. $19.99 2k5 is still the game to beat and Ea should be ashamed.NCAA 2003 was the best football engine produced by EA .

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                      Comment

                      • xblake16x
                        Pro
                        • Jan 2009
                        • 620

                        #131
                        I am all about franchise mode! And i know this is a BOOK! I
                        have been ever since i can remember playing madden. Play just
                        over half the games in a season so i can affect my players
                        stats for the season. I really loved managing the salary cap
                        in Head Coach, but in madden that aspect was lacking for me.

                        when starting a multiplayer franchise there should be an
                        option to assign a controller to a specific team, that way
                        there would be no accidentally signing or drafting a person
                        for your friend's team. This would also allow for the same
                        style of signing people that is used in nfl head coach which
                        would be really neat for madden.

                        players, even recievers shouldnt increase in speed at all, and
                        if that cant be fixed then they should only increase in 1,
                        maybe 2 points over there whole career (in speed)
                        in madden the rookie contracts are no where near realistic,
                        guys who are good but drafted in the 2nd or 3rd round for some
                        reason always ask for more than 1 mil per year which is not
                        realistic. NFL Head Coach got this aspect right, where pretty
                        much anyone outside of the first round even if they were
                        projected higher wouldnt ask for more than a million.

                        i would love to see players leave for more reasons than just
                        not having enough cap, or the user just deciding not to sign
                        him. Maybe a player wants more money, more PT, a better team,
                        better coaches etc... whatever it is that happens in real
                        life, implement it into the game.

                        i see that salary cap tuning will be attended to next time
                        which is cool! after about year 3 i have around 38 million in
                        cap with an superbowl caliber team. i have to set my own cap
                        limit! but what i really want to see is some sort of negotiation when
                        dealing with contracts because as it is now, anyone you want
                        to sign, you sign. Pretty much no matter what. I want to see
                        un-restricted free agents want to leave to get a change of
                        scenery or to get more playing time somewhere else. NCAA has
                        the option of making promises to your recruits, and if you
                        dont fulfill them, those recruits might transfer. it would be
                        really cool to see promises in madden; if you dont fulfill
                        them the player will demand a trade, or demand to be released!

                        back on the xbox and ps2, we were able to control ticket,
                        food, merchandise, and parking prices...whatever happened to
                        that? if people dont enjoy that stuff give them the option to
                        turn it off. Also, have some sort of owner approval, if it
                        gets too low you lose your job and may have to find a new job.

                        position coaches would be a nice addition and pretty cool to
                        see more of the better players retire to become those position
                        coaches

                        creating an expansion team would be really fun too, i remember
                        that All-Pro Baseball had this feature back in 2002 (maybe)
                        and it started with an expansion draft and everything, it was
                        really cool. have some way to compete with friends throughout
                        franchise besides how many titles you win. Maybe how much
                        money you earned, total amount of probowlers, longest winning
                        streak, best drafting...etc

                        maybe more injuries, look at the seahawks this year, their top
                        3 recievers go down, most of the O-line, and others are
                        injured. Much too often do i find myself with no injuries
                        throughout a whole season. strategy that effects your next
                        game, sort of like a gameplan that you focus on to give you a
                        higher chance of winning. It could give you special boosts in
                        areas that you choose in your gameplan.

                        One of the coolest things i've heard about for gameplay is a
                        snap count where you choose either on 1, 2, or 3 and you as
                        the QB have to hike it on that snap; if you hike too early
                        then your O-line can possibly be dominated by the D-line...
                        too late and your O-line will jump early causing a false start
                        which would eliminate the randomness of that penalty. On the
                        defensive side of the ball we need the jump the snap, early
                        will be a encroachment or offsides/nuetral zone infraction,
                        while jumping late will bring you to get dominated by the
                        offensive lineman. also another thing i have heard is the
                        preplay/pre-hike run/pass commit.

                        As would everyone else, i would love to see more catch
                        animations...dives, one handed, not that lame spin around
                        catch that no one in the NFL does! More tackle animations
                        would be nice too. I think the hitstick needs to be alot
                        harder to time, and only available to the elite players or to
                        an offensive player who is going to be blind sided. Someone
                        said it best when they said that the hit stick is more of a
                        sure tackle than a normal tackle, which shouldnt be the case
                        at all!

                        thanks for the amazing update!

                        Comment

                        • Bgamer90
                          MVP
                          • Jul 2008
                          • 1919

                          #132
                          Re: Madden NFL 10 Blog: Adaptive AI

                          Originally posted by loyshon
                          why why why more lies....Ea should take a year off, play 2k5 for 12 hrs a day and make madden 2011. If madden is as good as it fan base claims it to be they would not mind playing madden 09 for another year. I still play NFL 2k5 .Peter and IC continue to take the fools money for a bad game. Ea let gamers return the game if we are not satisfied or drop the price to 39.99 for a year. $19.99 2k5 is still the game to beat and Ea should be ashamed.NCAA 2003 was the best football engine produced by EA .
                          lol you created a profile just to say that?

                          How sad...

                          I also love how you say "if madden was good as i's fan base claims it to be..." when most who are fans of madden see the flaws in the game.
                          Bgamer90 on twitter

                          Comment

                          • jWILL253
                            You know why I'm here...
                            • Jun 2008
                            • 1611

                            #133
                            Hi, *****! How does it feel to be unappreciative towards EA's efforts to make a quality football game?

                            I just hope this isn't another Back-of-the-Box feature. They said the same thing about "adaptive A.I." in Madden 09. All that did was give people a reason to keep the difficulty on Rookie mode, because the "adaptive A.I." made it easier.

                            Great idea for Madden 10, if they can get it right...
                            jWILL

                            Comment

                            • lv2bll
                              Pro
                              • Mar 2009
                              • 662

                              #134
                              i still think that this game is over hyped and has alot to prove when it comes out, it WONT live up to the hype, but i will say i think that it will be better than 09
                              Live, Love, Learn
                              and Play Basketball
                              I live in a word where I give respect to get it back.
                              I'm not owed anything by anyone.

                              Comment

                              • therizing02
                                MVP
                                • Apr 2003
                                • 4175

                                #135
                                Re: Madden NFL 10 Blog: Adaptive AI

                                All the Adaptive AI sounds great, but will the CPU change it's offense based on my defenses?

                                All the comments and changes discussed talked about the Adaptive AI by the CPU on the defensive side of the ball.

                                Comment

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