Madden NFL 10: Updated Running Animation

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  • bogart69
    Rookie
    • May 2009
    • 14

    #196
    I think it is a big improvement.. But I also agree that the he looks to be laboring a little too much.. But very realistic..

    Comment

    • ridemooses
      Rookie
      • Apr 2009
      • 244

      #197
      Yeah I really like the new animation, it does look like he is laboring down the field. It also looks like he has a SPINE, in the 09 version he is running with his back in almost perfect posture. Cool, hopefully this will change with player type, weight, height and muscle mass. Awesome work so far!
      Caution: Whiskey, weed and Warren Zevon before writing.

      Comment

      • DearbornDolfan
        Rookie
        • Apr 2009
        • 126

        #198
        Re: Ians Twitter: Possible updated running animation vid today!

        Both animations look decent from the front, but I want to see a back view before I'm convinced the player has an actual relation to gravity and turf. Also, those legs need to be moving a hell of a lot faster, he appears to be jogging along preparing for a sharp cut and not in the middle of a break away sprint.

        Comment

        • davjaffe
          Rookie
          • Sep 2008
          • 104

          #199
          Re: Madden NFL 10: Updated Running Animation

          Originally posted by Avii
          Hi Ian,

          Taking Pro Evolution Soccer 6 as example, why are there not different running styles which are selectable (on the create-a-player or edit-player modes)? Chris Johnson, for example, does not run in the same way as Adrain Peterson or DeSean Jackson. In fact, none of these guys run the same.

          In fact, there are many general ideas that go a long way towards what we all want from Madden, which is CUSTOMIZATION, that you can glance upon in the Create A Player mode of Pro Evolution Soccer 6.
          I agree!

          I think it would be great to give stars and notable players a "signature" running style, and the rest of the league could then be assigned from one of a few (maybe up to 3 each for small, medium, and big guys) other generic styles. I think this would add a lot to the "immersion effect" that the development team is going for.

          But short of getting those players (or some highly skilled imitators) actually come in and put on the mo-cap suit, it seems like it would be hard to really replicate them. It's great that we're going to get "signature" QB styles this year. But comparatively, clutching and throwing the ball is a more discrete event that lends itself to re-creation within the game. Running is much more fluid and hard to pin down, especially when you factor in things like jukes, escapes, and the current break-away system.

          Nevertheless, that would be an awesome addition. I hope this suggestion is something that is already being discussed in-house for the future.

          Comment

          • hayvis
            Rookie
            • Jul 2004
            • 300

            #200
            Re: Madden NFL 10: Updated Running Animation

            Does look a bit better, but head bobbing is still there; it looks like the player is running on a hard surface and not turf. Has the interaction between the player and the turf been considered?

            Comment

            • bogart69
              Rookie
              • May 2009
              • 14

              #201
              Lol.. I love the new animation but I just timed it and hes running around a 6+ 40... I know you can adjust the speeds but I hope this isnt the default..

              Comment

              • RGiles36
                MVP
                • Jan 2008
                • 3957

                #202
                Re: Madden NFL 10: Updated Running Animation

                Originally posted by bogart69
                Lol.. I love the new animation but I just timed it and hes running around a 6+ 40... I know you can adjust the speeds but I hope this isnt the default..
                I don't believe it's the sprinting animation, just a generic run which would tend to be a bit slower...
                Twitter

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                • bogart69
                  Rookie
                  • May 2009
                  • 14

                  #203
                  Yeah that's what I was figuring.. My reply was pretty much in response to others saying how it looked too slow.. So now we know it is.. I love teh fact that you will be allowed to change the game speed.

                  I will try to tweak the real players 40 times to the match the games speed accurately to see how much it changes the experience from past versions of Madden.

                  Comment

                  • jbooc13
                    Rookie
                    • Jul 2007
                    • 135

                    #204
                    Re: Madden NFL 10: Updated Running Animation

                    Players running the ball should run slower when finding hole to run through and run faster when they break for big yards.Usually when they see a defender they protct the ball and either SLOW DOWN and juke or if fast enough just run right by them.Heres a vid of Chris Johnson



                    See how he waits for holes to open before he go to FULL acceleration

                    Comment

                    • TitansCJ#28
                      Rookie
                      • May 2009
                      • 4

                      #205
                      Eh, it could be better....like for example, there is sprinter form, and regular form...i think that if each player at there position had there own unique style of running, well that would make it better...if E.A attempts that along with changing the way the ball carriers break tackles then madden 2010 wont be a joke. there shouldn't be any reason why a running back who is meant for SPEED ends up running over a linebacker like Ray Lewis. madden needs to fix that.

                      Comment

                      • Smoke316
                        Pro
                        • Aug 2003
                        • 688

                        #206
                        Re: Madden NFL 10: Updated Running Animation

                        Originally posted by TitansCJ#28
                        Eh, it could be better....like for example, there is sprinter form, and regular form...i think that if each player at there position had there own unique style of running, well that would make it better...if E.A attempts that along with changing the way the ball carriers break tackles then madden 2010 wont be a joke. there shouldn't be any reason why a running back who is meant for SPEED ends up running over a linebacker like Ray Lewis. madden needs to fix that.
                        I agree, I love CJ but he shouldnt be running over people. Although his streght should be juking and evading the tackler all together. Man i cant wait to use CJ in M10
                        DIE HARD Knicks, Yankees, and Titans fan...
                        DIE HARD Madden , NBA 2k Fan..
                        Brooklyn STAND UP!!

                        Modest in Speech..Superior in Action

                        Hit me on Twitter - SeanSemps

                        Comment

                        • Smoke316
                          Pro
                          • Aug 2003
                          • 688

                          #207
                          Re: Madden NFL 10: Updated Running Animation

                          Originally posted by davjaffe
                          I agree!

                          I think it would be great to give stars and notable players a "signature" running style, and the rest of the league could then be assigned from one of a few (maybe up to 3 each for small, medium, and big guys) other generic styles. I think this would add a lot to the "immersion effect" that the development team is going for.

                          But short of getting those players (or some highly skilled imitators) actually come in and put on the mo-cap suit, it seems like it would be hard to really replicate them. It's great that we're going to get "signature" QB styles this year. But comparatively, clutching and throwing the ball is a more discrete event that lends itself to re-creation within the game. Running is much more fluid and hard to pin down, especially when you factor in things like jukes, escapes, and the current break-away system.

                          Nevertheless, that would be an awesome addition. I hope this suggestion is something that is already being discussed in-house for the future.
                          well apparently were getting QB Specific throwing motions, so lets see how that works out.
                          DIE HARD Knicks, Yankees, and Titans fan...
                          DIE HARD Madden , NBA 2k Fan..
                          Brooklyn STAND UP!!

                          Modest in Speech..Superior in Action

                          Hit me on Twitter - SeanSemps

                          Comment

                          • apexbronx
                            Rookie
                            • Oct 2007
                            • 184

                            #208
                            Re: Madden NFL 10: Updated Running Animation

                            <object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Vs-xVbpGaIs&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Vs-xVbpGaIs&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

                            Now this is Running
                            Code:
                            <iframe src="[URL]http://gamercard.xbox.com/Gideon%20Prime.card[/URL]" scrolling="no" frameBorder="0" height="140" width="204">Put your gamertag here too.</iframe>

                            Comment

                            • skudplayr
                              Pro
                              • Jun 2003
                              • 515

                              #209
                              Re: Madden NFL 10: Updated Running Animation

                              New animation looks unrealistic but the game improved in so many other ways that I am cool.
                              Jay Cutler is a whiny little girl.

                              Comment

                              • whoady4shoady
                                Rookie
                                • Jun 2007
                                • 345

                                #210
                                Re: Madden NFL 10: Updated Running Animation

                                Originally posted by apexbronx
                                <EMBED src=http://www.youtube.com/v/Vs-xVbpGaIs&hl=en&fs=1& width=425 height=344 type=application/x-shockwave-flash allowfullscreen="true" allowscriptaccess="always"></EMBED>

                                Now this is Running
                                Yup. This smokes the crap they are showing us now. Why is EA digressing in such important areas? Why spend so much time on the presentation bullcrap, and not what actually goes down on the field?

                                Comment

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