Defensive Line Play in Madden / APF2K8

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  • Triathlete_201
    Rookie
    • Sep 2005
    • 428

    #61
    Re: Defensive Line Play in Madden / APF2K8

    Originally posted by NYGmen56
    Does anyone know who the dev's where for the 2k football series??
    I'm pretty sure it's the Thomas brothers..Jeff and Greg from Visual Concepts (V.C. made Madden 94, 95, and Bill Walsh College football.)

    Comment

    • LBzrule
      Hall Of Fame
      • Jul 2002
      • 13085

      #62
      Re: Defensive Line Play in Madden / APF2K8

      Originally posted by Triathlete_201
      I'm pretty sure it's the Thomas brothers..Jeff and Greg from Visual Concepts (V.C. made Madden 94, 95, and Bill Walsh College football.)
      They are producers but they don't code sh*t. I know a couple of the guys that code.

      Comment

      • Triathlete_201
        Rookie
        • Sep 2005
        • 428

        #63
        Re: Defensive Line Play in Madden / APF2K8

        Originally posted by LBzrule
        They are producers but they don't code sh*t. I know a couple of the guys that code.
        Ah, thanks for clearing that up. I always wondered if they were actual coders. So does Ian hold the same job title they had or is he a coder?

        Comment

        • LBzrule
          Hall Of Fame
          • Jul 2002
          • 13085

          #64
          Re: Defensive Line Play in Madden / APF2K8

          Originally posted by Triathlete_201
          Ah, thanks for clearing that up. I always wondered if they were actual coders. So does Ian hold the same job title they had or is he a coder?
          Not sure if they have the same job titles. But Ian does "stuff." That's about as much as I can say.

          Comment

          • Triathlete_201
            Rookie
            • Sep 2005
            • 428

            #65
            Re: Defensive Line Play in Madden / APF2K8

            Originally posted by LBzrule
            But Ian does "stuff." That's about as much as I can say.
            Sounds like top secret, commando, black op type of stuff..I gotcha

            Comment

            • Derrville
              Banned
              • Sep 2008
              • 1623

              #66
              Re: Defensive Line Play in Madden / APF2K8

              Originally posted by LBzrule
              As for the Oline Pass Blocking, 2k8 is about a year or two ahead of Madden IMO. Right now I wouldn't expect Madden's to have double team pass blocking by Offensive linemen. They don't have the next step in the logic for it. I don't think it is a great idea to have double team pass blocking just for the sake of having it, and not have "pass defender off" logic. The thing with 2k8's is they have that. So double teams are one thing, but if you delay blitz in 2k8 even if a Dlineman gets doubled initially, one of the Olinemen can still peel off the double and pick up the blitzer who is coming in late. Now take that same scenario and put it in Madden without "pass defender off" logic. You would die.
              Damn.

              Comment

              • Sauk
                Rookie
                • Jun 2008
                • 154

                #67
                Re: Defensive Line Play in Madden / APF2K8

                Originally posted by grunt
                Good post. Are you saying the rt would be responsible for an inside blitz?

                Usually the RT will take the inside pressure if the LB is showing blitz uptight. That inside LB will get to the qb faster then the end so you have to protect that area first.

                He will usually drop kick and take a peak at the LB because he knows he will have a back to the outside of him to help with the end.

                The drawing shows a classic 4 weak blitz opportunity. In my old playing days we would use two protections for that, 80 (the weak side of the line to the Center would slide left and the back would be responsible for the weakside lb

                Or I would RIP and LIZ the protection to the side of the 4 Weak blitz. That would send the entire line sliding to one side or the other and the back would take the end. If the tackle could he would help with the back but his first responsibility was inside.

                The 80 protection was a 5 step protection and the RIP and LIZ were usually audibles for quicker throws.
                What have you done for me lately!

                Comment

                • grunt
                  Banned
                  • Jul 2002
                  • 9527

                  #68
                  Re: Defensive Line Play in Madden / APF2K8

                  Originally posted by Sauk
                  Usually the RT will take the inside pressure if the LB is showing blitz uptight. That inside LB will get to the qb faster then the end so you have to protect that area first.

                  He will usually drop kick and take a peak at the LB because he knows he will have a back to the outside of him to help with the end.

                  The drawing shows a classic 4 weak blitz opportunity. In my old playing days we would use two protections for that, 80 (the weak side of the line to the Center would slide left and the back would be responsible for the weakside lb

                  Or I would RIP and LIZ the protection to the side of the 4 Weak blitz. That would send the entire line sliding to one side or the other and the back would take the end. If the tackle could he would help with the back but his first responsibility was inside.

                  The 80 protection was a 5 step protection and the RIP and LIZ were usually audibles for quicker throws.
                  Thank you for the response. I am an o-line geek. I never played o-line but the o-line unit is the foundation of a football team. I picked up a few coaching o-line books and attended a few coaching clinics but what you are posting here is really amazing.

                  The reason why I asked you about the tackles picking up inside blitzes is because this happen in APF2k8. I thought it was a flaw but I was practicing against 3-4 blitzes. I am running the I-formation and my tackle would pick up the inside blitz while my fullback would block towards the outside. If only I had video captioning I would post this play.

                  I am just happy that thee Madden team is really thinking about offensive line play.

                  Peace

                  Comment

                  • LBzrule
                    Hall Of Fame
                    • Jul 2002
                    • 13085

                    #69
                    Re: Defensive Line Play in Madden / APF2K8

                    Another problem that has been in all of the Madden games which I am hoping Pro-Tak will address is running line stunts vs the run.



                    What the diagram here shows is a line stunt called to crash to the left of the offense with your strong side outside backer also crashing with the line. Now in previous Madden's when you made a call like this the Dline had no movement whatsoever. While you called crash left, once the ball was hiked they did not crash. They basically got stood up and suctioned. So calling line crashes were very ineffective against the run. You can't allow the offensive line to say, well we are running this play and you are lined up in front of me so I can't let you move otherwise we will have nothing that somewhat mimics a run fit.

                    I forgot to check this at CD, hopefully Pro-Tak will solve this problem.

                    Comment

                    • LBzrule
                      Hall Of Fame
                      • Jul 2002
                      • 13085

                      #70
                      Re: Defensive Line Play in Madden / APF2K8

                      See in the diagram you have the NT slanting to the weak side A gap and the strong side T/DE slanting to the strong side B gap and the weak side T/DE playing the weak side off tackle C. In the past Madden games, those players would never fire into those gaps against the run because as soon as the ball was snapped the Olinemen would simply hoover them in and stand them up. What I am hoping for is if I make a call like this against the run that those players will have movement and hit those gaps, otherwise we will not have much of anything that will mimic a run fit. To say it another way, don't let the offensive line control the movement of my defensive line, "just because."

                      Comment

                      • grunt
                        Banned
                        • Jul 2002
                        • 9527

                        #71
                        Re: Defensive Line Play in Madden / APF2K8

                        Originally posted by LBzrule
                        See in the diagram you have the NT slanting to the weak side A gap and the strong side T/DE slanting to the strong side B gap and the weak side T/DE playing the weak side off tackle C. In the past Madden games, those players would never fire into those gaps against the run because as soon as the ball was snapped the Olinemen would simply hoover them in and stand them up. What I am hoping for is if I make a call like this against the run that those players will have movement and hit those gaps, otherwise we will not have much of anything that will mimic a run fit. To say it another way, don't let the offensive line control the movement of my defensive line, "just because."
                        I think this thread or a thread like this should be sticky because this is going to be a multi-year process. I am hoping for improve LOS play but Ian and crew need this type of feedback.

                        Comment

                        • netking23
                          Rookie
                          • Dec 2008
                          • 19

                          #72
                          Re: Defensive Line Play in Madden / APF2K8

                          Originally posted by LBzrule
                          See in the diagram you have the NT slanting to the weak side A gap and the strong side T/DE slanting to the strong side B gap and the weak side T/DE playing the weak side off tackle C. In the past Madden games, those players would never fire into those gaps against the run because as soon as the ball was snapped the Olinemen would simply hoover them in and stand them up. What I am hoping for is if I make a call like this against the run that those players will have movement and hit those gaps, otherwise we will not have much of anything that will mimic a run fit. To say it another way, don't let the offensive line control the movement of my defensive line, "just because."
                          Love the post and all other post like this. Very informative to fans like myself who don't know all the minute intricacies going on in the game of football.

                          Comment

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