The main reason why a Play Creator is desperately Needed

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  • shotgun styles
    Banned
    • Sep 2008
    • 1693

    #31
    Re: The main reason why a Play Creator is desperately Needed

    Look, we're not getting a play creator in the game.

    But...

    If we can talk them into IMPORTED PLAYBOOKS, then they can build us an online play creation tool after release.

    See, it's alot easier for them to code importable playbooks than it is to design and entire play creator AND fit it all on the disk. More importantly, because the memory size of the tool online is not a factor, the online tool can be much more powerful than anything they build into the game.

    The best part about this feature is that the team can add in new wrinkles in mid-season (like the Wildcat) after we've seen them in the real NFL. Just like roster updates, the game can stay current throughout the season. Once the play creation website is up, we can make our own playbooks with all the tools the design team has.

    It's the right answer, and the only hope we have of a play editor in Madden '10.

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    • kjcheezhead
      MVP
      • May 2009
      • 3118

      #32
      Re: The main reason why a Play Creator is desperately Needed

      Originally posted by shotgun styles
      Look, we're not getting a play creator in the game.

      But...

      If we can talk them into IMPORTED PLAYBOOKS, then they can build us an online play creation tool after release.

      See, it's alot easier for them to code importable playbooks than it is to design and entire play creator AND fit it all on the disk. More importantly, because the memory size of the tool online is not a factor, the online tool can be much more powerful than anything they build into the game.

      The best part about this feature is that the team can add in new wrinkles in mid-season (like the Wildcat) after we've seen them in the real NFL. Just like roster updates, the game can stay current throughout the season. Once the play creation website is up, we can make our own playbooks with all the tools the design team has.

      It's the right answer, and the only hope we have of a play editor in Madden '10.

      I don't think to many of us guys pushing for a play creator would be upset with this option. As you say, this option would be more powerful so it would be even better imo.

      Comment

      • bang911
        Pro
        • Jun 2004
        • 607

        #33
        Re: The main reason why a Play Creator is desperately Needed

        Originally posted by shotgun styles
        Look, we're not getting a play creator in the game.

        But...

        If we can talk them into IMPORTED PLAYBOOKS, then they can build us an online play creation tool after release.

        See, it's alot easier for them to code importable playbooks than it is to design and entire play creator AND fit it all on the disk. More importantly, because the memory size of the tool online is not a factor, the online tool can be much more powerful than anything they build into the game.

        The best part about this feature is that the team can add in new wrinkles in mid-season (like the Wildcat) after we've seen them in the real NFL. Just like roster updates, the game can stay current throughout the season. Once the play creation website is up, we can make our own playbooks with all the tools the design team has.

        It's the right answer, and the only hope we have of a play editor in Madden '10.
        Onlinie Importing Playbooks would be the best addition to Madden on this generation if they could add this into the game.

        Comment

        • apexbronx
          Rookie
          • Oct 2007
          • 184

          #34
          Re: The main reason why a Play Creator is desperately Needed

          Originally posted by bang911
          Onlinie Importing Playbooks would be the best addition to Madden on this generation if they could add this into the game.

          100% Agreed
          Code:
          <iframe src="[URL]http://gamercard.xbox.com/Gideon%20Prime.card[/URL]" scrolling="no" frameBorder="0" height="140" width="204">Put your gamertag here too.</iframe>

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          • Candyman5
            Come get some!
            • Nov 2006
            • 14380

            #35
            Re: The main reason why a Play Creator is desperately Needed

            Originally posted by Pantherbeast
            Yea the whole whole chessing thing will become a big problem for a whole new level of cheesing. The lob passing will become a problem and stuff like that. Plus the bubble screens and any other type of screen along with that will be abuse aswell. Thats why coop I really ain't going to use because it going to case so many chessing problems and to many people going stop playing it qucikly after it comes out. But we will have to wait and see.
            Umm everyone here should know that you cant play CoOp, 2v2 online right? So what would it mater if there was cheesing online against a CPU?
            Last edited by Candyman5; 06-03-2009, 04:01 AM.
            PS4 Twitch: http://www.twitch.tv/candyman5os

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            • apexbronx
              Rookie
              • Oct 2007
              • 184

              #36
              Will Madden 10 express User Generated Content like Madden 04(Vid Inside)

              this would bring Madden 10 to the next Level

              <object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/LI6wvNavhXA&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/LI6wvNavhXA&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>
              Code:
              <iframe src="[URL]http://gamercard.xbox.com/Gideon%20Prime.card[/URL]" scrolling="no" frameBorder="0" height="140" width="204">Put your gamertag here too.</iframe>

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              • kjcheezhead
                MVP
                • May 2009
                • 3118

                #37
                Re: The main reason why a Play Creator is desperately Needed

                Nice example. I really can't see how a creator like that one would be cheese. The blitz angles and stuff are predone, the ai has to have logic to counter it cause it uses it in other plays. I would like a more powerful one myself, but damn put this on the cpu with my online franchise and I just might lose my job for lack of productivity.

                Comment

                • bang911
                  Pro
                  • Jun 2004
                  • 607

                  #38
                  Re: The main reason why a Play Creator is desperately Needed

                  The more I see about this, the more I want to have it in Madden ASAP.

                  I end up making at least 3 adjustments on every single defensive play I call, it is such a pain with the limited time we have to set our defense before the offense can snap the ball.

                  This would make things so much easier.

                  Comment

                  • Pro Bowler
                    Banned
                    • Aug 2008
                    • 301

                    #39
                    Re: The main reason why a Play Creator is desperately Needed

                    Keep it up Apex, i'm dying for this feature also. Bang911 brought up a very good point also about having to audible defensive assignments before each snap to get the play you want. Still, i'm a defensive guy and there are many zone blitzes, wild zones, and man combo zones that just aren't in the game.

                    I didn't play Madden 2004 on console, but i did play it on PC and the play creator had a couple problems when it came to shifting if you had defensive plays with an exotic formation. It left you unable to shift LB's and D linemen. Another point Apex brought up is blitz angles. They changed this in Maden 09 to combat nano blitzes. The only way around this was to hot blitz the guy blitzing before the snap and some people would call cheese on this.

                    There is a solution to ALL of this!

                    1st- instead of giving us the option to place players anywhere on the field just give us atleast the base formations and let us decide on the assignment. By doing this it would still enable formation shifting on D.

                    2nd- give us the ability to chose RB pass blocking assignments. In Madden 09 they changed the RB blocking where the RB's always blocked the middle which left them totally out of position to pick-up an outside rush. Blocking assignments can be very complicated and for the most part RB's are taught to block inside out, meanning you block the inside blitz first. While Madden 09 represented this it ruinned the chance of them ever picking up an outside rush because they ran all the way up to the rear of the G everytime and they were too far out of position to pick-up an ouside rush.

                    We need the ability to tell the RB's to block inside or outside with 2 back sets. In sigleback alignments we need the ability to tell the RB to block right, left or inside. In sigleback shotgun sets we need the ability to shift the RB to the far or near side(left or right of the QB) and be able to tell them to block inside or outside.

                    The problem on D is the plays are too prescripted, meanning they're programming the blitz angles and saftey and CB alignments depending on the play called instead of giving us the ability to do these things.

                    Comment

                    • Steelerlad777
                      Rookie
                      • Apr 2009
                      • 48

                      #40
                      Re: The main reason why a Play Creator is desperately Needed

                      apex i'm a fan of your analysis...What do you think of Extra Point in Franchise mode?
                      NFL: Steelers
                      MLB: Yankees

                      My take on how to improve
                      Madden 2011.

                      Comment

                      • Prime Time 1978
                        Rookie
                        • May 2009
                        • 4

                        #41
                        Re: The main reason why a Play Creator is desperately Needed

                        I am with you gideon prime. keep bringing it on youtube you are the truth chaser.

                        Comment

                        • shotgun styles
                          Banned
                          • Sep 2008
                          • 1693

                          #42
                          Re: Will Madden 10 express User Generated Content like Madden 04(Vid Inside)

                          Originally posted by apexbronx
                          this would bring Madden 10 to the next Level

                          <object width="560" height="340">


                          <embed src="http://www.youtube.com/v/LI6wvNavhXA&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></object>
                          It isn't too late for Madden 10 to have this, but alas we are having some emotional issues right now between this board and the Dev team.

                          The entire issue of what got in and what isn't getting in has become very personal on both sides. I for one think this game SHOULD be the best in years. But, I also agree that it is missing some crucial ingredients from last-gen.

                          We all need to take a deep breath and try to accept this reality:

                          Devs: You can't fix 5 years of ineptitude with one year of innovation. Having the exclusive license means NO ONE ELSE can make the game but you. This is a huge responsibility because you represent the NFL and are answerable to it's fans. If you don't want that white-hot spotlight, you should consider doing something else for a living. Anything you do that involves entertainment and/or sports is going to involve public pressure.

                          OS Members: Lighten up. You've gotten about as much progress in one year as you're likely to get. I'm pissed about not getting a play editor too. But the rest of the game has made huge strides this year. If we remain respectful and constructive in our criticism, it may help the dev team stave off burnout. Little things we want for DLC like imported playbooks, online play editor, mouth guards, and such may then be in the offing.

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