Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

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  • TheCreep
    Banned
    • Nov 2008
    • 1792

    #211
    Re: NEW FRANCHISE BLOG

    Originally posted by Canadeion
    You're right, but we ARE a large portion of the Madden customers who CARE, and enjoy the game enough to research it, and find out what's going on, and try to contribute. We are the ones EA SHOULD be catering to. The ones who are the dedicated customers. The ones who REALLY enjoy the work these guys do every year.

    Not the ones who buy the game, play a season, then let it collect dust for the next 3 years until they want a new one.

    If EA spent more time listening to the die-hards, and not throwing in cheesy crappy new game modes to try and attract borderline gamers, we'd have an awesome game buy now, and not so many hardcore Madden fans on the fence about buying it every year.
    Man, I hate to break it to you like this buuuut.......the small # of Madden gamers on this site, in actuality ARE NOT the diehard dedicated Madden heads if ya really think about it.

    If anything, folks such as you, me and many others on this site are actually the fairweather fans, sitting up here crying talking about you're not going to spend a measly 60 bucks because the players shoestrings dont come untied when they run.

    The other couple of million folks buy this **** every year faithfully. Hell, them nuts even thought Madden 06 and 07 were great games. THEY are the diehards, not us. Well, I do consider myself diehard, but I didnt purchase 06 and 07, so I have a little bit of fairweather fan in me also.

    Now as far as the topic to this thread, I think the additions are great, and with the 32 hand made draft classes AND the NCAA import classes, I'm seeing damn near endless entertainment on the way here soon. :wink:

    Comment

    • big_larry
      Banned
      • Apr 2009
      • 573

      #212
      Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

      Phil said he didnt join the team till mid cycle, he did fix some foundation problems. maybe next madden he will add alot of the things we asked about in the list. he just didnt have time this year with all the bug and logic fixes. thats why i said im not getting back into franchise till next year, im sure it will be much better. until then holla at me online.

      Comment

      • PantherBeast_OS
        RKO!!
        • Apr 2009
        • 6636

        #213
        Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

        A decent set of questions. I guess we will find out ourselves bout what offseason is about in madden when we get it in a few months. Thats for the answers:wink:

        Comment

        • cowboy_kmoney
          MVP
          • Jun 2008
          • 1621

          #214
          It sounds good Josh,But did you guys at least add to fran-mode when players win the superbowl will it say in there awards? Because all you see is how many probowls that person has,Why not add how many superbowl they have won while in our fran-mode.? This way it would help when we are lookin for real team leaders for our team. PLEASE ADD THIS TO FRAN-MODE.

          Comment

          • skudplayr
            Pro
            • Jun 2003
            • 515

            #215
            Re: NEW FRANCHISE BLOG

            Originally posted by TheCreep
            Man, I hate to break it to you like this buuuut.......the small # of Madden gamers on this site, in actuality ARE NOT the diehard dedicated Madden heads if ya really think about it.

            If anything, folks such as you, me and many others on this site are actually the fairweather fans, sitting up here crying talking about you're not going to spend a measly 60 bucks because the players shoestrings dont come untied when they run.

            The other couple of million folks buy this **** every year faithfully. Hell, them nuts even thought Madden 06 and 07 were great games. THEY are the diehards, not us. Well, I do consider myself diehard, but I didnt purchase 06 and 07, so I have a little bit of fairweather fan in me also.

            Now as far as the topic to this thread, I think the additions are great, and with the 32 hand made draft classes AND the NCAA import classes, I'm seeing damn near endless entertainment on the way here soon. :wink:
            I personally thought Madden 06 and 07 for old Xbox were great games. For 360...not so much haha.
            Jay Cutler is a whiny little girl.

            Comment

            • glitch3d
              Rookie
              • Aug 2008
              • 243

              #216
              Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

              All I really wanted from franchise mode is the logic (FA, Draft, CPU subs, RB splitting carries, fatigue.. etc) to be fixed and the presentation of games to feel authentic (especially playoffs and Super Bowl). If that's in, which they say it is, then I'm set really.

              A better FA mode too, I was getting really tired of offering 50 people contracts and then rejecting JUST so the CPU will pay attention to them. Apparently the salary cap has been fixed (God, I hope) so we won't be seeing some outrageous releases. (Like Tom Brady, AD, Peyton Manning and having them rot in the pool for years)

              With all that, I'm set.

              I'd really like to know If Imported draft classes gets the same treatment as Josh's though. I don't mind using Josh's, but I can't avoid the realism from draft classes.

              Comment

              • skudplayr
                Pro
                • Jun 2003
                • 515

                #217
                Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

                It's not going to be the Franchise Mode we all loved in the mid parts of the decade, but it's a start.
                Jay Cutler is a whiny little girl.

                Comment

                • TheCreep
                  Banned
                  • Nov 2008
                  • 1792

                  #218
                  Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

                  Originally posted by glitch3d
                  All I really wanted from franchise mode is the logic (FA, Draft, CPU subs, RB splitting carries, fatigue.. etc) to be fixed and the presentation of games to feel authentic (especially playoffs and Super Bowl). If that's in, which they say it is, then I'm set really.

                  A better FA mode too, I was getting really tired of offering 50 people contracts and then rejecting JUST so the CPU will pay attention to them. Apparently the salary cap has been fixed (God, I hope) so we won't be seeing some outrageous releases. (Like Tom Brady, AD, Peyton Manning and having them rot in the pool for years)

                  With all that, I'm set.

                  I'd really like to know If Imported draft classes gets the same treatment as Josh's though. I don't mind using Josh's, but I can't avoid the realism from draft classes.
                  Here's an idea for ya. This is what I'll be doing actually. 1st franchise year, hand made class. 2nd franchise year, NCAA import. On and on switching up like that.

                  That way you get your gems and busts with the handmade classes and the NCAA players are coming in to the league. So you'll have that mix.

                  Man I cant wait.

                  Comment

                  • Nza
                    MVP
                    • Jan 2004
                    • 3437

                    #219
                    Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

                    I still can't see how a mere 30 odd inbuilt classes is a good thing. I'll be shocked if repetition isn't an issue. Why not just have a pool of thousands of prebuilt rookies, and then have the game randomly pick them for each class while also scrambling names and slightly modifying some attributes randomly like weight, height, age etc, i.e., not rating attributes. Put some code in that tries to keep the random class balanced if need be. Something like this would effectively be a class generator really.

                    Or why not just make an engine that generates rookies? I still don't understand why this idea was abandoned. What's weirder is Ian said he applied all these formulas in a spreadsheet to make some prebuilt rookies. Why can't those formulas be used in-game to generate them? Rookie classes of last gen Madden were alright. Even better when using a certain editor for the PC version to apply some custom formulas on them

                    I guess if repetition is an issue it will at least mean I like the gameplay and other parts of franchise mode enough to play the game significantly, but still, just baffling to me.

                    Comment

                    • MattIntellect
                      MVP
                      • May 2009
                      • 2236

                      #220
                      Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

                      Originally posted by Nza
                      I still can't see how a mere 30 odd inbuilt classes is a good thing. I'll be shocked if repetition isn't an issue. Why not just have a pool of thousands of prebuilt rookies, and then have the game randomly pick them for each class while also scrambling names and slightly modifying some attributes randomly like weight, height, age etc, i.e., not rating attributes. Put some code in that tries to keep the random class balanced if need be. Something like this would effectively be a class generator really.

                      Or why not just make an engine that generates rookies? I still don't understand why this idea was abandoned. What's weirder is Ian said he applied all these formulas in a spreadsheet to make some prebuilt rookies. Why can't those formulas be used in-game to generate them? Rookie classes of last gen Madden were alright. Even better when using a certain editor for the PC version to apply some custom formulas on them

                      I guess if repetition is an issue it will at least mean I like the gameplay and other parts of franchise mode enough to play the game significantly, but still, just baffling to me.
                      :wink:
                      -Matt

                      Comment

                      • monzel214
                        Rookie
                        • May 2009
                        • 3

                        #221
                        Franchise i hope they have 2 players for franchise mode beside one player cause it boring

                        Comment

                        • Canadeion
                          Banned
                          • Sep 2008
                          • 355

                          #222
                          Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

                          I just typed a huge reply then my stupid computer ate it all.

                          Basically, I have owned every madden ever, since it was just John Madden Football. Owned it every year since, and bought it faithfully. I have never even CONSIDERED not buying it, so I don't know where you get your info. If you call that fairweather, you need another drink. I think after almost 20 years of buying Madden, I have a right to tell Josh Looman that answering 15 questions out of a couple hundred is bogus, and his efforts were less than spectacular, considering most of the questions had a yes/no answer and could have been handled quickly. I've said it once, I'll say it again, if you're going to ask the community for questions and feedback, you'd better be prepared to deliver results. If not, get back in your damn office and do some real work on this roster update of a game.

                          Comment

                          • Canadeion
                            Banned
                            • Sep 2008
                            • 355

                            #223
                            Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

                            Originally posted by monzel214
                            Franchise i hope they have 2 players for franchise mode beside one player cause it boring
                            Hi there.

                            Welcome to the internet.

                            Enjoy your stay.

                            Comment

                            • cornstarch
                              Banned
                              • Jul 2006
                              • 92

                              #224
                              Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

                              I hate to be a nag and it pains me to see everyone complaining and overlooking what they're doing on this game...but with that said...this was a very poor effort. Honestly, and I'm not just saying it to make a point but we knew everything he said in this blog. It didn't cover even a fraction of the REAL questions out there.

                              But hey, whatever.

                              Comment

                              • ewto16
                                Rookie
                                • Jul 2006
                                • 399

                                #225
                                Re: NEW FRANCHISE BLOG

                                Originally posted by JeriousNorwood
                                Did you ever realize you can edit your player and change his position to DE? You can do that in '09.
                                Sure, and then their ratings drop...

                                Comment

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