it should be the same coding when a player crosses over the goal line and it triggers the refs hands to go up and players to celebrate. those animations are driven by calculated areas on the field( the endzones). this should apply for sidlelines during catches as well.
sideline catches.............get it right EA
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sideline catches.............get it right EA
come on now.......its been 5 years on the next gen systems and Ea has not got the sideline catches right. how hard can the coding be? it is one of the major aspects pf all football, and they can't get it right. An idea i thought of was to do the coding according to the field. for instance creat an imaginary line a certain distance from the the out of bounds line all around the field. when a player enters that area during a catch, it should trigger an animation. you should be able to hit the X or Y button to better assist you as well.
it should be the same coding when a player crosses over the goal line and it triggers the refs hands to go up and players to celebrate. those animations are driven by calculated areas on the field( the endzones). this should apply for sidlelines during catches as well.Tags: None -
Re: sideline catches.............get it right EA
i swore they had a blog that showed us the "improved" sideline catches . They even had a video comparing it to last yrs. Maybe something in the patch will trigger it because i have seen a few instances where it was in there.DIE HARD Knicks, Yankees, and Titans fan...
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Re: sideline catches.............get it right EA
hopefully this is included in the patch whenever that is...i have yet to see a sideline catch.Comment
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