Madden NFL 10 Q&A Blog with the Dev Team
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Re: Madden NFL 10 Q&A Blog with the Dev Team
Am I the only one who can read?
If not, when did this become a discussion thread?My 2K17 Boston Celtics MyLeague
Alabama Crimson Tide
Green Bay Packers
Boston Celtics
New Orleans Pelicans
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Re: Madden NFL 10 Q&A Blog with the Dev Team
Is their anyway I can find out what each rating does for that respective position. We have not been told this and I'm having trouble seeing it on the field during game play. example Pass blocking footwork for a tackle what does that do?Hurricanes
Panthers
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Re: Madden NFL 10 Q&A Blog with the Dev Team
Sliders for USER vs USER offline doesnt seem to be working...
WR catching doesnt work for user vs user games (wr never drop passes unless they are hit by defense)
QB accuracy slider has no effect as well (all the qb play the same is human vs human games)
However, if you play against the computer plays the way it should based on the sliders that are set. (if I have the slders for wr catching set at zero, the wr drops everything, if the accuracy is set to zero the qb, regardless of who it is will throw inaccurate passes but again this is only for human vs cpu)
Can you look into that and get that fixed?Last edited by Cunning_Fox; 09-02-2009, 05:44 PM.Comment
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Re: Madden NFL 10 Q&A Blog with the Dev Team
Will there be more replays added at appropriate times? I.e. touchdowns, INT's, etc.?
Will there be more pass interference calls made? And along those lines, is the holding on FG's and PAT's going to be addressed?Comment
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Re: Madden NFL 10 Q&A Blog with the Dev Team
My biggest isses still are with:
1-WIDE OPEN flats 98% of the time.
2-GOD AWFUL simulation logic for games...Actually, THEE WORST SIM ENGINE YET~!!! What the heck happened?
3-OFF the charts aggressivness of every down by the AI...Blitz-happy as hell and really no way to "fix" it.
Fix those, and i as well as others will just live with the other issues. Those 3 things are, IMHO, the only REAL big issues. The OL stinks, but i think that is a MUCH bigger programming issue, which goes way beyond anything a patch could do.Last edited by SA1NT401; 09-02-2009, 05:17 PM.Comment
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Re: Madden NFL 10 Q&A Blog with the Dev Team
Oh yeah, i forgot the holding on FG/PAT....Fix that as well if possible.
My biggest isses still are with:
1-WIDE OPEN flats 98% of the time.
2-GOD AWFUL simulation logic for games...
3-OFF the charts aggressivness of every down by the AI...Blitz-happy as hell and really no way to "fix" it.
Fix those, and i as well as others will just live with the other issues. Those 3 things are, IMHO, the only REAL big issues. The OL stinks, but i think that is a MUCH bigger programming issue, which goes way beyond anything a patch could do.Jay Cutler is a whiny little girl.Comment
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Re: Madden NFL 10 Q&A Blog with the Dev Team
Online Coop
Is there a way that you can allow for the option of using the standard gameplay camera instead of the player lock camera that's in place now?
The current camera makes it extremely hard to play defense. Once the CPU gets around the corner or a pass to the outside it becomes nearly impossible to track the CPU. And to add that trying to make pre-play defensive calls is tough since you can't see everyone that's lined up (especially if you are playing a DL or MLB position).BeyondMediaOnline.comComment
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Re: Madden NFL 10 Q&A Blog with the Dev Team
the kick return is way two easy. 5 min acceleration clock is two short.
pls pls pls you guys should find a way to fix the false start glitch.Comment
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Re: Madden NFL 10 Q&A Blog with the Dev Team
Originally posted by maxsilverhammer67I gotta question for EA.. Why is it that a game thats 5 years old on a last gen platform animates and plays better then your game?
Oh and a follow up question for EA.. How much money do you pay reviewers to score this game so high year after year?Comment
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Re: Madden NFL 10 Q&A Blog with the Dev Team
1. why does the computer pick an engage 8 on every 3rd down it makes the passing game so easy all you have to do is hike the ball and throw it to the TE nobody covers him.
2. why does the computer pick all streaks so much on offense every time they do my coverage blankets the WRs and the QB just stands there watching until he gets sacked
3. Computer QB has no brains they thow into triple coverage on screens and curl routes that have no chance in hell of being completed. the only way to compensate is to turn INT slider below 20 (this happens with the best and worst QBs)
4. every time somebody throws an INT it shows a cut scene of the coach yelling at the O-Line
5. why no wildcat for Minnesota this takes away from having Percy Harvin
will any of this be fixed?Comment
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Re: Madden NFL 10 Q&A Blog with the Dev Team
Questions
1) Can scrimmages be included in ONLINE FRANCHISE? I know our teams change because of trades and FA moves and such and there is no way of practicing with that team.
2) Can Speed options for Unranked and Online Franchise be included as a patch??
3) Can the zone depth be fixed? The current state has just about all zones playing at a depth which is to deep. Which then in turn makes flats, drags, slants etc to effective even with the correct defensive call.Comment
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Re: Madden NFL 10 Q&A Blog with the Dev Team
Why were we lied to about team specific chants (J-E-T-S, etc) being in the game?
The information on the extra point show (stats, scores) and even some of the overlays disappear way too quick? Can they be made to stay on the screen a few seconds longer or where we would press A to forward through them when we are done reading.
Not enough stat overlays even with ALL banners on.
Can you put some old time stadiums in as DLC and allow us to play in them during Franchise mode? Or allow us to change/rebuild stadiums in Franchise without moving teams?
Can you also please do something about the CPU snapping Field Goals so quick? At least give us a second or two to try and block it.Last edited by bulls23; 09-03-2009, 05:36 PM.Comment
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