Madden NFL 10 Q&A Blog with the Dev Team

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  • redsox-rick
    Rookie
    • Feb 2009
    • 140

    #301
    Re: Madden NFL 10 Q&A Blog with the Dev Team

    Has the import draft class option been disabled/removed from the European version of the game?

    If so could it be addressed with a patch because that seems like quite an issue considering PS3 games are region free and so despite NCAA football not being released in Europe, European gamers can buy and play the game still.
    Chicago Cubs Franchise - 2019 (1-0)

    Houston Astros Simming Franchise (52-37)

    Comment

    • Mr. White
      Banned
      • Aug 2006
      • 63

      #302
      Re: Madden NFL 10 Q&A Blog with the Dev Team

      Here's something you can add to next year, Ian, because it sure as hell won't make it in a patch of Madden 10.

      The A.I. is an absolute joke, and a bad one at that. I can't get a competitive game. 60-14 blow outs, routinely, on All-Madden-like sliders (custom built to provide even more of a challenge).

      Now, I'm not some Madden Jesus Christ, but I do like to think of myself as damn good - I'm a thinking man's gamer with stick skills. I completely slaughter opposing A.I. on offense - very rarely do I punt - and on defense, the CPU scores on me even less. I'd like, even if it was limited to teams with superior coaching, to have a mental challenge on the football field.

      I'm not a developer. I can't pinpoint out what exactly is "wrong" or needs fixing with the A.I. I can just tell you that when I'm blowing teams out (EVERY team....I have 300 more points scored than any other team in the NFL....in Week 10) on a consistent basis, the game quickly becomes boring.

      I want to be ABLE to lose the Super Bowl in a heart breaker. I'm not saying I'm gunning for it - I'd much rather win, but that possibility has gotta be there.

      Game is good. Lotta fun. Basic mechanics seem solid. But it's just so damn easy, man. The challenge is everything. Make me work to win a game again.

      Maybe what you have to do is fundamentally re-work the artificial intelligence - I'm unsure how all the systems are interrelated - maybe not. Either way, provide me a challenge.

      Comment

      • Tengo Juego
        MVP
        • Dec 2007
        • 2524

        #303
        Re: Madden NFL 10 Q&A Blog with the Dev Team

        Originally posted by 65South
        Hi Ian, thanks for taking the time to do this and your team's continued involvement. It's not a requirement, but you guys are making attempts to reach out and appease the community with these threads and the dev chats. I know this can't be easy....

        I hope to be short and simple. I can only speak on what I've experienced and for the most part that's been online franchise.

        -----

        In your original OF Q&A you stated that the main reason the team went server based was so you could add more features and do extra tweaks and tuning based on community feedback even after the game ships.

        Q: How does/will the team determine what updates will be implemented? There has been tons of feedback but we haven't heard ANYTHING on you guys' end, Should we continue to hope for updates to the system and website or is online franchise set for Madden 10?

        Q: There are a TON of questions in this thing...What constitutes a fixable or patchable issue, both offline or online? What determines priority?

        Q: Are online updates correlated with patches or will online updates continue after a second patch? (assuming there will be two)

        Q: What happened to the stadium sounds (and chants)? I miss hearing the cannons in Tampa Bay, lol.

        Q: What happened to team/player specific celebrations? No Lambeau Leap?

        Q: Are there any plans to address, or discuss, the blocking logic (or lack thereof) of offensive lineman?

        Q: Is practice mode a possibility in online franchise? We get new players via draft and FA, but never have a chance to practice with them before diving into a game...SUCKS when you get a new QB.

        Q: Have you guys taken a look at the Online Franchise Issues Thread? No need to cringe, thanks to bgdave everything is all one thread clean and neat.

        Thanks for your time Ian (and team).
        Bumping this post. Good questions.

        Lambeau leap is in the game btw. Just in a cutscene form. Not the hideousness it was in for 09.

        Comment

        • St. Francisco
          Rookie
          • May 2009
          • 143

          #304
          Re: Madden NFL 10 Q&A Blog with the Dev Team

          Rushing touchdowns are EXTREMELY low in simmed seasons...is this being fixed in a patch? Honestly, if I could just sim a season and see some good stats in passing, rushing, receiving, and defense, I'd be ecstatic.

          Is the ability to take a screenshot from a replay and upload it to EA Sports World something that can be added to Madden 11? It really helps out franchise reporters.

          Any plans to adjust CPU defenses so that slant routes are less effective?

          Will instant replays be fixed so they don't cut off the beginning of longer plays?

          Can anything be done in a patch about CPU quarterbacks ALWAYS throwing a wild ball instead of taking a sack? If pressure comes on their blind side, they still sense it, and throw the ball away.

          Comment

          • astarr
            Rookie
            • Mar 2005
            • 178

            #305
            Re: Madden NFL 10 Q&A Blog with the Dev Team

            Ian-

            I haven't seen anyone bring this up, yet, so forgive me if it has been mentioned. I returned a kick and hit the truck stick as a defender was tackling me. He did the animation where he kind of stands the defender up and the defender just laid him over on the ground. The crazy thing is, the refs called a personal foul clipping penalty on the ball carrier. It was a tight game and cost me 15 yards in field position.

            Is this something that can be fixed? I've played maybe 8-10 full games and it is the only time it has happened to me. I would have made a video of it, but didn't know how.

            Comment

            • PhillyJim76
              Rookie
              • Jul 2004
              • 245

              #306
              Re: Madden NFL 10 Q&A Blog with the Dev Team

              at this point, i'm actually hoping someone is posting as Ian, but not actually Ian. That they hacked his account or something.

              Only because it is extremely disheartening to think a game that was cleared to go gold nearly two months ago has this many flaws in it, and even worse, that the developers of the game are asking for video proof of these flaws.

              Comment

              • Mofficial
                Rookie
                • Mar 2009
                • 420

                #307
                Re: Madden NFL 10 Q&A Blog with the Dev Team

                Originally posted by SeventhWard
                Welcome back.

                My top priorities that have likely been covered by other OS'ers:
                Pursuit Angles, MORE Sideline Catches, "The Flats" (Passes to RB feels like Money Play), Auto-Replay Frequency, Replay Length.

                Issue: I feel "Switch Player" no longer puts me in control of the defender closest to the ball.

                For example: At the snap, USER is controlling a D-Lineman. CPU passes to TE on shallow crossing route. Instead of "Switch Player" giving the USER control of the LB in close pursuit, "Switch Player" will give the USER control of the CB, several yards upfield. What gives?

                Question: What changed in Madden NFL 10 with "Switch Player"?

                Thanks, Ian! Bring on Madden NFL 10.5!

                -SeventhWard
                YES! I want to know this too! It has really hindered my playing ability.
                Mo' Official than ever before.

                PSN: Gorilla-bob-Mac

                Comment

                • ityaboy56
                  Banned
                  • Nov 2007
                  • 212

                  #308
                  Re: Madden NFL 10 Q&A Blog with the Dev Team

                  Originally posted by PhillyJim76
                  at this point, i'm actually hoping someone is posting as Ian, but not actually Ian. That they hacked his account or something.

                  Only because it is extremely disheartening to think a game that was cleared to go gold nearly two months ago has this many flaws in it, and even worse, that the developers of the game are asking for video proof of these flaws.
                  Yo I think that it is crazy that they want video proof of the flaws. That to me makes it seem that they think people are lying or something. All these flaws have multiple people saying the same thing, so there must be some validation to everyones complaints.

                  Comment

                  • PhillyJim76
                    Rookie
                    • Jul 2004
                    • 245

                    #309
                    Re: Madden NFL 10 Q&A Blog with the Dev Team

                    Originally posted by ityaboy56
                    Yo I think that it is crazy that they want video proof of the flaws. That to me makes it seem that they think people are lying or something. All these flaws have multiple people saying the same thing, so there must be some validation to everyones complaints.
                    or they can't fix it, so now they can act like they didn't know until september and to fix it would cut into Madden 11 programming time (which is really going to be a great game, says FIGJAM EA)

                    Comment

                    • ityaboy56
                      Banned
                      • Nov 2007
                      • 212

                      #310
                      Re: Madden NFL 10 Q&A Blog with the Dev Team

                      Originally posted by PhillyJim76
                      or they can't fix it, so now they can act like they didn't know until september and to fix it would cut into Madden 11 programming time (which is really going to be a great game, says FIGJAM EA)
                      Madden 10 just came and everyone is talking Madden 11 already?????? What was the point of putting Madden 10 out? Yea didn't they play it and notice all of these flaws? Maybe not.

                      Comment

                      • PhillyJim76
                        Rookie
                        • Jul 2004
                        • 245

                        #311
                        Re: Madden NFL 10 Q&A Blog with the Dev Team

                        Originally posted by ityaboy56
                        Madden 10 just came and everyone is talking Madden 11 already?????? What was the point of putting Madden 10 out? Yea didn't they play it and notice all of these flaws? Maybe not.

                        it's like the wizard of oz....pay no attention to the man behind the curtain.....just look out for the flying monkeys.....

                        Comment

                        • parrothead
                          Pro
                          • Feb 2003
                          • 698

                          #312
                          Re: Madden NFL 10 Q&A Blog with the Dev Team

                          Are Man Align and Show Blitz switched, or reversed?

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                          • spixxx8
                            Rookie
                            • Jan 2009
                            • 19

                            #313
                            that is crazy that they don't believe the gamers. But I feel you on that madden 11 thing. Why you think people will be fool again to buy this game with bugs. Then again people been doing it for 4 yrs. Hopefully we can get patch that works

                            Comment

                            • Dianwei32
                              Pro
                              • Sep 2008
                              • 903

                              #314
                              Re: Madden NFL 10 Q&A Blog with the Dev Team

                              Will the CPU be able to aim FG kicks? I've played almost 5 full seasons and every FG attempt the CPU takes the kicker just kicks the ball straight, resulting in a lot of easy misses (<30 yards) because they didn't angle their kick. I even had the CPU miss an 18 yard FG because they kicked it straight from the hash and it bounced off the upright.

                              In the NFL, a kicker would probably get benched or fired for missing an 18 yard FG.

                              Comment

                              • j2k9
                                Banned
                                • Mar 2009
                                • 79

                                #315
                                Will the EXCESSIVE MORPHING & WARPING through refs, sideline players. endzone pylons, etc...be addressed?

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