Madden NFL 11 Interview: Real-Time Physics and More with Ian Cummings (GoMadden)

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  • oneamongthefence
    Nothing to see here folks
    • Apr 2009
    • 5683

    #61
    Re: Madden NFL 11 Interview: Real-Time Physics and More with Ian Cummings (GoMadden)

    "I am really excited with what we can accomplish once we get a solid foundation and better architecture in place."

    It sounds like Ian is saying Madden 12 will be the foundation to set up a better franchise mode beyond next year. Maybe that's just my interpretation but hopefully next year will be the real dead. Last year was supposed to be the foundation. Also sorry for the cut and paste quotes. Can't do quotebacks on my blackberry.
    Because I live in van down by the river...

    Comment

    • Cryolemon
      MVP
      • Aug 2008
      • 1669

      #62
      Re: Madden NFL 11 Interview: Real-Time Physics and More with Ian Cummings (GoMadden)

      Originally posted by Nza
      What BB did right and what Madden does right, mashed together, can only be an improvement.
      Of course, but that's easier said than done.

      Originally posted by madchuck4
      Backbreaker doesnt have it working. The players fall like crash test dummies and get tackled by their own players. Trust me it doesnt work.
      It works ok for a first attempt though. The problems you mention aren't huge compared to some of the stuff that's happened in Madden over the years.

      Comment

      • Nza
        MVP
        • Jan 2004
        • 3437

        #63
        Re: Madden NFL 11 Interview: Real-Time Physics and More with Ian Cummings (GoMadden)

        Originally posted by Step2001
        People don't play past year 2 of Franchise mode? Yeah, on this gen version of Madden. The Franchise was gutted and very little was added over the years. Now why would someone keep playing?
        Yes, it's a typical EA response. It's never the quality at fault, always the market. They used the same logic against releasing a PC version - it was the lacking interest. Never mind Madden 08 PC was possibly the most outdated major release from a technical standpoint across any genre in 2007 on PC.

        It's clear EA are in ultra conservative mode with Madden - they won't even consider investing in something which isn't guaranteed to work, which the online, tournament player focus provides.
        Last edited by Nza; 07-11-2010, 07:54 AM.

        Comment

        • Jesus
          Banned
          • Aug 2009
          • 1860

          #64
          Re: Madden NFL 11 Interview: Real-Time Physics and More with Ian Cummings (GoMadden)

          My problem with the interview is that his answers seemed to play with the intelligence of the reader.

          For example, he speaks of a very real chance of a 22 person pile up. When in football has there EVER been a 22 person pile up? That is like the producers of NHL saying that physics implementation is a problem because of the "very real chance" of a 12 collision, jostling for the puck.

          And even if there was the chance for that to take place, why couldnt the current canned animations referred to as pro-tak be used for that instance and any other instance of current console-physic-boggling-collisions?

          Also, he claims that the problem with the franchise is that no one really plays past the first season because it is based on last gen tech. Odd because all people have really been asking for is the options from the "PS2-days" in this current gen. If that was truly the problem, then they could have just passified the huddled masses by porting the old franchise mode over. But alas that didnt happen.

          If i remember correctly it was before Madden 10's release that he was talkin about the inclusion of Head Coach developers to make franchise better. Upon the release he said how they came into the developmental process to late for them to really make their full impact, but that it would be seen for Madden 11. Well here comes Madden 11 and we are being told what exactly?

          "The full developmental cycle wasn't long enough for the person who specifies in such modes to get even a preliminary product out for 11, so like I said before 10, i'll echo before 11; keep waiting."


          And he wonders why he was greeted with such contempt when he came to the boards?

          Comment

          • capa
            Banned
            • Jul 2002
            • 5321

            #65
            Re: Madden NFL 11 Interview: Real-Time Physics and More with Ian Cummings (GoMadden)

            My take on this is that Ian came into the process and game lead role with a million percent good intentions. He got the right people on board with him and tried to take the game to a more sim like experience.

            However, I think he is stifled by how things work in major corporations. It matters little what your personal preferences are, or even sometimes what the biggest user issues are. What does matter is what the marketing dept dictates you must do for the next release as well as what budgets have been afforded to your department. Oh sure, you can get some bug fixes in, etc...but most of your time and resources are going to be spent in the areas that the marketing suits say require attention and/or new functionality.

            Every product has a business case. If changes and additions do not support the business case, they are given a low priority. A budget is created for bug fixes and a separate budget is created for new development. In today's age of cut backs, layoffs, and "do more with less", they have more than likely found themselves in a position where their hands are tied for taking on major rewrites and/or enhancements. Everyone's budget has been reduced in almost every big company due to the economic downturn last year. They are making minimal changes (time and $$ wise) while at the same time finding a way to market these changes as new and fresh (locomotion, gameflow).

            To me, Ian looks a bit sheepish in all the videos I have seen. Like he is doing the obligatory interview, but knows he does not have a lot to bring to the table this year. Many pin their hopes on Madden 12. The outlook for that is purely dependent on how EA fares this financial cycle and what their year-end balance sheet looks like, more so than what Ian and staff, or even the dedicated users, want to put into the game.

            C
            Last edited by capa; 07-11-2010, 08:48 AM.

            Comment

            • adfletch71
              Banned
              • Nov 2006
              • 727

              #66
              Re: Madden NFL 11 Interview: Real-Time Physics and More with Ian Cummings (GoMadden)

              I think EA needs to bring it next year for 2012. Since they have 2 installment before the license ends in 2013. It would be suicide for them to not upgrade everything, because if there sales continue too fall, it might not be a good idea to renew the license. The suits know this and trust and believe other companies cant wait too get a chance on that bid.

              Comment

              • Cobra84
                Rookie
                • Jul 2004
                • 61

                #67
                Re: Madden NFL 11 Interview: Real-Time Physics and More with Ian Cummings (GoMadden)

                Originally posted by albert_24
                "I am really excited with what we can accomplish once we get a solid foundation and better architecture in place."

                It sounds like Ian is saying Madden 12 will be the foundation to set up a better franchise mode beyond next year. Maybe that's just my interpretation but hopefully next year will be the real dead. Last year was supposed to be the foundation. Also sorry for the cut and paste quotes. Can't do quotebacks on my blackberry.
                Time is running out for this generation and the 5+ years basically wasted on 06-09 development would be nice to have back. By the time this game gets a "foundation", the next generation of consoles could be announced. Then what, dumping the current engine for a physics based one and a possible repeat of Madden 06 feature wise?

                Comment

                • Cryolemon
                  MVP
                  • Aug 2008
                  • 1669

                  #68
                  Re: Madden NFL 11 Interview: Real-Time Physics and More with Ian Cummings (GoMadden)

                  Originally posted by adfletch71
                  I think EA needs to bring it next year for 2012. Since they have 2 installment before the license ends in 2013. It would be suicide for them to not upgrade everything, because if there sales continue too fall, it might not be a good idea to renew the license. The suits know this and trust and believe other companies cant wait too get a chance on that bid.
                  I think it's naive at best to believe that they wont renew the license.

                  Comment

                  • Flamehead
                    Banned
                    • Dec 2002
                    • 1501

                    #69
                    Re: Madden NFL 11 Interview: Real-Time Physics and More with Ian Cummings (GoMadden)

                    Originally posted by Jesus
                    My problem with the interview is that his answers seemed to play with the intelligence of the reader.

                    If i remember correctly it was before Madden 10's release that he was talkin about the inclusion of Head Coach developers to make franchise better. Upon the release he said how they came into the developmental process to late for them to really make their full impact, but that it would be seen for Madden 11. Well here comes Madden 11 and we are being told what exactly?

                    "The full developmental cycle wasn't long enough for the person who specifies in such modes to get even a preliminary product out for 11, so like I said before 10, i'll echo before 11; keep waiting."
                    EA made comments last year that set SOME expectations for this year's franchise mode. They haven't delivered and are doing the same for next year. This isn't an anomoly.

                    IMHO, they do this because they know they can. Because regardless of how much they bait-and-switch, there are people who will believe them regardless. When do we learn? I must respectfully say I'm amazed at how much people take them at their word despite their track record and providing no reason of which to give them the benefit of the doubt.

                    If they come back a year from now and say, "well, we really couldn't do much with offline franchise this year because of (insert reason), but we're REALLY committed to doing something next year", there would be people who would still say, "ok then, well, I'm really looking forward to that, it should be great! Madden 2013 better deliver or else!".
                    Last edited by Flamehead; 07-11-2010, 06:13 PM.

                    Comment

                    • K_GUN
                      C*t*z*n *f RSN
                      • Jul 2002
                      • 3891

                      #70
                      Re: Madden NFL 11 Interview: Real-Time Physics and More with Ian Cummings (GoMadden)

                      Originally posted by Cryolemon
                      I think it's naive at best to believe that they wont renew the license.

                      not the "exclusivity" part
                      Bummed that you're not on my ignore list yet?.....Don't worry, I'm sure you will be very soon.

                      Comment

                      • adfletch71
                        Banned
                        • Nov 2006
                        • 727

                        #71
                        Re: Madden NFL 11 Interview: Real-Time Physics and More with Ian Cummings (GoMadden)

                        I do think EA will try and renew the license, but there is alot against them this time around. The supreme court ruling, multiple lawsuits and the decline of sales might be a factor in 2012. We have to see, but i hope EA at least get to the point of surpassing 2k5 by that time. Its a shame its taking them this long, besides graphics, they really havent done much.

                        Comment

                        • hungryandrew
                          Banned
                          • Oct 2009
                          • 42

                          #72
                          Re: Madden NFL 11 Interview: Real-Time Physics and More with Ian Cummings (GoMadden)

                          How many more Maddens do they have to make, under the license? 2?

                          Comment

                          • kc10785
                            Pro
                            • Jul 2009
                            • 744

                            #73
                            Re: Madden NFL 11 Interview: Real-Time Physics and More with Ian Cummings (GoMadden)

                            before trying to add new things maybe try to get the basics right. How can PS2 maddens have so much more franchise and gameplay features then the madden's we have now. How much people say BB physics wasn't done right it was a lot of improvement to canned animations. I understand they put a lot of jaw dropping tackles but if you play the game then pull back the replays you will see so much realistic movement done on the field you wouldn't believe your eyes. BB is far from perfect but EA needs to stop it with this approach.

                            I don't think EA can make there game have real time physics unless they scrap the engine they have now and I feel that Ian and his team thinks it's to late to start fresh. To much would be in stake. I prey to god that EA don't renew the NFL deal because if other companies put out better products they will be force to be creative.


                            To sum it up another year of Madden another year promises and another year of not following through with them.

                            Hope EA can get it together
                            "For me, winning isn't something that happens suddenly on the field when the whistle blows and the crowds roar. Winning is something that builds physically and mentally every day that you train and every night that you dream." -Emmitt Smith

                            Comment

                            • adfletch71
                              Banned
                              • Nov 2006
                              • 727

                              #74
                              Re: Madden NFL 11 Interview: Real-Time Physics and More with Ian Cummings (GoMadden)

                              Originally posted by hungryandrew
                              How many more Maddens do they have to make, under the license? 2?
                              They have 2 more left, the exclusive license ends after the super bowl in 2013

                              Comment

                              • shadthedad
                                Rookie
                                • Mar 2010
                                • 46

                                #75
                                What Ian was saying in regards to real time physics is the gameplay would be to lose and random and it wouldn't reflect the NFL experience. I personally can respect that.

                                Comment

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