So in NCAA 11 you can even let the CPU control the QB while you "lock" to a WR? WTF is player lock not in Madden 12 then? lol
How do I make franchise mode more challenging?
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Re: How do I make franchise mode more challenging?
So in NCAA 11 you can even let the CPU control the QB while you "lock" to a WR? WTF is player lock not in Madden 12 then? lol -
Re: How do I make franchise mode more challenging?
Yeah, I sometimes played as the TE. Just press B a few times to select who you want and click the Right thumb stick if I recall... but I always liked being the QB only. I admit, using the spin move asa juke move is so tempting, I can't help it sometimes.Comment
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Re: How do I make franchise mode more challenging?
Well, that IS 10 tackles...
I mean, I agree, you'd like more solo tackles, but sometimes the way the tackling works is you'll get some stats like that sometimes.
But think of it like this - that was 10 plays he was at least a factor on in bringing down the ball carrier. That's good play from the safety position. Heck, if he averages that every game - that's 160 tackles.
I'd take that any way I can get it
I just have one question. Do you know if the amount of tackles you get affects progression at the end of the year? I mean it really shouldn't but I still have yet to figure out madden progression.Comment
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Re: How do I make franchise mode more challenging?
As in all things except chess, it is better to play another human, especially in a gme like madden with multiple layers of overlapping strategy. Sadly with the current state of online franchise that just isn't fun.
Also,the other suggestions to handicap yourself may be fun.Thanks to LBzrules: So these threads won't be forever lost.
Tiered Play Calling
Outs and Curls (Bracketing Receivers)
If anybody is interested in a "spiritual successor to the socom franchise, check out this thread.Comment
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Re: How do I make franchise mode more challenging?
As in all things except chess, it is better to play another human, especially in a gme like madden with multiple layers of overlapping strategy. Sadly with the current state of online franchise that just isn't fun.
Also,the other suggestions to handicap yourself may be fun.Comment
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Re: How do I make franchise mode more challenging?
There's no need to handicap yourself with my sliders(black).Trust me when I say that and I've played with the best of them online too so don't mistake me as just an offline player.. There's ways to make the CPU competitive against any USER player as long as you're not the type of player who like to use exploits and cheats against the CPU.. The OP has been having competitive games against the CPU since switching over to my sliders. So far everyone who has used my black set hasn't had any issue with getting a challenge from the CPU especially since I put the final touches on it 2 months ago..Comment
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Re: How do I make franchise mode more challenging?
There's no need to handicap yourself with my sliders(black).Trust me when I say that and I've played with the best of them online too so don't mistake me as just an offline player.. There's ways to make the CPU competitive against any USER player as long as you're not the type of player who like to use exploits and cheats against the CPU.. The OP has been having competitive games against the CPU since switching over to my sliders. So far everyone who has used my black set hasn't had any issue with getting a challenge from the CPU especially since I put the final touches on it 2 months ago..
Ideally, I'd love to get a 32 man franchise, that plays like offline Franchise. With 32 human opponents, the game would hold me in the long term because there would be natural shifts of power, human intellect vs human intellect.
Regardless of sliders, AI is programmed to only have a limited number of options whereas humans have only the limitations of their intelect and can be random, and spuractic, and unpredictable making for a more interesting and challenging opponent than an AI.Thanks to LBzrules: So these threads won't be forever lost.
Tiered Play Calling
Outs and Curls (Bracketing Receivers)
If anybody is interested in a "spiritual successor to the socom franchise, check out this thread.Comment
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Re: How do I make franchise mode more challenging?
I understand you rather play against humans and it's nothing wrong with that. Everybody has there preference. I like doing both.. I was just simply pointing out that the way I have my sliders set(for on the field play) the CPU will give you a competitive challenge no matter how good you are.. I'm not claiming to be the best player on Madden but I am very good. I've never backed down from a challenge from anyone. Like I told you before I've gotten down with the best of them online. When I play online I seek out nothing but top competition. I have a friend list full of guys who are good. I'm a very competitive person so I put in alot of work with my sliders to get the CPU to be competitive with me or else the game would get boring quick for me. I have yet to come across anybody who said my sliders(black) didn't give them a challenge. Not one person and there has been alot of people who has used my sliders since the game dropped..
I've made a believer out of alot of skilled players who were saying the same exact stuff you are who are now enjoying the challenge that my sliders bring and are years into there offline franchise because of it. Like I said I understand you rather play humans and that's fine I'm just simply pointing out that you can get a challenge from the CPU without having to handicap yourself at all with my sliders(black) if your a non cheating player. That's guaranteed.. If you play sim ball like you say you do the CPU will give you one hell of a challenge. Best thing I can tell you to do is test them out for yourself.. Here's the link to my page if you decide to try them out. Go right into the black set..
http://www.operationsports.com/forum...m-sliders.htmlLast edited by Jarodd21; 04-02-2012, 08:50 PM.Comment
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Re: How do I make franchise mode more challenging?
Then if there were trades other than on draft day with teams loading up for the second half - could make battles down the stretch more interesting.
The sliders can take care of the on-field play, but in the front office/scouting departments - we don't have much of anything to help that."Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18Comment
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Re: How do I make franchise mode more challenging?
Yeah, if the CPU could build better teams and be more logical about cut days, that alone would help.
Then if there were trades other than on draft day with teams loading up for the second half - could make battles down the stretch more interesting.
The sliders can take care of the on-field play, but in the front office/scouting departments - we don't have much of anything to help that.Comment
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Re: How do I make franchise mode more challenging?
Yeah, exactly - I do the same things in my franchise. So sad we have to do this."Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18Comment
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Re: How do I make franchise mode more challenging?
I think you missed the point of my post. I was not referring to on the field gameplay. As you admitted in a post afterwards you cannot fix the mess of the AI.
My point was mostly aimed towards saying the incompetance of the GM AI. That was my point. To me, a good strategy game with other players holds infinite replayability. Risk, Monopoly and chess hold long term replayability because of the immense number of possibilities. Now play these games against an AI and that becomes less so do to predictability.
Humans, while predictable at times, can make crazy like a fox type moves that leave you scratching your head, while AI makes you scratch your head and then cry because you know it will never learn from mistakes.
Same can be said for Madden. I like the idea of Online Franchise, but its too dry and boring. Its like making a sandwhich, with only the bread.Thanks to LBzrules: So these threads won't be forever lost.
Tiered Play Calling
Outs and Curls (Bracketing Receivers)
If anybody is interested in a "spiritual successor to the socom franchise, check out this thread.Comment
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Re: How do I make franchise mode more challenging?
I think you missed the point of my post. I was not referring to on the field gameplay. As you admitted in a post afterwards you cannot fix the mess of the AI.
My point was mostly aimed towards saying the incompetance of the GM AI. That was my point. To me, a good strategy game with other players holds infinite replayability. Risk, Monopoly and chess hold long term replayability because of the immense number of possibilities. Now play these games against an AI and that becomes less so do to predictability.
Humans, while predictable at times, can make crazy like a fox type moves that leave you scratching your head, while AI makes you scratch your head and then cry because you know it will never learn from mistakes.
Same can be said for Madden. I like the idea of Online Franchise, but its too dry and boring. Its like making a sandwhich, with only the bread.Last edited by Jarodd21; 04-03-2012, 05:33 PM.Comment
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Re: How do I make franchise mode more challenging?
Not as common as it should be, but at least in some cases, it is there. Madden's AI, though, doesn't even get the basics right. It would be like a chess AI that always valued pawns more than queens and didn't even have the standard opening moves and doesn't know how to capture."Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18Comment
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Re: How do I make franchise mode more challenging?
And even then, assuming the AI was given good attention, that lowered replay value isn't as bad as it could be because good AI's now at least TRY to learn either from what the human does or from the results of its own successes/failures.
Not as common as it should be, but at least in some cases, it is there. Madden's AI, though, doesn't even get the basics right. It would be like a chess AI that always valued pawns more than queens and didn't even have the standard opening moves and doesn't know how to capture.
Good hard sliders do it for me."I'd rather lose to the cpu with realistic stats than win with ridiculous stats."
If interested these are my Madden 12 sliders: http://www.operationsports.com/forum...dden-12-a.htmlComment
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