Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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  • mestevo
    Gooney Goo Goo
    • Apr 2010
    • 19556

    #706
    Not that I want to get into the way of the lynch mob, but he is talking in general about wedging things in at the last minute causing problems, not working properly, etc. You change part of an application and it can cause any number of unintended consequences, leading to rounds of bug fixing and QA to an already significant overhaul to the franchise and superstar modes and the implementation of the infinity engine.

    At some point you have to determine the minimum viable product, develop it, and build on it from there. Obviously things weren't able to make it back in, many are understandably upset, but I'm excited to see where the franchise goes from here.

    Software development/project management 101 for the most part.

    Sent from my iPad using Tapatalk HD
    Last edited by mestevo; 06-13-2012, 02:21 AM.

    Comment

    • mestevo
      Gooney Goo Goo
      • Apr 2010
      • 19556

      #707
      Originally posted by cuttingteeth
      Some of you keep being a bit snide and preaching common sense as your back up, so here's some of my common sense for you:

      If the coding for the new engine is so complex, buggy or whatever to allow editing....what code exactly is Donny Moore (one guy) going to use for editing all of the new rosters for us to easily download into the game? EA hasn't mentioned a single thing about Donny's rosters being a complication, but they sure keep preaching how hard the code is to just change or add things in short time.

      My form of common sense keeps finding contradictions.
      Common sense should probably suggest Donny doesn't use Madden to update roster and player information, and providing a UI to perform those same tasks and have it work properly isn't a given.


      Sent from my iPad using Tapatalk HD

      Comment

      • DNMHIII
        MVP
        • Feb 2011
        • 2355

        #708
        Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

        Originally posted by mestevo
        Not that I want to get into the way of the lynch mob, but he is talking in general about wedging things in at the last minute causing problems, not working properly, etc. You change part of an application and it cause any number of unintended consequences, leading to rounds of bug fixing and QA to an already significant overhaul to the franchise and superstar modes and the implementation of the infinity engine.

        At some point you have to determine the minimum viable product, develop it, and build on it from there. Obviously things weren't able to make it back in, many are understandably upset, but I'm excited to see where the franchise goes from here.

        Software development/project management 101 for the most part.

        Sent from my iPad using Tapatalk HD
        Software development/project management 101 is making sure the frame work can't be brought down by basic features that are already in the game but for some reason locked for users.

        How can you possibly explain why name changes, roster edits, equipment changes, custom Playbooks are already built in but you cant use them in CC?

        Comment

        • cuttingteeth
          Pro
          • Feb 2010
          • 627

          #709
          Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

          It is either a program that works with the code to allow editing...or it isn't.

          It's pretty simple. There can be editing for rosters, or there can't be editing for rosters.

          How is it that we can edit rosters out of CCM, not in CCM but Donny Moore will be able to do either?
          I'm still playing NCAA 14 and Madden 25...and you know, it's alright.

          Comment

          • moneal2001
            Pro
            • Jul 2003
            • 835

            #710
            Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

            because CC was built for online first. where none of these features were present

            Comment

            • cuttingteeth
              Pro
              • Feb 2010
              • 627

              #711
              Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

              Originally posted by moneal2001
              because CC was built for online first. where none of these features were present
              Online, Donny Moore will be able to edit rosters using the same coding for us to download "online" and then use in CCM. Offline is fully edit capable for playing offline. Both codes can be edited.

              Oh, but the whole point of condensing is that it's all one code, now, remember? It's all the same. Wait, maybe they'll now tell us it isn't the same code.
              Last edited by cuttingteeth; 06-13-2012, 02:34 AM.
              I'm still playing NCAA 14 and Madden 25...and you know, it's alright.

              Comment

              • DNMHIII
                MVP
                • Feb 2011
                • 2355

                #712
                Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                Originally posted by moneal2001
                because CC was built for online first. where none of these features were present
                That's a terrible excuse though because it should've been going through design reviewes with these things being QCd for stability. These people are hired to build a game and I'm trying to hold them accountable for some pretty basic design standards thats all.

                Comment

                • pf8363
                  Pro
                  • May 2006
                  • 652

                  #713
                  Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                  Taking control away from the user will always result in failure. Always. Auto strafe, auto sprint, can't edit anything, whats next? auto call plays? auto play? Successful games give the user the ability to play the game the way they want to. Madden just wants you to play the game their way.
                  will not change this until a buffalo team wins a championship.

                  - started 11/15/08

                  Comment

                  • moneal2001
                    Pro
                    • Jul 2003
                    • 835

                    #714
                    Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                    donny's rosters done outside the game and are hard coded like a patch

                    Comment

                    • TrapStar215
                      MVP
                      • Jun 2008
                      • 2832

                      #715
                      Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                      Originally posted by mestevo
                      Not that I want to get into the way of the lynch mob, but he is talking in general about wedging things in at the last minute causing problems, not working properly, etc. You change part of an application and it can cause any number of unintended consequences, leading to rounds of bug fixing and QA to an already significant overhaul to the franchise and superstar modes and the implementation of the infinity engine.

                      At some point you have to determine the minimum viable product, develop it, and build on it from there. Obviously things weren't able to make it back in, many are understandably upset, but I'm excited to see where the franchise goes from here.

                      Software development/project management 101 for the most part.

                      Sent from my iPad using Tapatalk HD
                      I completely get what you are saying, I'm going to school for computer engineering. But one would think something such as player editing is major and should always be double checked while going through the process of making this new engine. It's not like they said, "oh with this new engine dynamic weather was effected, so it'll be a clear sky every game."
                      "Okay, here's the story. I come from the gutter. I know that. I got no education... but that's okay. I know the street, and I'm making all the right connections. With the right woman, there's no stopping me. I could go right to the top."

                      Comment

                      • mestevo
                        Gooney Goo Goo
                        • Apr 2010
                        • 19556

                        #716
                        Originally posted by cuttingteeth
                        Online, Donny Moore will be able to edit rosters using the same coding for us to download "online" and then use in CCM. Offline is fully edit capable for playing offline. Both codes can be edited.
                        Which means there's obviously something different between the roster you can edit and the rosters used for CCM, a difference that makes it so they couldn't extend that capability to end users.

                        For all we know Donny maintains an XLS that's parsed into an application to create a roster file. hardly something we can do on a 360 or PS3.

                        I can call my mom and tell her how to edit a web page, from installing vim to committing the changes, but it doesn't mean she's capable of doing so from her cell phone. Because I know how to do something and have the tools to do so doesn't mean an end user can just as easily exercise that capability.


                        Sent from my iPad using Tapatalk HD

                        Comment

                        • cuttingteeth
                          Pro
                          • Feb 2010
                          • 627

                          #717
                          Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                          Originally posted by mestevo
                          Which means there's obviously something different between the roster you can edit and the rosters used for CCM, a difference that makes it so they couldn't extend that capability to end users.

                          For all we know Donny maintains an XLS that's parsed into an application to create a roster file. hardly something we can do on a 360 or PS3.

                          I can call my mom and tell her how to edit a web page, from installing vim to committing the changes, but it doesn't mean she's capable of doing so from her cell phone. Because I know how to do something and have the tools to do so doesn't mean an end user can just as easily exercise that capability.


                          Sent from my iPad using Tapatalk HD
                          You're contradicting what EA says, though because their code is too complex to make changes in such short time frames...and it's all one code, now.

                          If Donny does have some magical program or code, then I contend that we should be allowed that same use. I bet it's nothing more than something similar to the teambuilder interface...and still based on the same code because it has to be.
                          I'm still playing NCAA 14 and Madden 25...and you know, it's alright.

                          Comment

                          • moneal2001
                            Pro
                            • Jul 2003
                            • 835

                            #718
                            Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                            no donny's rosters are more like a patch that replaces the default one.

                            Comment

                            • Jibbler
                              Banned
                              • Jan 2011
                              • 1001

                              #719
                              Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                              Originally posted by moneal2001
                              no donny's rosters are more like a patch that replaces the default one.
                              Good point that's another thing they will do stop us from sharing roster files so that everyone has to have a unqie copy of the game.

                              Comment

                              • cuttingteeth
                                Pro
                                • Feb 2010
                                • 627

                                #720
                                Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                                Somebody's gonna get hacked! Hahahahaha. Donny, get Norton and Spybot like a mutha!!!

                                Seriously, though, I can see tons of people wanting to hack the code for the game, now. I mean, if it's just a patch that will allow or disallow, it won't be complicated to override it. Someone will figure out how.
                                I'm still playing NCAA 14 and Madden 25...and you know, it's alright.

                                Comment

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