Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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  • briz1744
    Rookie
    • May 2012
    • 207

    #886
    Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

    Originally posted by ladue15
    i guess i just dont understand why? we wanted a more realistic madden and thats what there doing. just like josh looman said at e3. i guess it just sucks that more people arent excited.
    What's realistic about being forced to play with rosters where players have the wrong numbers or equipment or in an NFL where Orakpo or Ware if traded to or signed by a 4-3 team might end up as a reserve OLB not a pro bowl type DE ?
    Or I can't edit up a Victor Cruz type so he stays a scrub forever?
    Maybe you don't mind an that's your right but many do, to use 'it's realistic and justification is eroneous at best

    Comment

    • Reed1417
      MVP
      • May 2012
      • 6120

      #887
      Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

      i couldnt have said it better myself.
      Reed is comin' atcha!
      Check out the YouTube channel!
      www.youtube.com/BRonSports

      Reed's WWE 2k23 Universe: Youtube Edition
      https://forums.operationsports.com/f...e-edition.html

      Comment

      • UH53
        Rookie
        • Mar 2011
        • 95

        #888
        I don't know if EA will pay attention to this comment since there's quite a bit already but I have a question. Since we have to rely on the rosters that you provide will we also have to play with teams that have significant players that will be on IR ie T-Sizzle w B'more? That would really suck!!!

        Comment

        • secondsolution
          Pro
          • May 2012
          • 541

          #889
          Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

          Originally posted by UH53
          I don't know if EA will pay attention to this comment since there's quite a bit already but I have a question. Since we have to rely on the rosters that you provide will we also have to play with teams that have significant players that will be on IR ie T-Sizzle w B'more? That would really suck!!!
          You can turn off pre-existing injuries so that shouldn't be a problem

          Comment

          • UH53
            Rookie
            • Mar 2011
            • 95

            #890
            Originally posted by secondsolution
            You can turn off pre-existing injuries so that shouldn't be a problem
            Thanks! Still sucks that I can't edit... Incoming draft classes is HUGE for me! Last years Madden was a disappointment when NCAA's imports were coming in with disproportionate bodies and equipment.... But at least I could edit the equipment. I'm gonna be pissed if skill position players come in with lineman facemasks and those big *** elbow braces and I can't edit it!

            Comment

            • XplosiveRunna26
              Rookie
              • Jun 2012
              • 55

              #891
              Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

              Are injury sliders back this year?...also, did they ever mention formation subs being in at all?...field degredation in?

              Comment

              • azdawgpound
                All Star
                • Nov 2009
                • 5533

                #892
                Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                Originally posted by UH53
                I don't know if EA will pay attention to this comment since there's quite a bit already but I have a question. Since we have to rely on the rosters that you provide will we also have to play with teams that have significant players that will be on IR ie T-Sizzle w B'more? That would really suck!!!
                well unless the team puts them on IR they shouldnt be on it but alot of those players are expected to play this yr they should just lower them on depth chart.

                Comment

                • speedy9386
                  Pro
                  • Mar 2009
                  • 828

                  #893
                  Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                  I just did a fantasy draft with a friend for the first time in Madden 12 and it really made me realize just how high the players are rated in this game. It seems like the average rating isn't in the 70's and more like in the 80's.

                  Comment

                  • caballero
                    Rookie
                    • Nov 2010
                    • 78

                    #894
                    Re: Madden NFL 13 Roster Editing Clarification

                    Originally posted by jmurphy31
                    So it looks like we can no longer update Madden each spring with roster moves (Trades, FA, etc) and draft picks.

                    That is one of my favorite things to do until the Next Madden comes out
                    dealbreaker, not buying another Madden until they fix this.

                    Originally posted by Gotmadskillzson
                    .
                    players with 1 speed? a snail would outpace him...

                    NFL players are top athletes, period, Donny doesn't do a perfect job, but pretty sure you'd do WORSE, if your logic is as unsound as your arguments.

                    "Stop giving so many players 90 plus speed."
                    if anything, not ENOUGH have 90 speed (i.e. Colts' Safety Bethea is an 88, should definitely be 90 or more, ran a 4.41 40 yarder)

                    What's broken is the OVERALL rating system, not the individual attributes, wayyy too many 90+ OVR players...

                    Originally posted by OriolesFanRD
                    If only we all voted with our wallet. We as gamers need to shift the power back to the consumer. This total situation is garbage. I do admire those who find this as a good think though.
                    that's what I'm doing, boycotting EA... screw them, they've been getting my money since 1994, no more of this.

                    Originally posted by DCEBB2001
                    To be honest, it is the Madden COMMUNITY that needs to send the message...by holding on to their cash
                    +++

                    Let the sales drop for the 6th straight year [ http://www.thegamerslab.com/communit...ugh-years.html ] when stupid (IMHO) war games sell more and more each iteration, then maybe Madden devs will use some more common sense.

                    Comment

                    • RogueHominid
                      Hall Of Fame
                      • Aug 2006
                      • 10898

                      #895
                      Re: Madden NFL 13 Roster Editing Clarification

                      Originally posted by caballero
                      +++

                      Let the sales drop for the 6th straight year [ http://www.thegamerslab.com/communit...ugh-years.html ] when stupid (IMHO) war games sell more and more each iteration, then maybe Madden devs will use some more common sense.
                      Yup, this is the least confrontational, most measured and most impactful way to get your point across. I've learned from recent EA football titles that the games are no good until the second patch, which drops in the late fall. There's always a major oversight or two or some serious tuning process that needs doing after the initial patch that makes starting a CC not quite worthwhile.

                      I don't know how the sales business works, especially in video games, but if gamers simply didn't buy the game until mid- to late-October, what would that say/do to EA Tiburon, the development team, and the marketing folks? I ask that genuinely.

                      I don't wish anyone ill, but I would really like to see what a consumer strike on the game would do. Our little community has to be a small fraction of the Madden-playing world, but even if OS folks held out a bit I bet it would get noticed.

                      Comment

                      • GuideMe1
                        Rookie
                        • May 2012
                        • 15

                        #896
                        Originally posted by DNMHIII
                        I know I've said this before and I'll say it again. Just give the user the option to turn anything you can edit it on or off. If people have issues policing their online experience it should never affect offline IMO.

                        Name-Numbers: On/Off
                        Weight-Height: On/Off
                        Equipment: On/Off
                        Attributes: On/Off

                        You build this once and you never have to deal with it again and people have the flexibility to play the game anyway they chose.
                        @ DNMHIII. I'm in 100% full agreement with you and I completely think that your idea would eliminate a whole lot of possible worry & frustration.

                        Comment

                        • DNMHIII
                          MVP
                          • Feb 2011
                          • 2355

                          #897
                          Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                          Originally posted by GuideMe1
                          @ DNMHIII. I'm in 100% full agreement with you and I completely think that your idea would eliminate a whole lot of possible worry & frustration.
                          Right!

                          Offline and Online Franchise player editing options
                          Name-Numbers: On/Off
                          Weight-Height: On/Off
                          Equipment: On/Off
                          Attributes: On/Off

                          Offline and Online Franchise Custom Playbook options
                          On/Off

                          You then build a Custom Playbook Lobby for online and you've fixed all the reasons why you couldn't have editing and custom playbooks. It just seems so simple to eliminate these hurdles and excuses people use for saying they don't want things because they could be exploited.
                          Last edited by DNMHIII; 06-15-2012, 09:18 PM.

                          Comment

                          • stooge 1010
                            MVP
                            • Jul 2011
                            • 1723

                            #898
                            Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                            This may be a dumb question,but can you still change gameplay difficulty?

                            Comment

                            • slick589
                              Banned
                              • Nov 2009
                              • 1285

                              #899
                              Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                              Still no statement from any one at EA...cOuld mean they are working on it or we should stop holding out breath

                              Comment

                              • Hooe
                                Hall Of Fame
                                • Aug 2002
                                • 21554

                                #900
                                Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                                Originally posted by stooge 1010
                                This may be a dumb question,but can you still change gameplay difficulty?
                                Yes. You can change difficulty and apply custom slider settings to CCM regardless of online / offline / singleplayer / multiplayer.

                                You may also apply custom quarter lengths and customize accelerated clock runoff, if you wish to play with the accelerated clock.

                                Comment

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