Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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  • aholbert32
    (aka Alberto)
    • Jul 2002
    • 33106

    #1021
    Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

    Originally posted by DeuceDouglas
    If I was to take a guess, I'd put it at maybe 10-15% of that 95% that would be furious that they left out editing and even that number feels a bit high. And even if it is closer to the 30%, you'd have to figure that some of that number will still be buying the game regardless of whether or not they're furious.
    My issue with EA is priorities. I think .01% percent of people would be furious if Madden 13 didnt have twitter feeds or Skip Bayless/Trey Wingo or even Legends implemented in CCM. So even if only 10%-15% (I think thats low but I'll move on) of people are furious about editing being removed....why would you take the risk and alienate a large number of potential buyers?

    Lets say only 5% of that 15% thats furious wont buy the game this year. Based on last years sales that 100-150k sales lost. Thats a loss of 6 million in potential profit. All for a mode that couldve been implemented.

    Comment

    • 87Birdman
      Rookie
      • Jul 2011
      • 473

      #1022
      Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

      Originally posted by aholbert32
      My issue with EA is priorities. I think .01% percent of people would be furious if Madden 13 didnt have twitter feeds or Skip Bayless/Trey Wingo or even Legends implemented in CCM. So even if only 10%-15% (I think thats low but I'll move on) of people are furious about editing being removed....why would you take the risk and alienate a large number of potential buyers?

      Lets say only 5% of that 15% thats furious wont buy the game this year. Based on last years sales that 100-150k sales lost. Thats a loss of 6 million in potential profit. All for a mode that couldve been implemented.
      But the problem is your just looking at loss sales. There are going to be sales gained from the new mode also. Online is growing and having it have all the same features as offline has been long over do. EA probably feels that the gain in sales will out weigh the loss in sales this year. And online is probably the reason that changes never got implemented because they couldn't get them to work properly online, and other bugs may have been present.

      if you lose 15% but gain 20% I don't think EA will bat an eyelash at those lost customers.

      Comment

      • aholbert32
        (aka Alberto)
        • Jul 2002
        • 33106

        #1023
        Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

        Originally posted by 87Birdman
        But the problem is your just looking at loss sales. There are going to be sales gained from the new mode also. Online is growing and having it have all the same features as offline has been long over do. EA probably feels that the gain in sales will out weigh the loss in sales this year. And online is probably the reason that changes never got implemented because they couldn't get them to work properly online, and other bugs may have been present.

        if you lose 15% but gain 20% I don't think EA will bat an eyelash at those lost customers.
        I dont think they are gaining 20% or even 5% from these new features. Depends alot on how they market these features but Madden has been pretty stable. They always do around the 2.5 mill range because people love the NFL and they need their NFL fix. These new features arent going to add 500k in more sales. Best case scenario: They break even. Gain 200k in new sales and lose 150k-200k in old sales because of the missing features.

        To think if EA wouldve prioritized better it couldve had a complete CCM, brought in new buyers and kept most of if not all of the old ones.
        Last edited by aholbert32; 06-20-2012, 02:58 PM.

        Comment

        • 87Birdman
          Rookie
          • Jul 2011
          • 473

          #1024
          Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

          Originally posted by aholbert32
          I dont think they are gaining 20% or even 5% from these new features. Depends alot on how they market these features but Madden has been pretty stable. They always do around the 2.5 mill range because people love the NFL and they need their NFL fix. These new features arent going to add 500k in more sales. Best case scenario: They break even. Gain 200k in new sales and lose 150k-200k in old sales because of the missing features.

          To think if EA wouldve prioritized better it couldve had a complete CCM, brought in new buyers and kept most of not all of the old ones.
          Yeah I agree I was just basing it off your percent. I really think it will be more of the break even event, but problem is you always have a stable yet fluctuating fanbase. If they would have held off on the CC and added the new features to offline, because CC is what allows the modes to be the same then online would have gotten the shaft and you lose that fan base for the time being. It is just the nature of the beast with this game. So many people to appease and only so much time.

          That is one of the biggest faults of only having one NFL game, is that the audience is so large and a wide variety of people that want what they want. You have a wide range from "sim" to "Cheese" and so many people are happy with different things. Some feel that presentation so be the focus some feel gameplay, and so forth.

          EA has to make some tough choices and it will leave some people out, and that sucks. I wish they could just continue to add to the game, but I feel that in the past they made some bad choices and are trying to recover from the reprecussions that occured during the change to this generation of systems. I honestly feel this new direction will benefit more people in the future, and some features just didn't make the cut. Maybe they made some wrong choices, but who is to say with out all the facts.

          Comment

          • ZoneKIller
            MVP
            • Mar 2009
            • 1388

            #1025
            Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

            Originally posted by aholbert32
            I dont think they are gaining 20% or even 5% from these new features. Depends alot on how they market these features but Madden has been pretty stable. They always do around the 2.5 mill range because people love the NFL and they need their NFL fix. These new features arent going to add 500k in more sales. Best case scenario: They break even. Gain 200k in new sales and lose 150k-200k in old sales because of the missing features.

            To think if EA wouldve prioritized better it couldve had a complete CCM, brought in new buyers and kept most of if not all of the old ones.
            You've made some real good points.
            To add to your points,the general parents think theres no real difference in Madden 10,11,12,13 So that alone proves theres no way EA will get 5% more fans than what they already have because of these new features.
            Find out the Truth http://www.amazon.com/Secrets-Heaven...1163314&sr=1-1

            Comment

            • SA1NT401
              Banned
              • Sep 2007
              • 3498

              #1026
              Originally posted by DNMHIII
              I actually think that it's probably real close to 30% being really upset and with the features they took out like offline multi player, editing, and custom Playbooks, those are the people that would have the most incentive to just stick with 12 and completly ignore 13. I've got no problem skipping 13 because it just doesn't support my overall expectations without the features they removed.

              If the game doesn't support your needs just don't buy it.
              That last sentence is where I'm at. I'm cool with NCAA13 this year.... Half my fun was in editing and custom roster building.



              ---
              I am here: http://tapatalk.com/map.php?d3b42n

              Comment

              • moneal2001
                Pro
                • Jul 2003
                • 835

                #1027
                Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                @aholbert twitter feeds required little programming and QA compared to editing or rtp. the main work for twitter feeds was writing and artwork. rtp and editing have more in common being almost entirely code and databases to get them to work properly.

                @Zonekiller CC is for the people that got tired of paying for a roster update and playing the same bland franchise over again. they will bring back more people than they will lose due to the omissions. and also keep more as well.

                Comment

                • cuttingteeth
                  Pro
                  • Feb 2010
                  • 627

                  #1028
                  Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                  I pulled the following from the running diary of a gamechanger guy testing Madden 13. Read it and tell me you don't still prefer regular editing.



                  Week 4 ( missed the first week)
                  2:15 – Ok, so after 3 weeks I’ve only gained 2,225 XP. I can’t buy anything except for Contract Packages 1,050 XP for individual players, free agent pacjages for 787 XP for players, and 1,050 XP for XP Boost Package. Crazy!
                  I hate Cut Days, I have to cut 6 players.
                  Oh no, Reggie Wayne got hurt in a Preseason game and is out the rest of the year.

                  2:35 – Diving into Player Progression. I’m going to manually progress RG III, my HBs, WR, LBs, and DB
                  RG 3 had 1, 259 XP and does not qualify for any boosts. The lowest boost available was for 1,500 XP
                  Tim Hightower – had 1,274 XP again, nothing to spend on
                  Roy Helu – has 1,263 XP
                  Santana Moss – 1,699 but the only thing I could buy was Toughness that would move him from a 70 to 71


                  It's going to take forever to get any ratings different or to one's liking. I want to vomit. (yes, I posted this in another thread, too, but it's important here just as much).
                  I'm still playing NCAA 14 and Madden 25...and you know, it's alright.

                  Comment

                  • AttackAttack
                    Banned
                    • Apr 2010
                    • 499

                    #1029
                    Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                    Originally posted by cuttingteeth
                    I pulled the following from the running diary of a gamechanger guy testing Madden 13. Read it and tell me you don't still prefer regular editing.



                    Week 4 ( missed the first week)
                    2:15 – Ok, so after 3 weeks I’ve only gained 2,225 XP. I can’t buy anything except for Contract Packages 1,050 XP for individual players, free agent pacjages for 787 XP for players, and 1,050 XP for XP Boost Package. Crazy!
                    I hate Cut Days, I have to cut 6 players.
                    Oh no, Reggie Wayne got hurt in a Preseason game and is out the rest of the year.

                    2:35 – Diving into Player Progression. I’m going to manually progress RG III, my HBs, WR, LBs, and DB
                    RG 3 had 1, 259 XP and does not qualify for any boosts. The lowest boost available was for 1,500 XP
                    Tim Hightower – had 1,274 XP again, nothing to spend on
                    Roy Helu – has 1,263 XP
                    Santana Moss – 1,699 but the only thing I could buy was Toughness that would move him from a 70 to 71


                    It's going to take forever to get any ratings different or to one's liking. I want to vomit. (yes, I posted this in another thread, too, but it's important here just as much).
                    Oh, so you want to be 99 by the middle of your rookie season?

                    Most players should never even reach 99

                    Comment

                    • DeuceDouglas
                      Madden Dev Team
                      • Apr 2010
                      • 4297

                      #1030
                      Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                      Originally posted by cuttingteeth
                      I pulled the following from the running diary of a gamechanger guy testing Madden 13. Read it and tell me you don't still prefer regular editing.



                      Week 4 ( missed the first week)
                      2:15 – Ok, so after 3 weeks I’ve only gained 2,225 XP. I can’t buy anything except for Contract Packages 1,050 XP for individual players, free agent pacjages for 787 XP for players, and 1,050 XP for XP Boost Package. Crazy!
                      I hate Cut Days, I have to cut 6 players.
                      Oh no, Reggie Wayne got hurt in a Preseason game and is out the rest of the year.

                      2:35 – Diving into Player Progression. I’m going to manually progress RG III, my HBs, WR, LBs, and DB
                      RG 3 had 1, 259 XP and does not qualify for any boosts. The lowest boost available was for 1,500 XP
                      Tim Hightower – had 1,274 XP again, nothing to spend on
                      Roy Helu – has 1,263 XP
                      Santana Moss – 1,699 but the only thing I could buy was Toughness that would move him from a 70 to 71


                      It's going to take forever to get any ratings different or to one's liking. I want to vomit. (yes, I posted this in another thread, too, but it's important here just as much).
                      Thank you for squelching the whole "Everybody's going to have 99 everything" argument!

                      Comment

                      • cuttingteeth
                        Pro
                        • Feb 2010
                        • 627

                        #1031
                        Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                        I never said I wanted 99 everything...people are just extremely good at assuming I want that.

                        What I'm pointing out is that any player you want to progress substantially because per the roster ratings that dude sucks, and then suddenly you need him to be the break out player....it's going to take forever....or it's wait for the new roster, hope it's ideal, oh, and by the way, you have to start your entire CCM over from the beginning.
                        I'm still playing NCAA 14 and Madden 25...and you know, it's alright.

                        Comment

                        • Truthseeker83
                          Rookie
                          • Jul 2009
                          • 252

                          #1032
                          Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                          Call me crazy, but all I want is the ability to edit numbers and equipment of players I draft. For the life of me, I cannot understand why this has been removed....especially when you consider the somewhat awkward character builds on many of the rookies in these draft classes.
                          My Pistons' Association Thread:

                          The "Dark Knight" Rises: A Detroit Pistons Dynasty (NBA 2k11)

                          Comment

                          • caballero
                            Rookie
                            • Nov 2010
                            • 78

                            #1033
                            Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                            Originally posted by dylan123
                            No player except Dallas clark does not wear gloves
                            To nitpick, Eric Weddle doesn't wear gloves, and no QB wears gloves on their throwing hand either (except Brady, Roethlisberger and some others when it's real cold)...

                            Originally posted by CRMosier_LM
                            There are limits on how many players they are allowed to have on the game due to memory issues.
                            pretty sure ps2 games' Free Agent list wasn't limited... don't listen to EA's BS.

                            Originally posted by TreFacTor
                            I could see another class action suit coming EA's way because of their decision
                            can you develop? (feel free to PM me)

                            Comment

                            • jfsolo
                              Live Action, please?
                              • May 2003
                              • 12965

                              #1034
                              Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                              Originally posted by TreFacTor
                              No on knows how it will affect sales, but if I didn't follow the game like all of us here do, and I bought it without knowing about the missing features, I would be ticked off when I got madden home. I could see another class action suit coming EA's way because of their decision to remove so much. Maybe not, but in this day and age, ya never know. We all have to wait and see. My guess is that the devs will stick to their guns until high noon, and then scramble.
                              There have been a lot of outlandish stuff said here over the years, this bolded part is up there with the best of them.
                              Jordan Mychal Lemos
                              @crypticjordan

                              Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                              Do the same thing tomorrow. And the next. Now do it forever.

                              Comment

                              • goravens2052
                                Banned
                                • Jul 2010
                                • 772

                                #1035
                                Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                                Originally posted by AttackAttack
                                Oh, so you want to be 99 by the middle of your rookie season?

                                Most players should never even reach 99
                                What is it with this assumption everyone wants to have editing just so they can make most players 99? Stop assuming that everyone who wants editing will make every player a 99.

                                I have said it before and I'l say it again. I can understand Online that there is no editing, but for offline players, they should be able to edit their players ratings to whatever they want.

                                Comment

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