Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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  • cuttingteeth
    Pro
    • Feb 2010
    • 627

    #1156
    Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

    Well, despite what any department is what, when you decide in the middle of January (and game planning begins the previous September) that you suddenly want to incorporate a whole new gaming engine...well, that pretty much resets everything. All work done on the previous code is scratched unless it can convert over to the new code. Still, the primary point is that they made this decision to use only half the time they normally have and give us all they could rush into it. That's why the features we crave aren't all there, and that's likely why it's going to have bugs they don't have the time to fine tune (as they keep saying they are still fine tuning things).
    I'm still playing NCAA 14 and Madden 25...and you know, it's alright.

    Comment

    • roadman
      *ll St*r
      • Aug 2003
      • 26339

      #1157
      Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

      That might be true, but we don't know the whole story, either.

      My whole point is the Infinity Engine is separate from CCM.

      Comment

      • cuttingteeth
        Pro
        • Feb 2010
        • 627

        #1158
        Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

        Originally posted by roadman
        That might be true, but we don't know the whole story, either.
        Oh, I agree...but it keeps getting weirder because they say a little bit of one thing to some folks, some more to others, mostly shooing away at fans (and I know most aren't so personable or well with words) and then this other stuff comes out via articles per conversations months ago. They are at the very least talking in circles and creating their own contradictions whether they mean to or not. I contend that it's more upsetting to most people when someone can't just tell them the truth - flat out being honest. Honesty usually quells more issues than it creates.

        I also have to believe no other feature in the game came to be until they made the decision on the new engine (therefore the new code) was made. Knowing this stuff puts everything into a whole new perspective. The general conclusion has to be, though, that this game is a rush job. They rushed the engine and then rushed to make everything they could to work with the new code. We are getting a half-cycle produced game.
        Last edited by cuttingteeth; 07-02-2012, 01:55 PM.
        I'm still playing NCAA 14 and Madden 25...and you know, it's alright.

        Comment

        • roadman
          *ll St*r
          • Aug 2003
          • 26339

          #1159
          Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

          Originally posted by cuttingteeth
          Oh, I agree...but it keeps getting weirder because they say a little bit of one thing to some folks, some more to others, mostly shooing away at fans (and I know most aren't so personable or well with words) and then this other stuff comes out via articles per conversations months ago. They are at the very least talking in circles and creating their own contradictions whether they mean to or not. I contend that it's more upsetting to most people when someone can't just tell them the truth - flat out being honest. Honesty usually quells more issues than it creates.

          I also have to believe no other feature in the game came to be until they made the decision on the new engine (therefore the new code) was made. Knowing this stuff puts everything into a whole new perspective. The general conclusion has to be, though, that this game is a rush job. They rushed the engine and then rushed to make everything they could to work with the new code. We are getting a half-cycle produced game.
          I just don't take in where ever what ever I hear and when as gospel.

          Things haven't changed at all since the announcement and that's been a month.

          Actually, you can have people say they rushed this or rushed that, etc..., I also read where the people up on top thought long and hard whether to put the engine in or not and decided to go for it. For some people, that could mean they like people taking chances and "going for it."

          Still, bottomline, there are features missing that the developers at least acknowledge they want back in.

          I really don't think the reasons don't matter any more, at least not to me. It's a shame no matter what way you look at it.

          All one can do is hope they put them back in asap without breaking anything else.

          Comment

          • mojo6911
            Rookie
            • Jun 2008
            • 359

            #1160
            Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

            Originally posted by roadman

            I really don't think the reasons don't matter any more, at least not to me. It's a shame no matter what way you look at it.

            All one can do is hope they put them back in asap without breaking anything else.
            When we pay $60 every year, we shouldn't hope that we get a fully featured game. EA SPORTS. It's in the game.

            Comment

            • DNMHIII
              MVP
              • Feb 2011
              • 2355

              #1161
              Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

              Originally posted by cuttingteeth
              Yeah, if we could just edit names, jersey numbers and equipment...that would suffice. I just really can't play with "Mac Buckley" from USC, coming into the draft. Four years down the road into the great unknown, I can deal with it...because it's unknown...but for what I do know and can't have...it's a let down.
              That + the ability to import edited rosters into CCM would help a lot IMO.

              I dont understand why CCM wouldn't be designed to allow edited roster imports and basic editing features/non attribute, inside CCM without it messing up storylines or something. You'd think after years of making this game stuff like that would be common sense.
              Last edited by DNMHIII; 07-02-2012, 03:54 PM.

              Comment

              • roadman
                *ll St*r
                • Aug 2003
                • 26339

                #1162
                Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                Originally posted by mojo6911
                When we pay $60 every year, we shouldn't hope that we get a fully featured game. EA SPORTS. It's in the game.
                You are right, be we have no control over that except to speak with your wallets.

                Comment

                • mojo6911
                  Rookie
                  • Jun 2008
                  • 359

                  #1163
                  Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                  Originally posted by Gotmadskillzson
                  I highly doubt they can "patch" this in. Too much coding is involved and the file size would be way beyond the patch size limit.
                  BF3 had a patch over 2.3GB. That is like 1/4 of the game size.

                  Comment

                  • aholbert32
                    (aka Alberto)
                    • Jul 2002
                    • 33106

                    #1164
                    Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

                    Alright. I'm locking this up. EA clearly knows this is an issue and we are just arguing in circles right now.

                    Comment

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