any point in keep/progressing a WR with really low AWR?

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  • MMurda
    Pro
    • Nov 2010
    • 544

    #16
    Re: any point in keep/progressing a WR with really low AWR?

    i think awr effects those times a WR will or wont even attempt a catch coming right at them or sideline catches and toe taps. my goal is to get all my WR's to mid to high 70's if they have very low awr. if theyre good awr already, ill boost em up to low to mid 80s then focus elsewhere. i get good results out of WR's who have mid 70s+ AWR so i dont see a need to boost it all the way up to high 80's. i just want decent awr and good skills according to position. besides, we really dont know what the weight of awr really is on gameplay. i def see that it matters some, but how much i cant call it.

    i focus on awr first tho cuz its cheapest. as someone else stated, its less important for QB, HB, and WR's cuz we're controlling them more to an extent. if WR already have decent awr to start im focusing on catch and catch in traffic, then route running. my biggest issue in this yr's game is drops getting hit shortly after catch, and esp wide open drops. my main focus for AWR is mainly my OL and LB/CB/S
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    • turbodood
      Rookie
      • Nov 2002
      • 66

      #17
      Re: any point in keep/progressing a WR with really low AWR?

      I know we all have different skill levels and whatnot but I do think awr matters on WR and TE because if they have really low AWR they sometimes just appear too dumb to even attempt to block somebody for a running play. The RBK and RBS and IBL ratings only have an effect in holding a block.

      If you get speedy TEs to try and help the passing game that have low awarenes to start (say ausberrey on the raiders as an example) you'll see what I ment. If you get more AWR they will try to block more. I know I'm going to go for a more balanced approach on TEs from now on. Same thought I'd come to in the past I just forgot I guess.

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      • SloeyEZ
        MVP
        • Aug 2008
        • 1363

        #18
        Re: any point in keep/progressing a WR with really low AWR?

        Originally posted by turbodood
        I know we all have different skill levels and whatnot but I do think awr matters on WR and TE because if they have really low AWR they sometimes just appear too dumb to even attempt to block somebody for a running play. The RBK and RBS and IBL ratings only have an effect in holding a block.

        If you get speedy TEs to try and help the passing game that have low awarenes to start (say ausberrey on the raiders as an example) you'll see what I ment. If you get more AWR they will try to block more. I know I'm going to go for a more balanced approach on TEs from now on. Same thought I'd come to in the past I just forgot I guess.

        I agree with you. Awareness is all about the intangibles. The op asked though is it worth it to keep/progress a WR with low AWR and in this game the question is absolutely yes. You can more than make up for low AWR and draft based on skill set.

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        • Dawg1919
          Rookie
          • Jun 2012
          • 46

          #19
          Re: any point in keep/progressing a WR with really low AWR?

          This is a great topic.

          To me, AWR is the accelerator of all skills. I run the ball alot and you will notice that the pulling guard with low AWR will miss people completly. Give him some AWR and its a different story. Same with the blocking FB. Another example is Ray Lewis. He doesn't have the SPD and Accel like some of his peers but to me he is the best at his position and always makes plays in Madden. He seems to get a jump on the ball sooner than the SPD linebacker. So technically, he plays faster than his SPD indicates because he already has a head start due to his instincts and anticipation which = AWR.

          I feel AWR in Madden and in real sports life is similiar to slow motion action + fast thinking. Think of the movie the Matrix and how some of the action scenes move in the ultra slow motion animations. A person with high awareness can think at the speed at which you watch the bullet come by and get out of the way. Now why some athletes have the SPEED to get out of the way, their mind doesn't see everything as slow as you would see it in the Matrix meaning they have low AWR.

          Too make a long point short, the body is only as fast as the mind. Assuming your sober, get in a fight with a gifted athlete who is flat out drunk and you will see what I mean.

          So technically your player will be a bust UNTIL you get his XP up to his SPD. Or at least the speed of a peer WR with similiar size and SPD.

          Real life players with high measurables but no AWR = bust.
          See:
          Vernon Gholston
          Tony Mandarich
          Terrell Buckley
          Jamarcus Russell Etc......

          On the other hand their have been players with high AWR and low measurables. These players tend to not have the projected ceiling like the players who have outstanding measurables but tend to also not have a basement to their career either.

          Players that fit this mold include:
          Zach Thomas
          Chris Spielman
          Kurt Warner
          Leroy Butler etc.....

          Players that have both measurables and AWR turn into all stars:
          Barry Sanders
          Derrick Thomas
          Derrick Brooks
          Deion Sanders

          Personally, if I have to make a choice, I will take awareness over measurables.
          Last edited by Dawg1919; 09-26-2012, 12:36 AM.

          Comment

          • billsmetalbooze
            Rookie
            • Aug 2009
            • 265

            #20
            Re: any point in keep/progressing a WR with really low AWR?

            Originally posted by Dawg1919
            This is a great topic.

            To me, AWR is the accelerator of all skills. I run the ball alot and you will notice that the pulling guard with low AWR will miss people completly. Give him some AWR and its a different story. Same with the blocking FB. Another example is Ray Lewis. He doesn't have the SPD and Accel like some of his peers but to me he is the best at his position and always makes plays in Madden. He seems to get a jump on the ball sooner than the SPD linebacker. So technically, he plays faster than his SPD indicates because he already has a head start due to his instincts and anticipation which = AWR.

            I feel AWR in Madden and in real sports life is similiar to slow motion action + fast thinking. Think of the movie the Matrix and how some of the action scenes move in the ultra slow motion animations. A person with high awareness can think at the speed at which you watch the bullet come by and get out of the way. Now why some athletes have the SPEED to get out of the way, their mind doesn't see everything as slow as you would see it in the Matrix meaning they have low AWR.

            Too make a long point short, the body is only as fast as the mind. Assuming your sober, get in a fight with a gifted athlete who is flat out drunk and you will see what I mean.

            So technically your player will be a bust UNTIL you get his XP up to his SPD. Or at least the speed of a peer WR with similiar size and SPD.

            Real life players with high measurables but no AWR = bust.
            See:
            Vernon Gholston
            Tony Mandarich
            Terrell Buckley
            Jamarcus Russell Etc......

            On the other hand their have been players with high AWR and low measurables. These players tend to not have the projected ceiling like the players who have outstanding measurables but tend to also not have a basement to their career either.

            Players that fit this mold include:
            Zach Thomas
            Chris Spielman
            Kurt Warner
            Leroy Butler etc.....

            Players that have both measurables and AWR turn into all stars:
            Barry Sanders
            Derrick Thomas
            Derrick Brooks
            Deion Sanders

            Personally, if I have to make a choice, I will take awareness over measurables.
            nice insight.

            it's a personal call but i think i'm making my own "house" rule that a player needs 50-plus AWR to start on my team.

            a player starting with a 20 AWR would not happen, IMHO, in the NFL; i think a scan of the "real" (as opposed to generated-rookie players) roster on Madden will confirm this or something close, i think.

            i will maybe keep a 20-AWR player as a 4th string or lower WR, but i feel, personally, it's cheap to use him.

            these will be my "bust" players: high measurables, rock-bottom IQ. i think the game needs these type of generated rookies to reflect the real NFL.

            just the way i wanna play; not saying it's wrong to play and succeed with these guys.

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