Madden 13 emphasizing post-launch support

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Sotendo
    Banned
    • Sep 2012
    • 90

    #61
    Re: Madden 13 emphasizing post-launch support

    Originally posted by EmmdotFrisk
    There was a lot of good things in M10. I personally loved the player movement, game speed, and fight for fumble. The zoom cam was nice, as you said, too.
    Why or how did it get worse?

    Comment

    • Cruiser006
      Rookie
      • Sep 2009
      • 146

      #62
      Re: Madden 13 emphasizing post-launch support

      Originally posted by EmmdotFrisk
      Unwilling sounds so pretentious lol. I am unable to commit because I simply just don't know.

      Patchs still cost money but at this point its not an obstacle. Delivering a solid product is the end goal.
      I appreciate you facing the crowd...but I can't help but feel 'the team' has shut us all out. We have been asking for an update regarding some of the major issues for several weeks and we aren't getting a response other than "I don't know" or "we are aware and are looking into it".

      It's disappointing actually. I feel like you're giving us the run around and classical corporate speech when a consumer finds a major problem with your product and either they don't know how to fix it or don't want to fix it. I can see both scenarios actually...

      I know that you have a boss and your boss/marketing department is controlling the message that is released to public, but frankly, this is starting to get to the point of damaging to your 'team'. How do you expect us to keep purchasing your product when there are major issues that make the game unplayable for many of us along with classic marketing speech you're giving us?

      Comment

      • huskerwr38
        MVP
        • Mar 2009
        • 1549

        #63
        Re: Madden 13 emphasizing post-launch support

        Originally posted by EmmdotFrisk
        Alot of what needs fixing can't be fixed with a tuner.
        First off, I really appreciate you coming on here and answering people's questions. So my question is, isn't there a lot of things that CAN be fixed with tuner updates such as AI play calling. I know that is a MAJOR issue as I have had the AI calling some horrific games that I don't even think a pee wee coach would do. The play calling in Madden 13 is analogous to the replacement refs in the NFL right now.

        Comment

        • huskerwr38
          MVP
          • Mar 2009
          • 1549

          #64
          Re: Madden 13 emphasizing post-launch support

          Originally posted by Cruiser006
          I appreciate you facing the crowd...but I can't help but feel 'the team' has shut us all out. We have been asking for an update regarding some of the major issues for several weeks and we aren't getting a response other than "I don't know" or "we are aware and are looking into it".

          It's disappointing actually. I feel like you're giving us the run around and classical corporate speech when a consumer finds a major problem with your product and either they don't know how to fix it or don't want to fix it. I can see both scenarios actually...

          I know that you have a boss and your boss/marketing department is controlling the message that is released to public, but frankly, this is starting to get to the point of damaging to your 'team'. How do you expect us to keep purchasing your product when there are major issues that make the game unplayable for many of us along with classic marketing speech you're giving us?

          I don't mind the "we are aware and are looking into comment". At least they are aware of the issue and are trying to fix the problem. I honestly do think the devs know that their game needs A LOT of work to be on par with the sports games of today. However, I just don't have the confidence that they can do it. We have said all along that Madden needs a reboot and here we are, they basically have "rebooted" the game, built the physics engine from the ground up and this is what we get.

          Comment

          • Cruiser006
            Rookie
            • Sep 2009
            • 146

            #65
            Re: Madden 13 emphasizing post-launch support

            Originally posted by huskerwr38
            First off, I really appreciate you coming on here and answering people's questions. So my question is, isn't there a lot of things that CAN be fixed with tuner updates such as AI play calling. I know that is a MAJOR issue as I have had the AI calling some horrific games that I don't even think a pee wee coach would do. The play calling in Madden 13 is analogous to the replacement refs in the NFL right now.
            I know one thing for sure...I'm waiting a week after release next year before I purchase M14! I had the AI run 3 straight plays with 1:30 to go in the game and they were down by 7 points!

            Comment

            • huskerwr38
              MVP
              • Mar 2009
              • 1549

              #66
              Re: Madden 13 emphasizing post-launch support

              Originally posted by Cruiser006
              I know one thing for sure...I'm waiting a week after release next year before I purchase M14! I had the AI run 3 straight plays with 1:30 to go in the game and they were down by 7 points!
              I would wait longer. :wink:

              Comment

              • EmmdotFrisk
                Pro
                • Oct 2009
                • 657

                #67
                Re: Madden 13 emphasizing post-launch support

                Originally posted by Mr_truthman.com
                So please enlighten us on what direction the team is headed in, and the things you see that we don't. Is the team going to address nano blitzes? How do they feel about that?. Does the team watch any vids that point out the flaws in the game?
                The goal, build a solid foundation and continually build upon it, a la FIFA style.

                Our gameplay team hates nano's and have removed them from the game. There is still overload blitzes. Farls and Gibbs helped remove all nano blitzes from Madden. Anytime there is a new nano a community manager or Game Changer lets me know and we forward it over to them to help fix.

                They watch a ton of videos, some on their own, some what we bring to them. The Sim Standard guys to a great job of making and finding videos and sending it over to the team.
                Emmdotfrisk YouTube Channel

                Follow Me on Twitter - @Emmdotfrisk

                Comment

                • Cruiser006
                  Rookie
                  • Sep 2009
                  • 146

                  #68
                  Re: Madden 13 emphasizing post-launch support

                  Originally posted by huskerwr38
                  I don't mind the "we are aware and are looking into comment". At least they are aware of the issue and are trying to fix the problem. I honestly do think the devs know that their game needs A LOT of work to be on par with the sports games of today. However, I just don't have the confidence that they can do it. We have said all along that Madden needs a reboot and here we are, they basically have "rebooted" the game, built the physics engine from the ground up and this is what we get.
                  Actually, the problem is the comment itself...they are aware, but are they actually fixing it? Maybe...maybe not. We can't get an answer out of Frisk...he's back up and is now saying, "I don't know" where the team stands on this issue. Don't they have weekly meetings? Don't have email to communicate? Can't Frisk pick up the phone and ask for a status update? The message he is communicating to us is that this problem doesn't seem to important (which I don't believe) or it's too hard to fix for this year. I just want him/EA to be honest and up front and not hide behind corporate/marketing PR. Can this get fixed this year or not? And if so, what are the chances of it getting fixed?

                  Comment

                  • EmmdotFrisk
                    Pro
                    • Oct 2009
                    • 657

                    #69
                    Re: Madden 13 emphasizing post-launch support

                    Originally posted by Cruiser006
                    I appreciate you facing the crowd...but I can't help but feel 'the team' has shut us all out. We have been asking for an update regarding some of the major issues for several weeks and we aren't getting a response other than "I don't know" or "we are aware and are looking into it".

                    It's disappointing actually. I feel like you're giving us the run around and classical corporate speech when a consumer finds a major problem with your product and either they don't know how to fix it or don't want to fix it. I can see both scenarios actually...

                    I know that you have a boss and your boss/marketing department is controlling the message that is released to public, but frankly, this is starting to get to the point of damaging to your 'team'. How do you expect us to keep purchasing your product when there are major issues that make the game unplayable for many of us along with classic marketing speech you're giving us?
                    Would you rather we just not say anything at all?
                    Emmdotfrisk YouTube Channel

                    Follow Me on Twitter - @Emmdotfrisk

                    Comment

                    • EmmdotFrisk
                      Pro
                      • Oct 2009
                      • 657

                      #70
                      Re: Madden 13 emphasizing post-launch support

                      Originally posted by Big FN Deal
                      Considering the bold, please help me understand, that if the direction Madden is headed in, is indeed one of realism, why are even the new things implemented so unrealistically? For example the throw a receiver open mechanic, read n react defense, player ratings, CCM, DPP, player movement RailTracks, etc, all have realistic potential yet the devs seem to feel the need to filter them for a perceived idea of "fun".

                      To get a little more specific, let's say that the OL/DL interaction and player movement is a priority for M14 but if those additions are held to some perceived fun standard opposed to just implementing them to function as realistic possible, how is it reasonable to expect anything but more of the same?

                      I believe that this dev team is capable of making a solid NFL simulation video game but don't see how that will happen as long as the prevailing wisdom is that optimally realistic applicable football aspects in a video game are not fun. If the devs believe realism is not fun, while of course it takes optimal realism to create a quality simulation video game, how can they possibly ever make Madden a quality NFL simulation?
                      The goal is to create a realistic NFL simulation and quality video game. Things that are currently in Madden are designed to emulate reality.
                      Emmdotfrisk YouTube Channel

                      Follow Me on Twitter - @Emmdotfrisk

                      Comment

                      • EmmdotFrisk
                        Pro
                        • Oct 2009
                        • 657

                        #71
                        Re: Madden 13 emphasizing post-launch support

                        Originally posted by Sotendo
                        Why or how did it get worse?
                        I disagree with that statement. I think Madden as a whole is better this year than M10. But like I said, there were things it did better than Madden 13.
                        Emmdotfrisk YouTube Channel

                        Follow Me on Twitter - @Emmdotfrisk

                        Comment

                        • EmmdotFrisk
                          Pro
                          • Oct 2009
                          • 657

                          #72
                          Re: Madden 13 emphasizing post-launch support

                          Originally posted by Cruiser006
                          I appreciate you facing the crowd...but I can't help but feel 'the team' has shut us all out. We have been asking for an update regarding some of the major issues for several weeks and we aren't getting a response other than "I don't know" or "we are aware and are looking into it".

                          It's disappointing actually. I feel like you're giving us the run around and classical corporate speech when a consumer finds a major problem with your product and either they don't know how to fix it or don't want to fix it. I can see both scenarios actually...

                          I know that you have a boss and your boss/marketing department is controlling the message that is released to public, but frankly, this is starting to get to the point of damaging to your 'team'. How do you expect us to keep purchasing your product when there are major issues that make the game unplayable for many of us along with classic marketing speech you're giving us?
                          Would you rather we say yes we are fixing everything and then 3 weeks later say oh sorry, we are only fixing a couple things?

                          You have to look at this realistically. Unless we know with 100% certainty we can address certain issues, we can't tell our fans it will be fixed. All we can say is we are aware and are looking into the crux of the issue and a potential fix.
                          Emmdotfrisk YouTube Channel

                          Follow Me on Twitter - @Emmdotfrisk

                          Comment

                          • prey2god
                            MVP
                            • Oct 2011
                            • 1471

                            #73
                            Re: Madden 13 emphasizing post-launch support

                            Originally posted by EmmdotFrisk
                            Would you rather we just not say anything at all?
                            Honestly, if a company decided not to say anything at all and do nothing about damage control with a product that was clearly released without testing thoroughly, your company would face a major backlash within the community, more so than now with a rep like you to come in and defend the company and it's ethics.

                            Take for instance Netflix. They didn't have someone like you to address the matter. The President made one snide remark and that was that. They lost over a million customers with a snap of a finger and losing till this day.

                            Now they have increased ten fold their subscriptions to match the loss of subscribers which is going to hurt them in the long run.

                            Netflix will either go bankrupt, sell out to another company or merge with a company. heed my words.

                            Comment

                            • EmmdotFrisk
                              Pro
                              • Oct 2009
                              • 657

                              #74
                              Re: Madden 13 emphasizing post-launch support

                              Originally posted by huskerwr38
                              First off, I really appreciate you coming on here and answering people's questions. So my question is, isn't there a lot of things that CAN be fixed with tuner updates such as AI play calling. I know that is a MAJOR issue as I have had the AI calling some horrific games that I don't even think a pee wee coach would do. The play calling in Madden 13 is analogous to the replacement refs in the NFL right now.
                              AI playcalling cannot be fixed with a tuner but we know its a major issue.
                              Emmdotfrisk YouTube Channel

                              Follow Me on Twitter - @Emmdotfrisk

                              Comment

                              • EmmdotFrisk
                                Pro
                                • Oct 2009
                                • 657

                                #75
                                Re: Madden 13 emphasizing post-launch support

                                Originally posted by Cruiser006
                                Actually, the problem is the comment itself...they are aware, but are they actually fixing it? Maybe...maybe not. We can't get an answer out of Frisk...he's back up and is now saying, "I don't know" where the team stands on this issue. Don't they have weekly meetings? Don't have email to communicate? Can't Frisk pick up the phone and ask for a status update? The message he is communicating to us is that this problem doesn't seem to important (which I don't believe) or it's too hard to fix for this year. I just want him/EA to be honest and up front and not hide behind corporate/marketing PR. Can this get fixed this year or not? And if so, what are the chances of it getting fixed?
                                I have said this plenty of times. Without 100% certainty we can fix issues, we won't tell you it will be fixed. Sure the team is aware, sure they are identifying the issues and potential fixes but until there is no doubt it can be fixed without causing any other major issues, we will not deliver false expectations.

                                We hope everyone will be patient and understand that we want to fix these issues just as much as you do.
                                Emmdotfrisk YouTube Channel

                                Follow Me on Twitter - @Emmdotfrisk

                                Comment

                                Working...