Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

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  • GiantBlue76
    Banned
    • Jun 2007
    • 3287

    #781
    Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

    Originally posted by rudyjuly2
    Just another reason why the decision to combine the online and offline modes was a bad one. Why everything from offline to online and superstar to franchise had to be combined into one mode still doesn't make sense to me. Seriously, how many people are out there running superstar mode and a coach within a franchise?

    And if I play offline why can't I do whatever I want? It's my game that I paid $60 for. Whatever I do doesn't affect anyone else. Heck, I couldn't even use my last name because it was too close to a filtered word.
    Actually, it was the only thing they did right. What you aren't realizing is that if you keep 2 separate modes, you have to make code changes in two different places and you end up with twice the code. It makes advancement and maintenance nearly impossible and allows for many more potential bugs. You are saying this is wrong because you only care about offline. There should be no issue with you simply playing a connected CCM by yourself. The reason why you are upset is because there are missing features (understandably). However, that is due to the fact that the feature was unfinished. Had they actually finished it first, you wouldn't be citing the fact that they merged the modes because everything you care about would be there. Those of us who play in online league CCMs are missing TONS of things we had before as well. It's not just the "offline" guys. People need to stop with this online vs. offline crap. If you think for one second that the development for Madden has been catering online players, you are gravely mistaken. Online has seen little to no advancement in many years. This year is no different. CCM is brand new, and it has just as many problems with the online version as the offline, it has nothing to do with "abandoning the offline crowd".

    Comment

    • EmmdotFrisk
      Pro
      • Oct 2009
      • 657

      #782
      Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

      Originally posted by bigbob
      Raymond has his eyes on Stafford the entire time. Once Stafford releases the ball, with Raymond still watching so he knows where the ball is going at this point, he still turns and runs with the wrong receiver.

      It wouldn't be a problem if Raymond wasn't staring Stafford down, but the fact that he should know exactly where the ball is going because he's waiting for Stafford to make the first move is what, IMO, makes this a huge problem.

      Raymond should of broke to the outside of the receiver since he was watching Stafford until he released the ball.
      Ok thanks for clarifying. I will send this over, along with your statement, over to the team.
      Emmdotfrisk YouTube Channel

      Follow Me on Twitter - @Emmdotfrisk

      Comment

      • EmmdotFrisk
        Pro
        • Oct 2009
        • 657

        #783
        Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

        Originally posted by havokeff
        Dude, I gotta say this is a pretty big misstep.
        Position changes happen all the time, ESPECIALLY from OLB to DE and CB to SS/FS and vice versa for the former and the latter.
        Not to mention if you are going to have Trey, during the draft, talk about how a rookie DE may project better as an OLB... I mean, c'mon.
        Yeah I would agree. Completely changing positions will have to be something that we look into for the future.
        Emmdotfrisk YouTube Channel

        Follow Me on Twitter - @Emmdotfrisk

        Comment

        • zten11
          MVP
          • Oct 2011
          • 2383

          #784
          Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

          I haven't even got into the game yet, so hopefully this title update will put me at a good starting point.
          NBA 2K23: 2023 Playoff Rating Roster for Xbox Series X/S

          Comment

          • Big FN Deal
            Banned
            • Aug 2011
            • 5993

            #785
            Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

            Originally posted by EmmdotFrisk
            Yeah I would agree. Completely changing positions will have to be something that we look into for the future.
            Others have touched on this in the past and I am bringing it up again but why not just get rid of predetermined positions all together? Meaning, have positions on the depth chart but for team management/personnel just have players, no designated positions. As far as the CPU/AI doing depth charts, still have the OVR for each position that displays when players are placed there on the depth chart but NOT in the player management screen.

            Comment

            • DetroitStyle
              Meow
              • May 2011
              • 1035

              #786
              Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

              Originally posted by rudyjuly2
              Just another reason why the decision to combine the online and offline modes was a bad one. Why everything from offline to online and superstar to franchise had to be combined into one mode still doesn't make sense to me. Seriously, how many people are out there running superstar mode and a coach within a franchise?

              And if I play offline why can't I do whatever I want? It's my game that I paid $60 for. Whatever I do doesn't affect anyone else. Heck, I couldn't even use my last name because it was too close to a filtered word.
              I have to disagree. From a developer standpoint it makes perfect sense. Why have two separate modes with two different set of "rules" or code. The key word here is continuity. The developers want continuity between those that play online and those that play offline. It makes it easier to patch, since what you do with one mode will change the other, and easier to develop since they only need to develop for one and then copy it to an offline format.

              The problem is with implementation, as I feel the developers haven't done a great job developing a balanced game that works for both offline and online players.

              It has it's pros and cons but it doesn't necessarily not make sense.

              On another note, those videos of the zone defense are scary ugly. I never noticed it before but that's some pretty bad coverage. I think the problems have to do with the new read and react and since they're not programmed to be "psychic" anymore it's hard to program it right. Hopefully a 4th path can address it as well as playbooks.

              If a 4th patch is confirmed, I'll hang onto the game. But if play calling remains untouched until next year I'll have to sell it away for NHL or more likely NBA2K.

              Comment

              • EmmdotFrisk
                Pro
                • Oct 2009
                • 657

                #787
                Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

                Originally posted by Big FN Deal
                Others have touched on this in the past and I am bringing it up again but why not just get rid of predetermined positions all together? Meaning, have positions on the depth chart but for team management/personnel just have players, no designated positions. As far as the CPU/AI doing depth charts, still have the OVR for each position that displays when players are placed there on the depth chart but NOT in the player management screen.
                That is not necessarily the issue. The issue is goals, recorded stats, and the new ratings (production, durability, etc.)
                Emmdotfrisk YouTube Channel

                Follow Me on Twitter - @Emmdotfrisk

                Comment

                • wiseman
                  Rookie
                  • Jul 2004
                  • 17

                  #788
                  Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

                  All I want is to control all 32 teams, please, let me. Is this possible to fix or not? Did I waste $60?

                  Comment

                  • Big FN Deal
                    Banned
                    • Aug 2011
                    • 5993

                    #789
                    Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

                    Originally posted by DetroitStyle
                    I have to disagree. From a developer standpoint it makes perfect sense. Why have two separate modes with two different set of "rules" or code. The key word here is continuity. The developers want continuity between those that play online and those that play offline. It makes it easier to patch, since what you do with one mode will change the other, and easier to develop since they only need to develop for one and then copy it to an offline format.

                    The problem is with implementation, as I feel the developers haven't done a great job developing a balanced game that works for both offline and online players.

                    It has it's pros and cons but it doesn't necessarily not make sense.

                    On another note, those videos of the zone defense are scary ugly. I never noticed it before but that's some pretty bad coverage. I think the problems have to do with the new read and react and since they're not programmed to be "psychic" anymore it's hard to program it right. Hopefully a 4th path can address it as well as playbooks.

                    If a 4th patch is confirmed, I'll hang onto the game. But if play calling remains untouched until next year I'll have to sell it away for NHL or more likely NBA2K.
                    Just wanted to comment on the bold because the issue, as I see it, is that you can't fundamentally address zone coverage or coverage period without also addressing other bedrock areas.

                    I won't go into some long diatribe but we hear all the time how defensive pressure and coverage success go hand and hand as well as we all can clearly see the issues with player movement in Madden. Without addressing those key areas, among others like lacking transitional animations, skill differential through ratings, etc, anything they do to make coverage more effective will be fundamentally wrong.

                    That goes to this disconnect so many speak about all the time. Until the creators of Madden commit to emulating football processes, the results in the game will be "off".
                    Last edited by Big FN Deal; 10-10-2012, 06:18 PM.

                    Comment

                    • 1deadpanda
                      Rookie
                      • Oct 2012
                      • 23

                      #790
                      Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

                      Originally posted by EmmdotFrisk
                      That is not necessarily the issue. The issue is goals, recorded stats, and the new ratings (production, durability, etc.)
                      I can understand the goals being an issue, though some need to be toned down, due for one to no assisted tackles etc. but do the new ratings actually "do" anything?

                      Comment

                      • Big FN Deal
                        Banned
                        • Aug 2011
                        • 5993

                        #791
                        Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

                        Originally posted by EmmdotFrisk
                        That is not necessarily the issue. The issue is goals, recorded stats, and the new ratings (production, durability, etc.)
                        Why can't goals be based on a player's position on the depth chart versus a predetermined position? Meaning, for weekly, season even legacy goals, moving players all over the depth chart, without any consistency or commitment, that is detrimental to that player. What am I not understanding?

                        Comment

                        • californ14
                          Banned
                          • Oct 2012
                          • 473

                          #792
                          Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

                          I agree with Big FN Deal - Hard to fix one area, such as coverage, without also taking into consideration, and fixing the basic fundamentals in the game that do not replicate the basics of football itself....Pressure on the line is a big key to coverage ability and success, and in Madden, there is little to no pressure, so a QB and WR or TE will find an opening in the defense because pressure is lacking on the base level....

                          Comment

                          • rudyjuly2
                            Cade Cunningham
                            • Aug 2002
                            • 14813

                            #793
                            Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

                            OK. I see your guys points on merging the modes lol. It's just disappointing that they are making poor decisions to remove features that don't have to be or forcing offline guys to be restricted solely for online exploits.

                            Offline cpu AI has been very poor this gen. This area is far weaker than any other sports genre and I fail to see much improvement at all over the last 10 years in this area.

                            Comment

                            • ozzy57
                              Rookie
                              • May 2009
                              • 252

                              #794
                              Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

                              Originally posted by rudyjuly2
                              OK. I see your guys points on merging the modes lol. It's just disappointing that they are making poor decisions to remove features that don't have to be or forcing offline guys to be restricted solely for online exploits.

                              Offline cpu AI has been very poor this gen. This area is far weaker than any other sports genre and I fail to see much improvement at all over the last 10 years in this area.

                              You should try online, last year and this year the online franchise/ccm difficulty is easier then the offline counterpart

                              Comment

                              • shttymcgee
                                Pro
                                • Jul 2005
                                • 744

                                #795
                                Re: Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

                                Originally posted by EmmdotFrisk
                                Thanks for posting these Bob.

                                On play number 2 what would you like to see? This one is tough to evaluate because you are in a cover 2 sink defense and the deep third is being attacked by two WR's
                                Every defense should have built in adjustments to allow youu to carry verticals. In mofo defenses, either the hook defender carries any vertical by number 2 or the corner carries if 1 & 2 are vertical. Since its "sink," I would assume the CB would carry.

                                This, BTW, is fundamental football, and should not even be a discussion point.

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