He's about 5'11" Beer gut, and a thick Beard.
Why No double coverage and Identifying mike baker
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Re: Why No double coverage and Identifying mike baker
He's about 5'11" Beer gut, and a thick Beard. -
Re: Why No double coverage and Identifying mike baker
Double coverage is gonna be a back-of-the-box feature for Madden 14Comment
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Re: Why No double coverage and Identifying mike baker
Just some quick education of the purpose of mike backer identification.
The mike backer identification is not about a specific player (like PatrickWillis).
<o</o
It's the designation of the LB who is used as the starting point for all pass protections and run block assignments. For example in the passing game, once the mike backer is identified, the OL and RB's know which players to block and the QB and TE's know who are the potential blitzers to make them "hot". The Mike LB can be a MLB, OLB, or even a SS. From that point the offense ID's the rest of the players to his left and right and keeps everyone on the same page.
<o</o
It has nothing to do with spotlighting a defense player like a defense does to an offensive skill player.
If you guys are interested in learning more detail about how NFL protections work, I'll be glad to share them. They are pretty complicated but once you understand them very powerful!
Last edited by Geronimo22; 11-11-2012, 12:48 AM.Madden Breakdowns Full YOUTUBE Playlist
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NFL Breakdowns Full YOUTUBE Playlist
https://youtube.com/playlist?list=PL...7pkV4SPk0JkvcDComment
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Re: Why No double coverage and Identifying mike baker
Please do! I'm always interested in having a deeper understanding of game.
Edit: I don't know why the font is coming out big like this!
"Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18Comment
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Madden Breakdowns Full YOUTUBE Playlist
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NFL Breakdowns Full YOUTUBE Playlist
https://youtube.com/playlist?list=PL...7pkV4SPk0JkvcDComment
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Re: Why No double coverage and Identifying mike baker
I actually think identifying the mike would be a better way of adjusting the protection in madden. Not that I would get rid of slide protection, but it would be a great option that'll add a touch of realism to pre-snap reads...
Plus, I think it would help make some of the certain blitzes work better, if you hide it well enough.
Example...
Player 1 calls a D with a cover 3 shell, bringing the SS into the box, which would effectively make the SAM backer the "mike"... Player 2 sees this, then highlights said linebacker and hits the button. The center would then do his thing by pointing things out and adjust the protection, believing that the strength of the defense is to the strong side. However, if player one disguises a weak side blitz well enough, it would confuse the protection a little, and would lead to good pressure on the QB(which is sorely lacking sometimes without setting up nanos).
This of course could be countered by max protecting with the back to the weak side.
I think overall it could lead to more realistic line play, if done right. Zone blitzes would actually work better, too. It would make hot reads and pre-snap reads more important.Comment
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Re: Why No double coverage and Identifying mike baker
I actually think identifying the mike would be a better way of adjusting the protection in madden. Not that I would get rid of slide protection, but it would be a great option that'll add a touch of realism to pre-snap reads...
Plus, I think it would help make some of the certain blitzes work better, if you hide it well enough.
Example...
Player 1 calls a D with a cover 3 shell, bringing the SS into the box, which would effectively make the SAM backer the "mike"... Player 2 sees this, then highlights said linebacker and hits the button. The center would then do his thing by pointing things out and adjust the protection, believing that the strength of the defense is to the strong side. However, if player one disguises a weak side blitz well enough, it would confuse the protection a little, and would lead to good pressure on the QB(which is sorely lacking sometimes without setting up nanos).
This of course could be countered by max protecting with the back to the weak side.
I think overall it could lead to more realistic line play, if done right. Zone blitzes would actually work better, too. It would make hot reads and pre-snap reads more important.
If EA didn't want to give us the total control of protection (for fear of being to complicated for the avg player), at least make it matter with QB Awr and OL Awr. If you have a poor Awr QB he will Mis Id more often leading to more "busted" protection assignments. Same with the OL.Madden Breakdowns Full YOUTUBE Playlist
https://youtube.com/playlist?list=PL...nZfJyNmp9ygGgt
NFL Breakdowns Full YOUTUBE Playlist
https://youtube.com/playlist?list=PL...7pkV4SPk0JkvcDComment
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Re: Why No double coverage and Identifying mike baker
I would love if they did this. Good idea.
If EA didn't want to give us the total control of protection (for fear of being to complicated for the avg player), at least make it matter with QB Awr and OL Awr. If you have a poor Awr QB he will Mis Id more often leading to more "busted" protection assignments. Same with the OL.Comment
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Re: Why No double coverage and Identifying mike baker
I would love if they did this. Good idea.
If EA didn't want to give us the total control of protection (for fear of being to complicated for the avg player), at least make it matter with QB Awr and OL Awr. If you have a poor Awr QB he will Mis Id more often leading to more "busted" protection assignments. Same with the OL.
Either have it like this and do it like you mention, or have the players respond correctly or not based on their AWR when the QB makes the call (whether it's User or not).
Heck, make it an option like Auto-Sprint is (call it Auto-Protections), and then code it to work this way."Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18Comment
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Re: Why No double coverage and Identifying mike baker
i understand where identifying the mike is where protections start, however if you say 52 against the 9ers and next thing 52 and 91 are dropping to zone in a zone blitz and in reality protections should have been keyed to 53?
sorry if im being dense, most of the time i watch you see Eli etc pick the MLB in 4-3. if i understand it correctly the mike is the reference point (or anchor?), if you get it wrong doesnt your protection go pear shaped?Comment
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Re: Why No double coverage and Identifying mike baker
i understand where identifying the mike is where protections start, however if you say 52 against the 9ers and next thing 52 and 91 are dropping to zone in a zone blitz and in reality protections should have been keyed to 53?
sorry if im being dense, most of the time i watch you see Eli etc pick the MLB in 4-3. if i understand it correctly the mike is the reference point (or anchor?), if you get it wrong doesnt your protection go pear shaped?
The basic idea of protection of course is to block all of the pass rushers, but from a numbers standpoint, the defense can always bring at least one more than can be blocked. So, the offense has to have a plan for what to do if the defense brings more than you can block.
Teams that ID a specific player do so as a way of determining who each protector is responsible for, thus making it more clear who can't be blocked.
If the protection is away from where the eventual rush comes from, all that happens (theoretically) is the QB has to throw hot.
Having said all of that, I'm not real sure this is something the game needs. The reason is the role of the back in the protection scheme and the fact that the checkdown route the back runs is normally tied to the route concept downfield. Checkdown routes are already an issue with the game and I think this may screw them up further.
I think the current half-slide mechanics already do enough in terms of how protections work (watered way down of course). I'd just like to see the animations tweaked to be more realistic and getting rid of backside OL popping to the opposite side of the center when the protection is overloaded.Comment
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Re: Why No double coverage and Identifying mike baker
I actually think identifying the mike would be a better way of adjusting the protection in madden. Not that I would get rid of slide protection, but it would be a great option that'll add a touch of realism to pre-snap reads...
Plus, I think it would help make some of the certain blitzes work better, if you hide it well enough.
Example...
Player 1 calls a D with a cover 3 shell, bringing the SS into the box, which would effectively make the SAM backer the "mike"... Player 2 sees this, then highlights said linebacker and hits the button. The center would then do his thing by pointing things out and adjust the protection, believing that the strength of the defense is to the strong side. However, if player one disguises a weak side blitz well enough, it would confuse the protection a little, and would lead to good pressure on the QB(which is sorely lacking sometimes without setting up nanos).
This of course could be countered by max protecting with the back to the weak side.
I think overall it could lead to more realistic line play, if done right. Zone blitzes would actually work better, too. It would make hot reads and pre-snap reads more important.
Why would the scenario (dropping down the SS) change you the MLB is for the protection? The offensive formation is the first determining factor, because the defense must match the formation deployment.
I'll assume you're just talking about a 21 pro formation. Against a 4-3 defense, I'd expect the SS to come down in order to play force. I wouldn't expect both the 40 backer and the SS to blitz, because how would they handle a back swinging to the side of the blitz with the TE releasing? Or the TE quick to the flat? I'd still have 10 Backer as the Mike, even if steps weak.
Now if the SS rotates down and the FS moves over the TE....Comment
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