First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

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  • roadman
    *ll St*r
    • Aug 2003
    • 26339

    #121
    Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

    Originally posted by tfer717
    bland repetitive commentary? and an Augmented animation engine you mean? there is nothing real-time physics about madden. The game is not realistic. I don't care if people like it for what it is. But I'm sick of EA lying to our faces about the overwhelming realism of the game. Then NFL players backing it during the year as revolutionary when we know they're getting a little chunk of change for even mentioning it. The games garbage. EA sports does not produce simulation games for adults. They're arcade games with a sim appearance made for adolescents.
    I'm not disagreeing on the sim part, I'm just disagreeing on the gimmick part. Gimmicks to me are ring builder, weapon system, strategy pad, etc.......

    Comment

    • Smoke6
      MVP
      • Apr 2011
      • 1454

      #122
      Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

      Originally posted by roadman
      I'm not disagreeing on the sim part, I'm just disagreeing on the gimmick part. Gimmicks to me are ring builder, weapon system, strategy pad, etc.......
      Layoff the ring builder, I thought that was kinda neat how that trophy room and stuff worked back then. We even had online tournaments and stuff to go along with all that.

      Weapon system and spec catch are gimmicks because of how they were abused and used at will when in reality, those were once in a while type of stuff to happen.

      Comment

      • tfer717
        Banned
        • Jan 2012
        • 235

        #123
        Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

        Originally posted by roadman
        I'm not disagreeing on the sim part, I'm just disagreeing on the gimmick part. Gimmicks to me are ring builder, weapon system, strategy pad, etc.......
        yeah i know what you mean. I guess I chose the wrong word. You know what I mean... facades. EA hypes these things up as new features. and its infuriating

        Comment

        • Broncos86
          Orange and Blue!
          • May 2009
          • 5505

          #124
          Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

          All I could think of when I read about this new running gameplay is terrible stop-on-a-dime type of player movement and endless spin moves to the end zone. Because the gameplay will be juiced up to emphasize it and make us feel like there is something new there.

          The screenshot looks like all the rest, so whatever. It'll be another year of pseudo-physics and bad line play.

          Comment

          • Trick13
            Pro
            • Oct 2012
            • 780

            #125
            Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

            Every time I hear someone complain about "stop on a dime" or players changing directions too fast I get sick to my stomach. Maybe the entire community is too young to have seen Barry Sanders play. Maybe the play on Sports Center where, I think it was P Harvin did two stop and go moves to get to pay dirt did not get enough play time???

            Now, the way the players move needs a serious upgrade. The way players cut on Madden 2006 for PS2 was better than what is in M13. And certainly they need a system that accounts for weight, momentum and has enough variances to allow for different ratings like ACC, AGI and so on. Madden used to be fun because you could recreate some amazing things that you saw on Sundays, but now no one really "cuts" and I get that sudden direction changes without at least the illusion of momentum/foot planting is annoying, but the players who really amaze in the NFL get stripped down abilities on Madden because "it isn't fair that a 95 AGI RB just made my 71 AGI DE grab at air". I don't get it.

            They should get some film and data from the Sports Science show and use it to measure where they are in terms of body lean, direction change, spin moves and so on. Plus I would guess that if NCAA is going to have variable stamina during each play (in other words stamina will drain during plays) - then Madden will likely have that in place too so consecutive moves would most likely drain your player's stamina too fast for those to be a big issue...
            Last edited by Trick13; 04-04-2013, 06:20 PM.

            Comment

            • Big FN Deal
              Banned
              • Aug 2011
              • 5993

              #126
              Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

              Originally posted by Trick13
              Every time I hear someone complain about "stop on a dime" or players changing directions too fast I get sick to my stomach. Maybe the entire community is too young to have seen Barry Sanders play. Maybe the play on Sports Center where, I think it was P Harvin did two stop and go moves to get to pay dirt did not get enough play time???

              Now, the way the players move needs a serious upgrade. The way players cut on Madden 2006 for PS2 was better than what is in M13. And certainly they need a system that accounts for weight, momentum and has enough variances to allow for different ratings like ACC, AGI and so on. Madden used to be fun because you could recreate some amazing things that you saw on Sundays, but now no one really "cuts" and I get that sudden direction changes without at least the illusion of momentum/foot planting is annoying, but the players who really amaze in the NFL get stripped down abilities on Madden because "it isn't fair that a 95 AGI RB just made my 71 AGI DE grab at air". I don't get it.

              They should get some film and data from the Sports Science show and use it to measure where they are in terms of body lean, direction change, spin moves and so on. Plus I would guess that if NCAA is going to have variable stamina during each play (in other words stamina will drain during plays) - then Madden will likely have that in place too so consecutive moves would most likely drain your player's stamina too fast for those to be a big issue...
              They are complaining about virtually every player potentially doing it opposed to it being tied to ratings and playing out realistically. Reason Barry Sanders is heralded is because the stuff he did wasn't common place but we all know how EA football games like to make highlight actions, routine.

              Comment

              • ManiacMatt1782
                Who? Giroux!
                • Jul 2006
                • 3982

                #127
                Originally posted by adub88
                Exactly lol
                Those programming resourses were spent on adding to fake twitter in the glitched CCM instead.
                www.twitch.tv/maniacmatt1228
                www.youtube.com/maniacmatt1782

                Comment

                • adriano
                  MVP
                  • Aug 2003
                  • 2808

                  #128
                  Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

                  I saw this yesterday, Infinity Engine 2.0 is in NCAA 14

                  http://www.operationsports.com/featu...-14s-gameplay/

                  I really like what EJ said about the line play.. Hopefully this is
                  what they are doing with Madden 25.

                  Comment

                  • ERA
                    MVP
                    • Dec 2012
                    • 1579

                    #129
                    Lighting looks great, I have a good feeling about this year. Don't screw this up EA!!
                    Boston Celtics


                    Chelsea FC

                    Comment

                    • tfer717
                      Banned
                      • Jan 2012
                      • 235

                      #130
                      Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

                      Originally posted by ERA
                      Lighting looks great, I have a good feeling about this year. Don't screw this up EA!!
                      Lol. and let the hype machine begin. It's such a viscous cycle. I still remember getting amped about the IE last year before demo. It'll be the same until they tear down the foundation and rebuild. They continue to just spackle and patch a rotted and outdated game experience.

                      Comment

                      • DaveDQ
                        13
                        • Sep 2003
                        • 7664

                        #131
                        Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

                        Everyone that "has a good feeling" from this pic really needs to take Madden History 101. There has yet to be a feature in this generation of Madden that has redefined the game itself. Everything has been a branch of the core gameplay. The problem is that gameplay is dated.

                        When have we seen a feature enhance other aspects of the game like we are here hoping the latest super-titled enhancement will do? "Run-Free" is going to possibly change OL/DL interactions? Will it also improve repetitive and awkward tackling?

                        Seriously take a look at this franchise's history and then tell me a pic and new feature announcement gives you a good feeling.
                        Being kind, one to another, never disappoints.

                        Comment

                        • Kingd803
                          Banned
                          • Feb 2013
                          • 397

                          #132
                          Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

                          It from this image madden 25 will be a no buy from me. Look at the player models. They just look completely unrealistic.

                          It breaks my heart that my favorite sport, my passion in life has such a poor representative. Look at nba 2k. Look at MLB the show. Their game looks photorealistic. Their player models actually look like human beings instead of a video game character.

                          It's a damn shame.

                          Comment

                          • roadman
                            *ll St*r
                            • Aug 2003
                            • 26339

                            #133
                            Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

                            Originally posted by DaveDQ
                            Everyone that "has a good feeling" from this pic really needs to take Madden History 101. There has yet to be a feature in this generation of Madden that has redefined the game itself. Everything has been a branch of the core gameplay. The problem is that gameplay is dated.

                            When have we seen a feature enhance other aspects of the game like we are here hoping the latest super-titled enhancement will do? "Run-Free" is going to possibly change OL/DL interactions? Will it also improve repetitive and awkward tackling?

                            Seriously take a look at this franchise's history and then tell me a pic and new feature announcement gives you a good feeling.
                            I agree with what you are saying, but you can't blame people for feeling spring in the air type stuff. Heck, happens to me at the start of every baseball and football season.

                            Based on history, you are right, but that doesn't mean 25 will turn out the same exact way.
                            Things can change and hope is eternal.

                            My gut tells me they need to lay the foundation with 25 for the NG.

                            I'm not going to bury it yet, based on history. I'll stick around to see videos and demo the game before burying it.

                            13 was buried quickly for me, hoping lightening doesn't strike again and again and again.

                            There's the word, hope, again.

                            Comment

                            • adub88
                              Pro
                              • May 2003
                              • 964

                              #134
                              Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

                              I can only hope EA has something more. I'm holding Cam Weber to his words from back in April 2011:

                              Coming in to a new role as GM of Football, I first spent a bunch of time doing research on where we stand with our current football franchises: Madden NFL and NCAA Football. As a football fan and sports gamer, I’ve obviously spent a ton of time playing these titles over the years, and I’ve spent hours and hours reading community feedback, past reviews and studying the forums to understand what our core consumers are asking for.

                              Ultimately, there are some key recurring themes that come through in the feedback:

                              • First and foremost, we need to deliver an amazing simulation football gameplay experience on both of our franchises. In other words, our fans want to see fluid, realistic player movement and deep football AI and behaviors on the field. This includes what players are doing between the whistles in the middle of a play, and how they behave in our pre- and post-play moments as well.
                              NFL:Colts
                              NBA:KINGS

                              Comment

                              • Big FN Deal
                                Banned
                                • Aug 2011
                                • 5993

                                #135
                                Re: First Madden NFL 25 Screenshot, First Details on Run Free Ball Carrier Feature

                                Originally posted by adub88
                                I can only hope EA has something more. I'm holding Cam Weber to his words from back in April 2011:

                                Coming in to a new role as GM of Football, I first spent a bunch of time doing research on where we stand with our current football franchises: Madden NFL and NCAA Football. As a football fan and sports gamer, I’ve obviously spent a ton of time playing these titles over the years, and I’ve spent hours and hours reading community feedback, past reviews and studying the forums to understand what our core consumers are asking for.

                                Ultimately, there are some key recurring themes that come through in the feedback:

                                • First and foremost, we need to deliver an amazing simulation football gameplay experience on both of our franchises. In other words, our fans want to see fluid, realistic player movement and deep football AI and behaviors on the field. This includes what players are doing between the whistles in the middle of a play, and how they behave in our pre- and post-play moments as well.
                                I am not going to be too hard on Mr. Weber, maybe he meant to accomplish all that on the new consoles because EA football this console gen is likely FUBAR. That ain't Weber's fault, so he gets a pas from me, for what's that worth, until Madden on the new consoles. However, unlike maybe some people, I am expecting a stellar Madden right out that gate for new the consoles, none of this peicemeal crap. If they can do that, Tiburon can count on my money as long as I am able for the coming gen, even if the NFL exclusive expires but if not, I am sure there will be some other amazing games on the new consoles to fill the void.

                                Comment

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