E3 2013: Madden NFL 25 Xbox One Hands-On

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  • The_Balm
    Formerly simon48xbox
    • May 2009
    • 585

    #16
    Originally posted by JMP
    This new stuff gameplay wise--it's not limited to the XBOX One, is it? I'm assuming that the same improvements will be part of the regular 360 title. Am I right about this?
    Some is, some isn't. And some of the stuff is the same new feature, but it's better on next gen.

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    • RogueHominid
      Hall Of Fame
      • Aug 2006
      • 10898

      #17
      If that's the case, that's pitiful. In the absence of full disclosure on this issue, I'd have to wait to purchase the game until reputable OS guys can speak to the improvements on the 360 compared to the XBOX One. I'm hoping that they put a lot into the final version of the 360 game and made it the best of the bunch. I suppose time will tell.

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      • jpdavis82
        All Star
        • Sep 2005
        • 8788

        #18
        Re: E3 2013: Madden NFL 25 Xbox One Hands-On

        Originally posted by JMP
        If that's the case, that's pitiful. In the absence of full disclosure on this issue, I'd have to wait to purchase the game until reputable OS guys can speak to the improvements on the 360 compared to the XBOX One. I'm hoping that they put a lot into the final version of the 360 game and made it the best of the bunch. I suppose time will tell.
        Have you watched the videos of current gen in the E3 video thread? It's looking pretty good IMO.

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        • bucky60
          Banned
          • Jan 2008
          • 3288

          #19
          Re: E3 2013: Madden NFL 25 Xbox One Hands-On

          Originally posted by jpdavis82
          Have you watched the videos of current gen in the E3 video thread? It's looking pretty good IMO.
          You don't get near enough of a picture looking at just a couple minutes of gameplay.

          How good is the AI, both on and off the field. CPU AI drafting, FA's, Roster Management, etc. How realistic are injuries? How realistic are the stats in both played and simmed games?

          There is so much more to a Video Football game than just "some small sampling of videos look pretty good".

          The things I want to see before buying won't even be visible in a demo. I'll just wait until the game is out and in trusted hands before I go forming any opinions.

          Not sure how others can form such extreme opinions and even try and correct others opinions with such little "real info".

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          • jpdavis82
            All Star
            • Sep 2005
            • 8788

            #20
            Re: E3 2013: Madden NFL 25 Xbox One Hands-On

            Originally posted by bucky60
            You don't get near enough of a picture looking at just a couple minutes of gameplay.

            How good is the AI, both on and off the field. CPU AI drafting, FA's, Roster Management, etc. How realistic are injuries? How realistic are the stats in both played and simmed games?

            There is so much more to a Video Football game than just "some small sampling of videos look pretty good".

            The things I want to see before buying won't even be visible in a demo. I'll just wait until the game is out and in trusted hands before I go forming any opinions.

            Not sure how others can form such extreme opinions and even try and correct others opinions with such little "real info".
            That's true, but unfortunately we are very limited as to what we can see of Madden 25 this year at E3.

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            • RogueHominid
              Hall Of Fame
              • Aug 2006
              • 10898

              #21
              Yeah, I've seen some of them, but it's hard to know what's been rendered and what's taken straight from gameplay. I would really like a list of exactly what's in the One that's not in the 360, but I don't think we're likely to get that kind of straightforward information. That may be a bit cynical, but we usually don't find out how games really are as consumers until we buy and play them. That goes for all games, not just Madden. If I'm going to invest in this game, I want to play it for 2-3 years, until the One game gets really good (it usually takes that long on new generation consoles), so it will have to have a really robust feature set and lots of gameplay improvements.

              Comment

              • huskerwr38
                MVP
                • Mar 2009
                • 1549

                #22
                Re: E3 2013: Madden NFL 25 Xbox One Hands-On

                Do lineman still have eyes in the back of their heads? Where they would come all the way from the back side to pick up a blitz.

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                • Instant C1a55ic
                  2022 Clark Cup Champions!
                  • Mar 2007
                  • 2957

                  #23
                  wont be getting an xbox one at launch...ps4 all the way for now.

                  Its good to see the line itself getting some love this year, I really liked during the E3 presentation when I noticed a d-lineman reaching out for the QB.

                  So do all the improvements JUST for the next gen consoles or is current gen getting the same thing?
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                  • jmik58
                    Staff Writer
                    • Jan 2008
                    • 2401

                    #24
                    I'd like to hear what changes were made to defensive player AI/logic from a programming perspective. Are defenders reading and reacting to real keys (like in real life) via dynamic progression throughout each play, or is the defensive AI still the same as current gen?

                    Comment

                    • daniel77733
                      Banned
                      • Nov 2011
                      • 3544

                      #25
                      Re: E3 2013: Madden NFL 25 Xbox One Hands-On

                      Dont know about anyone else but im staying with my 360 for M25. I think that next year will be the year that Madden will be at its best because it will be the third year of their development cycle.

                      Visually, im not expecting a major leap. If anything, it will be minimal at best. Not only that but I learned a long time ago that launch titles almost always disappoint regardless of what type of game it is. You rarely if ever see a "classic" at launch because it takes time for all the developers to learn the system, its positives, negatives, workarounds, etc.

                      I'll stay with my 360 and PS3 for at least another year if not longer. Next gen is thus far nothing special. Wii U was pretty much dead on arrival and eight months later, there's still no must buy game for it. Wii U wont pick up any momentum until Nintendo releases their class franchises but by then, it will probably be too late. The original Wii is actually the better option between the two.

                      Xbox One is going to be dead on arrival as well unless they change some stuff. Kinect always on??? Sorry, I dont give two craps about Kinect but its required or the system wont play games??? You've got be kidding me??? No used games...third parties decide the fees??? Seriously, what were they thinking??? Microsoft is making worse mistakes than what Sony did with their PS3 launch. Only difference is that Sony rebounded. I dont think Microsoft will. And I have to connect EVERY 24 hours???

                      I prefer 360 over PS3 but as of right now, im 100% leaning towards PS4. $100 less, no bullcrap restrictions, etc.....sign me up. The only negative is that you have to be a PSN+ member to play online but that was expected and since I dont play online, it doesnt affect me either way. Like that they're letting indie developers self publish and have minimal to no restrictions. If I was Tretton (sp?), I would have launched PS4 at $300 instead of $400. $200 less than Xbox One would have pretty much put the nail in their coffin before the system even launches. Granted, Sony would have been losing money but once they release the next Uncharted, Last of Us, etc, they'll easily make it up and eventually get profits.

                      While im leaning towards PS4 100%, im still not buying it at launch though. No must buy game whatsoever. The last console to have a game that warranted a must buy at launch was Nintendo 64 with Super Mario 64. In general, no console has or will ever match the launch of Super Nintendo...now, that was a launch and the way it should be. I will never understand why the "big 3" never have a must buy game at launch but whatever, better for me.

                      Comment

                      • jpdavis82
                        All Star
                        • Sep 2005
                        • 8788

                        #26
                        Re: E3 2013: Madden NFL 25 Xbox One Hands-On

                        Originally posted by JMP
                        Yeah, I've seen some of them, but it's hard to know what's been rendered and what's taken straight from gameplay. I would really like a list of exactly what's in the One that's not in the 360, but I don't think we're likely to get that kind of straightforward information. That may be a bit cynical, but we usually don't find out how games really are as consumers until we buy and play them. That goes for all games, not just Madden. If I'm going to invest in this game, I want to play it for 2-3 years, until the One game gets really good (it usually takes that long on new generation consoles), so it will have to have a really robust feature set and lots of gameplay improvements.
                        Nothing was rendered for next gen except for the CGI trailer. Everything at the E3 press conference was from actual gameplay. Including the close up of RG3 and his visor. Shopmaster said they had a presentation aside from the demo and it was stuck on that close up of RG3 close up and everyone thought it was just the trailer again, but then the EA rep went and hit the pause button and resumed the game, so that was gameplay that you saw in the E3 trailer.

                        This is what I am referring to, this is confirmed as in game.
                        Last edited by jpdavis82; 06-12-2013, 01:56 PM.

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                        • SageInfinite
                          Stop The GOAT Talk
                          • Jul 2002
                          • 11896

                          #27
                          Re: E3 2013: Madden NFL 25 Xbox One Hands-On

                          Originally posted by ghettogeeksta
                          They need to get rid of the canned animations and go 100 percent physics, Canned animations are ruining the game, the tackling is horrid and movement is till kinda stiff and robotic.
                          I don't think it's so much "canned" animations that ruin this game. It's the way Tiburon uses them.
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                          • Cryolemon
                            MVP
                            • Aug 2008
                            • 1669

                            #28
                            Originally posted by ghettogeeksta
                            They need to get rid of the canned animations and go 100 percent physics, Canned animations are ruining the game, the tackling is horrid and movement is till kinda stiff and robotic.
                            The problem is that the only football game to go 100% physics (Backbreaker) was frankly dross, so that'll put developers off for a generation at least.

                            Comment

                            • hanzsomehanz
                              MVP
                              • Oct 2009
                              • 3275

                              #29
                              Originally posted by trey2k198003
                              Who cares about difficulty on a demo and better yet...how do you suspect it ? lol
                              The OP stated it was Rookie and he was limited to controlling only AP and only a couple outside run plays (on Rookie difficulty).

                              This is somewhat concerning because Rookie gives your team superior (100) skill and intelligence while All-Pro (Online base) utilizes 50% of that potential which means we can expect to see at least a 50% reduction in overall effecacy at the line (dbl teams and pocket formation), in RB ability (using contextual awareness and ability to break tackles and ability to recover amd maintain balance and maintain protection of the ball) and basically universally over all skill and awareness.

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                              • Hixalot
                                Rookie
                                • Oct 2011
                                • 14

                                #30
                                Re: E3 2013: Madden NFL 25 Xbox One Hands-On

                                Someone asked above and I didn't see an answer, but PS4 version will be the same as Xbox One version yes?

                                I only ask because every "next gen" impression has only mentioned the Xbox One

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