Sonic, I like your sliders more as a base than MI88's for the fact that it did more that I enjoyed. I know that your looking to combine both sets and can't wait for you to put out a new set.
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Sonic's CPU vs CPU Sliders
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Re: Sonic's CPU vs CPU Sliders
Sonic, I like your sliders more as a base than MI88's for the fact that it did more that I enjoyed. I know that your looking to combine both sets and can't wait for you to put out a new set.CLICK ME==> NY Jets Dynasty
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Re: Sonic's CPU vs CPU Sliders
I started this franchise a while back, only controlling one team, so I can only change the bears. I'm assuming you have to take control of ALL of the teams to do this, right?What are your coaching sliders set at? They make a difference too. At least with the pass vs rush attempts..
Whatever you do change, let me know as it may help me out too.
I plan on submitting my updated sliders in a few days. I am trying to get another good sample size before I do.
Thanks for your feedback with the stats.Comment
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Re: Sonic's CPU vs CPU Sliders
Bears 15 cowboys 3
Just when I was thinking I needed to change the sliders (and maybe I still do) this gem of a game comes along. score at halftime was 9-3 bears, and the ball was being moved between the 20's, but in the red zone, the defenses tightened up. cowboys missed two field goals, and the bears one. interesting notes in this one, however. I watched every play, and I noticed the cowboys RB's getting hit in the backfield A LOT. tackles for losses were probably 8-10 for them, while the bears may have had 1-2. here are the key stats.
passing
Romo 19-31 268 yards 1int
cutler 17-26 235 yards
rushing
Forte 18-103 1td
k. jones (bears) 4-36
Barber 20-38
f. jones (cowboys) 6-17
receiving
M. jenkins (cowboys) 5-61
M. bennett (cowboys) 4-44
J. Reed (cowboys) 3-72
G. Olson (bears) 4-41
J. Mckie (bears) 4-44
D. Clark (bears) 2-27
E. Bennett (bears) 2-51
D. hester (bears) 2-15
M. Forte 2-43
other stats of note: both teams had two sacks, and both teams had 8 penalties, most of all penalties were called in the red zone against the offense, and there were two face mask penalties. the cowboys 2nd play of the game was a play action pass that romo hit J. Reed for a 58 yard completion to the bears 11 yard line, then the D stiffened up to allow only the three points. I think I will raise RB break tackle skill to 40 to see if that will affect the tackles in the backfield.Comment
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Re: Sonic's CPU vs CPU Sliders
Giants 44 Bears 10
passing
E. manning 20-29 305 yards 2td 1int
J. Cutler 24-45 241 yards 2ints
rushing Giants
B. Jacobs 25-202 1 td
A. Bradshaw 7-7 1td
rushing Bears
M. Forte 10-18
j. mckie 1-1 1td
Receiving giants
H. Nicks 8-131 1td
R. Barden 4-56
K. Boss 4-50 1td
Receiving Bears
E. Bennett 5-60
D. Hester 4-36
J. Iglesias 4-36
G. Olsen 4-42
The Giants took control of the game early..27-3 score at halftime. as you can see, B. Jacobs ran like crazy, at one point breaking 4 tackles on one run, and Forte couldn't get going to save his life. what was cool about this game is that once the Giant got the big lead, they passed only when they had to. One disappointing stat was that Cutler was sacked only once, and the Bears had none.a consistent pass rush is still almost non existent in this game.Comment
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Re: Sonic's CPU vs CPU Sliders
Just out of curiosity, what user sliders do you have set? They have an impact and I wouldn't mind knowing what they are so that I can compare them to mine. You have already provided a fairly decent sample size.Giants 44 Bears 10
passing
E. manning 20-29 305 yards 2td 1int
J. Cutler 24-45 241 yards 2ints
rushing Giants
B. Jacobs 25-202 1 td
A. Bradshaw 7-7 1td
rushing Bears
M. Forte 10-18
j. mckie 1-1 1td
Receiving giants
H. Nicks 8-131 1td
R. Barden 4-56
K. Boss 4-50 1td
Receiving Bears
E. Bennett 5-60
D. Hester 4-36
J. Iglesias 4-36
G. Olsen 4-42
The Giants took control of the game early..27-3 score at halftime. as you can see, B. Jacobs ran like crazy, at one point breaking 4 tackles on one run, and Forte couldn't get going to save his life. what was cool about this game is that once the Giant got the big lead, they passed only when they had to. One disappointing stat was that Cutler was sacked only once, and the Bears had none.a consistent pass rush is still almost non existent in this game.Comment
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Re: Sonic's CPU vs CPU Sliders
I think you are referring to my CPU sliders. I'm referring to the user sliders that I never believed would have any impact but they seem to in very weird ways.
Seems strange, but after playing with them, I am getting extremely different results all over the stats sheet. It is very difficult to see how the player sliders are affecting the gameplay....so I am trying to get as much data as I can to try and make some conclusions.Comment
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Re: Sonic's CPU vs CPU Sliders
I am starting my franchise over, controlling all teams so I can adjust the coaching sliders...I was not getting enough running plays per game, and too many teams were having 300-400 yard passing games. gameplay sliders will stay the same.Comment
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Re: Sonic's CPU vs CPU Sliders
Bills 34 Bears 14
After changing the coaching sliders for all teams to run more (they still seem to pass a lot) here are the results of my first game (pre season)
Passing
Bears
Cutler 3-7 62 yards 1td 2int
Hanie 7-12 84 yards 1td 1int
Giants
Manning 11-13 156 yards 1td
D. Carr 8-14 130 yards 1td 1int
Rushing
Bears
Forte 9-16
k. jones 3-22
Giants
Jacobs 20-78 1td
Bradshaw 10-45
There was only one sack in the game, by the giants, and they controlled the ball even with their 2nd string players. I will try to run another game soon.Comment
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Re: Sonic's CPU vs CPU Sliders
Yes. I have not updated in quite some time as I have been doing lots of testing.
I have tried what seems to be every combination and permutation of sliders that I can to get the set that works for me.
2 main problems - Ints and lack of pass defence. I have tried to find a balance between the two but can seem to get it with any set. I doubt this can be fixed at this point. Instead, I chose a slider set that seemed to balance all the sets that I have experimented with. I have about 60 games in with this current set in a new franchise (32 user controlled teams) but want to get about another 50-60 before I post them.Comment
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Re: Sonic's CPU vs CPU Sliders
Well I still have a ways to go before I am done my testing. But I will post the sliders that I have decided to use. Once I hit the mid point of my franchise, I will post the data that I have.
Currently, I am happy with just about everything except for the INTs. MI88 seems to have the same issue but every set of sliders that I worked with had this problem. The sliders I list below are at just under 3 per game (2.94) between the two teams. In reality we should be seeing an avg of 2 Ints thrown a game between the 2 teams. My Ints will probably go up as I sub out QBs for bad performances....and I know that the backups will throw even more.
Anyway, here are my settings. I will post on the original slide later with my findings.
Set both User and CPU sliders exactly the same.
User and CPU sliders
0
0
0
30
75
37
40
0
0
5
5
37
Special Teams
55
50
100
80
60
Penalties
everything 100 except holding - 52, Facemask - 62, and clipping - 65
Fatigue - 100
Off subs
70/80
60/80
45/60
15/20
0/1
Def subs
60/80
60/80
40/50
30/40
30/40
Coaching philosophy run v pass
between 10 and 50 - you need to change this up to ensure that you get the right balance of plays between run and pass. eg. I usually run Ind at 40 or 50. MIN is usually at 20-40. This is really up to you but helps with the run production.
I think these are the sliders that I will stay with as I am pretty happy with them stat wise (except INTs) but I will still post my findings periodically for others interested. I will also post how I manage my franchise in order to keep this more realistic.
Again, as i have always said, do not base the sliders on 1 or 2 games.Comment
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Re: Sonic's CPU vs CPU Sliders
hey sup man i combined ur stuff with m188s stuff and its working out great in a franchise ok i use ur sub sliders pent.s and the length and threshold and fatigue and i use m188s sliders 20 on everything for cpu skill and everything on 0 for player skills im playing the saints and the lions ill post the stats when im doneComment

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