Q: If someone could acquire 2Ks football engine and get the gameplay from APF... man. First time I ever played APF 2K8 was today and oh man is it good.
CanuckPlay A: "I spoke to one of the senior executives at 2k about 4 years ago about licensing their source. It took them 3 weeks just to figure out where it was. It's not something they maintain or even keep track of. Once they did figure out where it was. I was told that they don't license out any of their content to anyone (unless you purchased the whole company).
The tools they used to create the game are obsolete and do not work on new operating systems. The file system they used was proprietary and to generate them you needed to use special plugins - which are no longer supported and the software they plugged into is obsolete. The graphics API used is no longer supported on any platform. It would need to be replaced.
There is nobody left at the studio that understands the game logic. One of the developers that worked on 2k8 is actually dead.
None of the current game engines - unity or unreal - that I would have access too support the animation system that 2k uses. They've built a game engine and animation system designed for sports games. Unreal and Unity have animation engines designed for mobile games and first person shooters.
Could that stuff be updated? Sure, probably, with a lot of work and time. But they don't license out their stuff anyway so it's all moot."
Do you guys believe TTWO/2K/Visual Concepts would be this careless?
The highlighted guys (some un-highlighted) are the ones who are still at Visual Concepts and worked on NFL 2K, APF 2K8, and now work on NBA 2K Series.
2KFootballNow

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