Why All-Pro Football Still Trumps Madden

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  • texbuk84
    Mercy Extended. John 3:16
    • Apr 2006
    • 1277

    #91
    like brett said " The best there is the best there was and the best their ever will be".
    Oakland Athletics/Phillies
    Celtics FAN/ Jazz supporter
    Eagles[/COLOR]
    Devils



    2kflightschool.webs.com

    Comment

    • Only1LT
      MVP
      • Jul 2009
      • 3010

      #92
      Re: Why All-Pro Football Still Trumps Madden

      Originally posted by lasthour
      Hey LB could 2k release 2k5 on xbox live, in high defintion. And maybe with some sort of patched updated version also?
      Sounds great, but it will never happen lol.
      "You mustn't be afraid to dream a little bigger, darling."

      Comment

      • jyoung
        Hall Of Fame
        • Dec 2006
        • 11132

        #93
        Re: Why All-Pro Football Still Trumps Madden

        Originally posted by Only1LT
        As for the OP, again, good post, but one thin I must say as a negative though are your vidz. They are way too short, start sometimes too late to capture the essence of what you are pointing out, and should have been shown at regular and then slow-mo to get the point across better. I had to rewind them about 5 times each to really see what was wrong in the vid. The other vidz by other people that you linked to were good though.
        I think this is more of a problem with the Madden replay system.

        The replays in the game can only store a small amount of data, so a lot of times, important parts from the beginning of a play get cut off due to its length.

        Maybe they made it that way so you'd have less of a chance of seeing some of the ludicrous things that happen on a typical TD run.

        Here's a better example of the way the game's elusiveness rating governs broken tackles instead of weight, physics and momentum:

        Originally posted by bigdgp2
        <object height="360" width="640">

        <embed src="http://cdn.www.easports.com/static/110.2.1/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2/madden10/13604979/792A0001_5_FLV_VIDEO_RMw.flv&link=http://www.easports.com/media/play/video/9072585&linkfromdisplay=true&linktarget=_top&image =" height="360" width="640"></object>EA Sports: Madden NFL 10 Video Highlight
        I have seen similar things done by other finesse backs like Moreno, Sproles, McFadden, et al. who aren't that big and strong but happen to have high elusiveness ratings.

        The Moreno run in the OP was probably similar to this but all you got was the tail-end of him breaking through the last gang tackle and getting into the open field.
        Last edited by jyoung; 09-09-2009, 06:07 PM.

        Comment

        • sportyguyfl31
          MVP
          • Nov 2005
          • 4745

          #94
          Re: Why All-Pro Football Still Trumps Madden

          Originally posted by grunt
          So, you have one gold and I believe 3 silvers on your defense. You should have a dominant defense. I love safeties because they are hybrid players that can play in and out of the box. Now, you have a strong defense and a weaker offense . Sound pretty balance to me.

          So, you never lost a game with this team?
          I never used any of the dime and nickle defenses as a base D in APF but played against good players who used those set ups, and it is very very effective.


          I loved playing APF just as much as the next person here.

          My favorite part of the game was the drop back passing, but I honestly cannot possibly see myself going back to playing that game regularly, other then for an occasional lobby match cameo.

          I havent felt one single impulse to play that game for about 8 weeks.

          There are a ton of flaws in that game, and I'm really stunned that everyone in this thread are flat ignoring them.

          For every shortcoming that you can make about Madden's blocking, you can do the same for APF in a whole array of scenarios.

          People want to rave about APF's route running, yet ignore that a career possession receiver like Dwight Clark, plays like Randy Moss.

          People seem to want to ignore the various animations that casue DBs to freeze, or take pass defenders straight out of plays, or balls morphing through defenders because a reciever or QB has some magical intagibles attribute like clutch, or mr. 3rd down.

          I know I'm not the only one, who remembers how defending the run in man coverage consistantly, was an adventure, since your LBs were prone to just stand around and let blockers slam into them, and that defenders ran right to the man they were "assigned" to, rather then diagnose the play and attack the LOS.

          I just dont get it. APF was a "good" game, that was basically thrown together.

          The fact that it lasted as long as it did had as much to do with a lack of an alternative to play that made any sense, as anything else.

          This year, that changed..and to me, both NCAA and Madden are just overall better games

          Comment

          • bluewave
            Rookie
            • Feb 2009
            • 194

            #95
            Well written article and an enjoyable read. You brought up excellent points.

            Comment

            • slickdtc
              Grayscale
              • Aug 2004
              • 17125

              #96
              Re: Why All-Pro Football Still Trumps Madden

              If you played Madden 10 and All Pro Football 2k8, you would know which one plays more like professional football. Madden 10 may have the players, teams, and stadiums, but that's about where the realism of football ends. The feel, look, excitement you get from playing All Pro Football 2k8 is all I need to know which game is superior.

              I don't see how you can claim Madden 10 as a better game after playing one full game. The same issues that plagued the series the last time I bought a Madden game (Madden 06 for XBOX) are still there; terrible blocking, warping, CPU QB's getting hours in the pocket, etc. It's all still there. I really wonder if the leap from the old gen to this gen is more then just a visual upgrade because it doesn't seem like it.
              NHL - Philadelphia Flyers
              NFL - Buffalo Bills
              MLB - Cincinnati Reds


              Originally posted by Money99
              And how does one levy a check that will result in only a slight concussion? Do they set their shoulder-pads to 'stun'?

              Comment

              • slickdtc
                Grayscale
                • Aug 2004
                • 17125

                #97
                Re: Why All-Pro Football Still Trumps Madden

                The only thing holding APF2k8 back is the lack of a franchise mode and the lack of roster sharing online. Despite this, I really do enjoy the different perspective the game brings; playing with the legends brings me back to the days of Tecmo Super Bowl. Heck, I like seeing all the unique uniforms, team makeups, and stadiums. And I'm having a blast mixing and matching my team, fiddling with all the uniform options, and of course, the gameplay on the field is the defining mark of APF2k8.

                They should've added roster sharing and franchise mode to keep the short attention span people entertained, but for the (now) bargain price of $5, I feel like I more then got my money's worth. For the $60 that Madden 10 costs, I feel like I got an upgraded roster, presentation, feature, and visual set while the product on the field remains the same as it was when the NFL exclusivity deal began.

                Just having this discussion is all you need to know when analyzing how damaging the NFL deal has been on customer satisfaction.
                NHL - Philadelphia Flyers
                NFL - Buffalo Bills
                MLB - Cincinnati Reds


                Originally posted by Money99
                And how does one levy a check that will result in only a slight concussion? Do they set their shoulder-pads to 'stun'?

                Comment

                • snugglyirishman
                  Rookie
                  • Jan 2009
                  • 22

                  #98
                  I agree wholeheartedly about the Run blocking section....it is perhaps the most frustrating thing about the game. While my "superstar" has had some success (racking up 1,080 yards as a rook), there are times where the blockers go right past the guy and leave me out to dry. I thought the battles at the line were something that madden was suppose to fix and that the blocking was suppose to be the most realistic yet....what happened?

                  Comment

                  • snugglyirishman
                    Rookie
                    • Jan 2009
                    • 22

                    #99
                    I agree wholeheartedly about the Run blocking section....it is perhaps the most frustrating thing about the game. While my "superstar" has had some success (racking up 1,080 yards as a rook), there are times where the blockers go right past the guy and leave me out to dry. I thought the battles at the line were something that madden was suppose to fix and that the blocking was suppose to be the most realistic yet....what happened?

                    Comment

                    • Valdarez
                      All Star
                      • Feb 2008
                      • 5075

                      #100
                      Re: Why All-Pro Football Still Trumps Madden

                      Originally posted by slickdtc
                      The only thing holding APF2k8 back is the lack of a franchise mode and the lack of roster sharing online.
                      You can share rosters, as long as you have a way to get them to a card or your hard drive.

                      How to Transfer Rosters - http://www.2kfootballstrategy.com/mo...ansfer_Rosters

                      Rosters Available for Download - http://www.2kfootballstrategy.com/mo...download&cid=5
                      Follow Me On Twitter: http://twitter.com/Valdarez
                      Read My Blog - Vision Is Everything

                      Comment

                      • grunt
                        Banned
                        • Jul 2002
                        • 9527

                        #101
                        Re: Why All-Pro Football Still Trumps Madden

                        Originally posted by sportyguyfl31
                        I never used any of the dime and nickle defenses as a base D in APF but played against good players who used those set ups, and it is very very effective.


                        I loved playing APF just as much as the next person here.

                        My favorite part of the game was the drop back passing, but I honestly cannot possibly see myself going back to playing that game regularly, other then for an occasional lobby match cameo.

                        I havent felt one single impulse to play that game for about 8 weeks.

                        There are a ton of flaws in that game, and I'm really stunned that everyone in this thread are flat ignoring them.

                        For every shortcoming that you can make about Madden's blocking, you can do the same for APF in a whole array of scenarios.

                        People want to rave about APF's route running, yet ignore that a career possession receiver like Dwight Clark, plays like Randy Moss.

                        People seem to want to ignore the various animations that casue DBs to freeze, or take pass defenders straight out of plays, or balls morphing through defenders because a reciever or QB has some magical intagibles attribute like clutch, or mr. 3rd down.

                        I know I'm not the only one, who remembers how defending the run in man coverage consistantly, was an adventure, since your LBs were prone to just stand around and let blockers slam into them, and that defenders ran right to the man they were "assigned" to, rather then diagnose the play and attack the LOS.

                        I just dont get it. APF was a "good" game, that was basically thrown together.

                        The fact that it lasted as long as it did had as much to do with a lack of an alternative to play that made any sense, as anything else.

                        This year, that changed..and to me, both NCAA and Madden are just overall better games
                        Clutch is a magical attribute just ask the players that played with Joe Montana. You see the believer in their eyes. It was cool when you played qbs with 4th quarters/clutch because you know in certain situations there are more going to make plays. It is good that game try to simulate what made a player special and even better when you get stops.

                        Stopping the run with man coverage is more difficult because the first read is their man. Playing zone their awareness was much better and playing with Greg was amazing.

                        Dwight Clark was a beast in that wco and he did not play like Randy Moss. James Lofton played like Randy Moss but we have personnel experts on this board to break down players.

                        I always love how zones were played in this game. I always used generic cornerbacks and able to use legends up the middle (DT,MLB,Safeties) and in my defensive scheme I created long drives.

                        2K8 ISN'T perfect but APF2k8 played a great brand of football.

                        Here is the secret about APF2k8 season mode is some of the greatest human vs cpu games ever. CPU qb ai is realistic. Playing against Dan Marino is amazing knowing that he could get the ball out quick with a strong arm. Just a great overall game but I am not a franchise player.

                        Comment

                        • baa7
                          Banned
                          • Jul 2004
                          • 11691

                          #102
                          Re: Why All-Pro Football Still Trumps Madden

                          Originally posted by coolkid123
                          you think ea cares?

                          they are getting money off of crap.
                          You got a red card for that comment?? Bloody ridiculous.

                          Comment

                          • heat3me
                            Rookie
                            • Jun 2009
                            • 12

                            #103
                            oh yea....so glad sumone else can see how HORRIBLE the blocking is on madden. the game tester need to get their asses beat for lettin every point u made get put into the. little dumb things make madden stupid. idk anout that all pro football stuff tho. madden would b perfect if they could fix everything u stated in this article

                            Comment

                            • RiddelMeThis22
                              Banned
                              • Sep 2009
                              • 37

                              #104
                              One of the best articles yet.... All pro football 2k8 has the best and smoothest gameplay yet.

                              Comment

                              • MJ2320
                                Banned
                                • May 2009
                                • 157

                                #105
                                Re: Why All-Pro Football Still Trumps Madden

                                The truth to some is a hard pill to swallow.

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