So I changed the name of Calvary to Cowboys in season mode

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  • huskerwr38
    MVP
    • Mar 2009
    • 1549

    #181
    Re: So I changed the name of Calvary to Cowboys in season mode

    Originally posted by Illustrator76
    I also forgot to ask if you guys have been able to change the height, weight, college, appearance, etc... of the generics? I can't remember if someone posted that or not.
    I don't think any has figured that out yet.

    Comment

    • catcatch22
      Or should I
      • Sep 2003
      • 3378

      #182
      Re: So I changed the name of Calvary to Cowboys in season mode

      Originally posted by Illustrator76
      I also forgot to ask if you guys have been able to change the height, weight, college, appearance, etc... of the generics? I can't remember if someone posted that or not.
      You can what you would have to do is make that player a created player by using the code I posted in the picture. You can make all the players in the game an editable created player. Once you are done editing him, give him back his original code and he should be back in the game fine without a problem.

      I've taken a break from editing, the stuff I really wanted to do was change the default teams to real teams of the past. That undertaking will take some time so I am trying to save up some energy and time for that task.

      Comment

      • Rocky
        All Star
        • Jul 2002
        • 6896

        #183
        Re: So I changed the name of Calvary to Cowboys in season mode

        Originally posted by catcatch22
        You can what you would have to do is make that player a created player by using the code I posted in the picture. You can make all the players in the game an editable created player. Once you are done editing him, give him back his original code and he should be back in the game fine without a problem.

        I've taken a break from editing, the stuff I really wanted to do was change the default teams to real teams of the past. That undertaking will take some time so I am trying to save up some energy and time for that task.
        I see the codes for created players, but what are they for generic and legends (referring to the 05 06 in the blue)?

        Also if you make a generic editable and you select him to your team, can you switch him back to being a generic player without using one of your slots?
        Last edited by Rocky; 12-04-2010, 02:41 PM.
        "Maybe I can't win. But to beat me, he's going to have to kill me. And to kill me, he's gonna have to have the heart to stand in front of me. And to do that, he's got to be willing to die himself. I don't know if he's ready to do that."
        -Rocky Balboa

        Comment

        • catcatch22
          Or should I
          • Sep 2003
          • 3378

          #184
          Re: So I changed the name of Calvary to Cowboys in season mode

          Originally posted by Rocky
          I see the codes for created players, but what are they for generic and legends (referring to the 05 06 in the blue)?

          Also if you make a generic editable and you select him to your team, can you switch him back to being a generic player without using one of your slots?
          Change it back to whatever it was to begin with. Most of the time it is 04 0A, however that is not always the case, sometimes it is 04 01. Just remember what it was and change it back when you are done with him.

          At the moment I am not sure what 0A, 01 or what 06 stands for. There are soo many elements to change and adjust I have not really been taking my time with all the little aspects.

          Comment

          • Rocky
            All Star
            • Jul 2002
            • 6896

            #185
            Re: So I changed the name of Calvary to Cowboys in season mode

            Originally posted by catcatch22
            Change it back to whatever it was to begin with. Most of the time it is 04 0A, however that is not always the case, sometimes it is 04 01. Just remember what it was and change it back when you are done with him.

            At the moment I am not sure what 0A, 01 or what 06 stands for. There are soo many elements to change and adjust I have not really been taking my time with all the little aspects.
            Gotcha. Now when I made my generic player editable and tried to edit him, the game froze.

            On the flip side, I think I got the game to read my created Julius Peppers as a generic player now.
            "Maybe I can't win. But to beat me, he's going to have to kill me. And to kill me, he's gonna have to have the heart to stand in front of me. And to do that, he's got to be willing to die himself. I don't know if he's ready to do that."
            -Rocky Balboa

            Comment

            • jyoung
              Hall Of Fame
              • Dec 2006
              • 11132

              #186
              Re: So I changed the name of Calvary to Cowboys in season mode

              Yeah you have to be careful with some of the names.

              The easiest way to tell if one of your player names is causing the game to freeze:

              the game will freeze the first time that player steps onto the field.

              So say you have an offensive player causing the freeze, the game will be fine while you are on special teams and defense.

              But the moment you step up to the line for that first offensive play, the freeze occurs.

              Comment

              • Rocky
                All Star
                • Jul 2002
                • 6896

                #187
                Re: So I changed the name of Calvary to Cowboys in season mode

                Originally posted by wEEman33
                Yeah you have to be careful with some of the names.

                The easiest way to tell if one of your player names is causing the game to freeze:

                the game will freeze the first time that player steps onto the field.

                So say you have an offensive player causing the freeze, the game will be fine while you are on special teams and defense.

                But the moment you step up to the line for that first offensive play, the freeze occurs.
                In this case, the game froze before I could even open up the player to edit.

                But it seems there are two ways to skin this cat. Create players and make them generic, but keep the abilities and ratings. The only thing I fear with that is that there is not enough memory to create that many players.

                The more practical solution is to make generic players editable but I can't get that the work without the game freezing.
                "Maybe I can't win. But to beat me, he's going to have to kill me. And to kill me, he's gonna have to have the heart to stand in front of me. And to do that, he's got to be willing to die himself. I don't know if he's ready to do that."
                -Rocky Balboa

                Comment

                • catcatch22
                  Or should I
                  • Sep 2003
                  • 3378

                  #188
                  Re: So I changed the name of Calvary to Cowboys in season mode

                  Originally posted by Rocky
                  Gotcha. Now when I made my generic player editable and tried to edit him, the game froze.
                  Wow I thought that would work since I edited legends in game by making them created players. I found editing them that way is soo much easier than doing it with HEX codes.

                  Comment

                  • theDude47
                    Rookie
                    • Jan 2010
                    • 300

                    #189
                    Re: So I changed the name of Calvary to Cowboys in season mode

                    Originally posted by catcatch22
                    Wow I thought that would work since I edited legends in game by making them created players. I found editing them that way is soo much easier than doing it with HEX codes.
                    So is there room for more than 20 created players?

                    Comment

                    • catcatch22
                      Or should I
                      • Sep 2003
                      • 3378

                      #190
                      Re: So I changed the name of Calvary to Cowboys in season mode

                      Originally posted by theDude47
                      So is there room for more than 20 created players?
                      I don't know. There is lots of empty space in the roster file. However how much of that space is devoted to players I have not checked, I doubt it is enough to make a full NFL if that was your goal.

                      Comment

                      • Rocky
                        All Star
                        • Jul 2002
                        • 6896

                        #191
                        Re: So I changed the name of Calvary to Cowboys in season mode

                        Originally posted by catcatch22
                        Wow I thought that would work since I edited legends in game by making them created players. I found editing them that way is soo much easier than doing it with HEX codes.
                        Ok, I double checked. It worked for another generic player . Not sure why it froze the first time.

                        Which brings me to my second problem. When I created my gold Julius Peppers and switched him to generic, there was still an empty gold slot at the player select screen (presumably for him). When I filled that slot with a random legend, my created Peppers disappeared. It seems that you can only have 11 players with abilities and if you switch a generic player to a tiered player and back, you will lose that player.
                        "Maybe I can't win. But to beat me, he's going to have to kill me. And to kill me, he's gonna have to have the heart to stand in front of me. And to do that, he's got to be willing to die himself. I don't know if he's ready to do that."
                        -Rocky Balboa

                        Comment

                        • theDude47
                          Rookie
                          • Jan 2010
                          • 300

                          #192
                          Re: So I changed the name of Calvary to Cowboys in season mode

                          Originally posted by catcatch22
                          I don't know. There is lots of empty space in the roster file. However how much of that space is devoted to players I have not checked, I doubt it is enough to make a full NFL if that was your goal.
                          Just wanted to have 8 teams with 88 created players that I could use in the quick game area. I would change the legends if it didn't also happen to change them on their premade teams.

                          Comment

                          • beckhamp134
                            Rookie
                            • Aug 2010
                            • 13

                            #193
                            Re: So I changed the name of Calvary to Cowboys in season mode

                            Is there going to be a tutorial on how to do this?

                            Comment

                            • AVONFTW
                              Rookie
                              • Jan 2004
                              • 335

                              #194
                              Re: So I changed the name of Calvary to Cowboys in season mode

                              The abilities work on the generics without them being tiered. As far as the 06 and 0A thing. I found that when it's 06 and you edit a generic, if they are already on a team nothing changes but the name, but if it's 0A, editing them while on a team will change everything you edited, without having to go thru the process of getting them back on the team.



                              Some abilities:
                              DEFENSIVE END
                              STAMINA - 04 in COLUMN 02
                              SPEED AND STRENGTH - OA in COLUMN 02
                              LEADERSHIP - 02 IN 0D column
                              Sack Master - 40 in column 0E
                              Pass Rush bonus - 04 in coloumn 0F
                              Speed burner - 08 in column 02

                              Some generics and there offset:
                              Curtis Little #96 - DE Pass Rush - 000632C0

                              Howard Flemons #93 - DE Balanced - 000637F0

                              Doug Garner #95 - DE Run Support - 00063D20

                              Joey George #94 - DE Pass Rush - 00064250

                              Victor Jones #96 - DE Balanced - 00064780

                              Marcellus Odom #93 - DE Run Support - 00064CB0
                              Last edited by AVONFTW; 12-04-2010, 06:28 PM.

                              Comment

                              • theDude47
                                Rookie
                                • Jan 2010
                                • 300

                                #195
                                Re: So I changed the name of Calvary to Cowboys in season mode

                                One of catcatch's post on page 13 is pretty helpful. I'm currently working a database for created player abilities and location of the abilities. It's taking a long time because I have a lot of senior design stuff to do. If you plan changing abilities and things like that, download Hex Workshop. The bookmark feature is awesome and it'll help you keep track of where everyone and everything is.

                                Comment

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