I think I found a solution for DB AI but
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I think I found a solution for DB AI but
you might not like it. THe problem I saw even after using Bill's sliders was that the DBs don't make accurate plays on the ball. I tried different slider combonation against flag routes in different plays but the DBs would start to give up plays at about 30-50 clip depending on the team. So I decided to up the Catch Slider for CPU maxed out I completed like 4 out all the plays I played. So try Bills sliders and up the CPU catch and tell me if that helps anybody who is still having trouble.Tags: None -
Re: I think I found a solution for DB AI but
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bigtiggalsu said:
you might not like it. THe problem I saw even after using Bill's sliders was that the DBs don't make accurate plays on the ball. I tried different slider combonation against flag routes in different plays but the DBs would start to give up plays at about 30-50 clip depending on the team. So I decided to up the Catch Slider for CPU maxed out I completed like 4 out all the plays I played. So try Bills sliders and up the CPU catch and tell me if that helps anybody who is still having trouble.
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The daughter has the TV now so... heh. Did upping that make the CPU receivers catch everything thrown to them? I know exactly what you mean about the "give up plays at about 30-50 clip" and if this helps, let's run with it.Co-Founder - No High Scores
http://www.nohighscores.com
Editor in Chief Gameshark.Com
http://www.gameshark.com -
Re: I think I found a solution for DB AI but
</font><blockquote><font class="small">Quote:</font><hr />
bigtiggalsu said:
you might not like it. THe problem I saw even after using Bill's sliders was that the DBs don't make accurate plays on the ball. I tried different slider combonation against flag routes in different plays but the DBs would start to give up plays at about 30-50 clip depending on the team. So I decided to up the Catch Slider for CPU maxed out I completed like 4 out all the plays I played. So try Bills sliders and up the CPU catch and tell me if that helps anybody who is still having trouble.
<hr /></blockquote><font class="post">
The daughter has the TV now so... heh. Did upping that make the CPU receivers catch everything thrown to them? I know exactly what you mean about the "give up plays at about 30-50 clip" and if this helps, let's run with it.Co-Founder - No High Scores
http://www.nohighscores.com
Editor in Chief Gameshark.Com
http://www.gameshark.comComment
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Re: I think I found a solution for DB AI but
</font><blockquote><font class="small">Quote:</font><hr />
bigtiggalsu said:
you might not like it. THe problem I saw even after using Bill's sliders was that the DBs don't make accurate plays on the ball. I tried different slider combonation against flag routes in different plays but the DBs would start to give up plays at about 30-50 clip depending on the team. So I decided to up the Catch Slider for CPU maxed out I completed like 4 out all the plays I played. So try Bills sliders and up the CPU catch and tell me if that helps anybody who is still having trouble.
<hr /></blockquote><font class="post">
The daughter has the TV now so... heh. Did upping that make the CPU receivers catch everything thrown to them? I know exactly what you mean about the "give up plays at about 30-50 clip" and if this helps, let's run with it.Co-Founder - No High Scores
http://www.nohighscores.com
Editor in Chief Gameshark.Com
http://www.gameshark.comComment
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Re: I think I found a solution for DB AI but
Well I didn't test how it effected the CPU offense since my goal was to find out if this helped the DB reaction. So when I basically called offense for both sides not punting throwing different plays that had flag Routes in it. So as far as the offense of the CPU that is unknown as of yet but I threw 5 picks throwing nothing but flag with Browns and Raiders offense in the same game and only completed like 5 out of the numerous plays I ran with both teams.Comment
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Re: I think I found a solution for DB AI but
Well I didn't test how it effected the CPU offense since my goal was to find out if this helped the DB reaction. So when I basically called offense for both sides not punting throwing different plays that had flag Routes in it. So as far as the offense of the CPU that is unknown as of yet but I threw 5 picks throwing nothing but flag with Browns and Raiders offense in the same game and only completed like 5 out of the numerous plays I ran with both teams.Comment
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Re: I think I found a solution for DB AI but
Well I didn't test how it effected the CPU offense since my goal was to find out if this helped the DB reaction. So when I basically called offense for both sides not punting throwing different plays that had flag Routes in it. So as far as the offense of the CPU that is unknown as of yet but I threw 5 picks throwing nothing but flag with Browns and Raiders offense in the same game and only completed like 5 out of the numerous plays I ran with both teams.Comment
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Re: I think I found a solution for DB AI but
Where in my post did I say up CPU Passing I said up Catching.Comment
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Re: I think I found a solution for DB AI but
Where in my post did I say up CPU Passing I said up Catching.Comment
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Re: I think I found a solution for DB AI but
Where in my post did I say up CPU Passing I said up Catching.Comment
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