I think I found a solution for DB AI but

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  • JRod
    MVP
    • Jul 2002
    • 3266

    #16
    Re: I think I found a solution for DB AI but

    Ya that's what I meant, typo...

    Comment

    • Bill_Abner
      MVP
      • Sep 2002
      • 1285

      #17
      Re: I think I found a solution for DB AI but

      </font><blockquote><font class="small">Quote:</font><hr />
      JRod said:
      Ya that's what I meant, typo...



      <hr /></blockquote><font class="post">

      I'm guessing it helps when they break for the ball and whiff (which happens a lot it seems.) That's my guess anyway.
      Co-Founder - No High Scores
      http://www.nohighscores.com

      Editor in Chief Gameshark.Com
      http://www.gameshark.com

      Comment

      • Bill_Abner
        MVP
        • Sep 2002
        • 1285

        #18
        Re: I think I found a solution for DB AI but

        </font><blockquote><font class="small">Quote:</font><hr />
        JRod said:
        Ya that's what I meant, typo...



        <hr /></blockquote><font class="post">

        I'm guessing it helps when they break for the ball and whiff (which happens a lot it seems.) That's my guess anyway.
        Co-Founder - No High Scores
        http://www.nohighscores.com

        Editor in Chief Gameshark.Com
        http://www.gameshark.com

        Comment

        • Bill_Abner
          MVP
          • Sep 2002
          • 1285

          #19
          Re: I think I found a solution for DB AI but

          </font><blockquote><font class="small">Quote:</font><hr />
          JRod said:
          Ya that's what I meant, typo...



          <hr /></blockquote><font class="post">

          I'm guessing it helps when they break for the ball and whiff (which happens a lot it seems.) That's my guess anyway.
          Co-Founder - No High Scores
          http://www.nohighscores.com

          Editor in Chief Gameshark.Com
          http://www.gameshark.com

          Comment

          • Lisa_Bonami
            Banned
            • Aug 2003
            • 1293

            #20
            Re: I think I found a solution for DB AI but

            Im still confused......SO does this mean that the CATCHING slider affects both on the CPU OFFENSIVE AND DEFENSIVE side of the ball??.......And theoretically, if it improves the catching of the DBs, then it would also increase the CPU's recievers hands as well which seem to be like stickum this year ( mainly because VC seemed to overcompensate for last year's dropped balls gripes most people seemed to have )


            One thing I find problematic with ESPN is that the AI engine never seems to learn from mistakes and make adjustments and adapt to repetitive playcalling. This is one area that I think NCAA 2004 does very well...if you run the same play 2 or 3 times, the AI will make some adjustments.

            Comment

            • Lisa_Bonami
              Banned
              • Aug 2003
              • 1293

              #21
              Re: I think I found a solution for DB AI but

              Im still confused......SO does this mean that the CATCHING slider affects both on the CPU OFFENSIVE AND DEFENSIVE side of the ball??.......And theoretically, if it improves the catching of the DBs, then it would also increase the CPU's recievers hands as well which seem to be like stickum this year ( mainly because VC seemed to overcompensate for last year's dropped balls gripes most people seemed to have )


              One thing I find problematic with ESPN is that the AI engine never seems to learn from mistakes and make adjustments and adapt to repetitive playcalling. This is one area that I think NCAA 2004 does very well...if you run the same play 2 or 3 times, the AI will make some adjustments.

              Comment

              • Lisa_Bonami
                Banned
                • Aug 2003
                • 1293

                #22
                Re: I think I found a solution for DB AI but

                Im still confused......SO does this mean that the CATCHING slider affects both on the CPU OFFENSIVE AND DEFENSIVE side of the ball??.......And theoretically, if it improves the catching of the DBs, then it would also increase the CPU's recievers hands as well which seem to be like stickum this year ( mainly because VC seemed to overcompensate for last year's dropped balls gripes most people seemed to have )


                One thing I find problematic with ESPN is that the AI engine never seems to learn from mistakes and make adjustments and adapt to repetitive playcalling. This is one area that I think NCAA 2004 does very well...if you run the same play 2 or 3 times, the AI will make some adjustments.

                Comment

                • i3man
                  Rookie
                  • Jul 2002
                  • 251

                  #23
                  Re: I think I found a solution for DB AI but

                  </font><blockquote><font class="small">Quote:</font><hr />
                  Lisa_Bonami said:
                  Im still confused......SO does this mean that the CATCHING slider affects both on the CPU OFFENSIVE AND DEFENSIVE side of the ball??.......And theoretically, if it improves the catching of the DBs, then it would also increase the CPU's recievers hands as well which seem to be like stickum this year ( mainly because VC seemed to overcompensate for last year's dropped balls gripes most people seemed to have )


                  One thing I find problematic with ESPN is that the AI engine never seems to learn from mistakes and make adjustments and adapt to repetitive playcalling. This is one area that I think NCAA 2004 does very well...if you run the same play 2 or 3 times, the AI will make some adjustments.

                  <hr /></blockquote><font class="post">

                  Not only will the AI make some adjustments in NCAA LOL, it will make you pay and a INT is sure to happen.

                  Comment

                  • i3man
                    Rookie
                    • Jul 2002
                    • 251

                    #24
                    Re: I think I found a solution for DB AI but

                    </font><blockquote><font class="small">Quote:</font><hr />
                    Lisa_Bonami said:
                    Im still confused......SO does this mean that the CATCHING slider affects both on the CPU OFFENSIVE AND DEFENSIVE side of the ball??.......And theoretically, if it improves the catching of the DBs, then it would also increase the CPU's recievers hands as well which seem to be like stickum this year ( mainly because VC seemed to overcompensate for last year's dropped balls gripes most people seemed to have )


                    One thing I find problematic with ESPN is that the AI engine never seems to learn from mistakes and make adjustments and adapt to repetitive playcalling. This is one area that I think NCAA 2004 does very well...if you run the same play 2 or 3 times, the AI will make some adjustments.

                    <hr /></blockquote><font class="post">

                    Not only will the AI make some adjustments in NCAA LOL, it will make you pay and a INT is sure to happen.

                    Comment

                    • i3man
                      Rookie
                      • Jul 2002
                      • 251

                      #25
                      Re: I think I found a solution for DB AI but

                      </font><blockquote><font class="small">Quote:</font><hr />
                      Lisa_Bonami said:
                      Im still confused......SO does this mean that the CATCHING slider affects both on the CPU OFFENSIVE AND DEFENSIVE side of the ball??.......And theoretically, if it improves the catching of the DBs, then it would also increase the CPU's recievers hands as well which seem to be like stickum this year ( mainly because VC seemed to overcompensate for last year's dropped balls gripes most people seemed to have )


                      One thing I find problematic with ESPN is that the AI engine never seems to learn from mistakes and make adjustments and adapt to repetitive playcalling. This is one area that I think NCAA 2004 does very well...if you run the same play 2 or 3 times, the AI will make some adjustments.

                      <hr /></blockquote><font class="post">

                      Not only will the AI make some adjustments in NCAA LOL, it will make you pay and a INT is sure to happen.

                      Comment

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