Ya that's what I meant, typo...
I think I found a solution for DB AI but
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Re: I think I found a solution for DB AI but
</font><blockquote><font class="small">Quote:</font><hr />
JRod said:
Ya that's what I meant, typo...
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I'm guessing it helps when they break for the ball and whiff (which happens a lot it seems.) That's my guess anyway.Co-Founder - No High Scores
http://www.nohighscores.com
Editor in Chief Gameshark.Com
http://www.gameshark.comComment
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Re: I think I found a solution for DB AI but
</font><blockquote><font class="small">Quote:</font><hr />
JRod said:
Ya that's what I meant, typo...
<hr /></blockquote><font class="post">
I'm guessing it helps when they break for the ball and whiff (which happens a lot it seems.) That's my guess anyway.Co-Founder - No High Scores
http://www.nohighscores.com
Editor in Chief Gameshark.Com
http://www.gameshark.comComment
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Re: I think I found a solution for DB AI but
</font><blockquote><font class="small">Quote:</font><hr />
JRod said:
Ya that's what I meant, typo...
<hr /></blockquote><font class="post">
I'm guessing it helps when they break for the ball and whiff (which happens a lot it seems.) That's my guess anyway.Co-Founder - No High Scores
http://www.nohighscores.com
Editor in Chief Gameshark.Com
http://www.gameshark.comComment
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Re: I think I found a solution for DB AI but
Im still confused......SO does this mean that the CATCHING slider affects both on the CPU OFFENSIVE AND DEFENSIVE side of the ball??.......And theoretically, if it improves the catching of the DBs, then it would also increase the CPU's recievers hands as well which seem to be like stickum this year ( mainly because VC seemed to overcompensate for last year's dropped balls gripes most people seemed to have )
One thing I find problematic with ESPN is that the AI engine never seems to learn from mistakes and make adjustments and adapt to repetitive playcalling. This is one area that I think NCAA 2004 does very well...if you run the same play 2 or 3 times, the AI will make some adjustments.Comment
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Re: I think I found a solution for DB AI but
Im still confused......SO does this mean that the CATCHING slider affects both on the CPU OFFENSIVE AND DEFENSIVE side of the ball??.......And theoretically, if it improves the catching of the DBs, then it would also increase the CPU's recievers hands as well which seem to be like stickum this year ( mainly because VC seemed to overcompensate for last year's dropped balls gripes most people seemed to have )
One thing I find problematic with ESPN is that the AI engine never seems to learn from mistakes and make adjustments and adapt to repetitive playcalling. This is one area that I think NCAA 2004 does very well...if you run the same play 2 or 3 times, the AI will make some adjustments.Comment
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Re: I think I found a solution for DB AI but
Im still confused......SO does this mean that the CATCHING slider affects both on the CPU OFFENSIVE AND DEFENSIVE side of the ball??.......And theoretically, if it improves the catching of the DBs, then it would also increase the CPU's recievers hands as well which seem to be like stickum this year ( mainly because VC seemed to overcompensate for last year's dropped balls gripes most people seemed to have )
One thing I find problematic with ESPN is that the AI engine never seems to learn from mistakes and make adjustments and adapt to repetitive playcalling. This is one area that I think NCAA 2004 does very well...if you run the same play 2 or 3 times, the AI will make some adjustments.Comment
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Re: I think I found a solution for DB AI but
</font><blockquote><font class="small">Quote:</font><hr />
Lisa_Bonami said:
Im still confused......SO does this mean that the CATCHING slider affects both on the CPU OFFENSIVE AND DEFENSIVE side of the ball??.......And theoretically, if it improves the catching of the DBs, then it would also increase the CPU's recievers hands as well which seem to be like stickum this year ( mainly because VC seemed to overcompensate for last year's dropped balls gripes most people seemed to have )
One thing I find problematic with ESPN is that the AI engine never seems to learn from mistakes and make adjustments and adapt to repetitive playcalling. This is one area that I think NCAA 2004 does very well...if you run the same play 2 or 3 times, the AI will make some adjustments.
<hr /></blockquote><font class="post">
Not only will the AI make some adjustments in NCAA LOL, it will make you pay and a INT is sure to happen.Comment
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Re: I think I found a solution for DB AI but
</font><blockquote><font class="small">Quote:</font><hr />
Lisa_Bonami said:
Im still confused......SO does this mean that the CATCHING slider affects both on the CPU OFFENSIVE AND DEFENSIVE side of the ball??.......And theoretically, if it improves the catching of the DBs, then it would also increase the CPU's recievers hands as well which seem to be like stickum this year ( mainly because VC seemed to overcompensate for last year's dropped balls gripes most people seemed to have )
One thing I find problematic with ESPN is that the AI engine never seems to learn from mistakes and make adjustments and adapt to repetitive playcalling. This is one area that I think NCAA 2004 does very well...if you run the same play 2 or 3 times, the AI will make some adjustments.
<hr /></blockquote><font class="post">
Not only will the AI make some adjustments in NCAA LOL, it will make you pay and a INT is sure to happen.Comment
-
Re: I think I found a solution for DB AI but
</font><blockquote><font class="small">Quote:</font><hr />
Lisa_Bonami said:
Im still confused......SO does this mean that the CATCHING slider affects both on the CPU OFFENSIVE AND DEFENSIVE side of the ball??.......And theoretically, if it improves the catching of the DBs, then it would also increase the CPU's recievers hands as well which seem to be like stickum this year ( mainly because VC seemed to overcompensate for last year's dropped balls gripes most people seemed to have )
One thing I find problematic with ESPN is that the AI engine never seems to learn from mistakes and make adjustments and adapt to repetitive playcalling. This is one area that I think NCAA 2004 does very well...if you run the same play 2 or 3 times, the AI will make some adjustments.
<hr /></blockquote><font class="post">
Not only will the AI make some adjustments in NCAA LOL, it will make you pay and a INT is sure to happen.Comment
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