Maybe Too Animation Driven

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  • NoleFan
    Hall Of Fame
    • Aug 2002
    • 12855

    #1

    Maybe Too Animation Driven

    Maybe this is the wrong thread title but anybody tired of getting the stiff arm. This is the one that drove me to post. I am playing as the Ravens vs. the Eagles. Buckhalter is the HB. Suggs got injured and I have Adalius Thomas at LB. He has a 75 Tackle Rating and a 72 Run Coverage. He should be an okay LB. All that has nothing to do with my beef.

    My beef is they run a toss I believe and Thomas hits Buckhalter head-on then proceeds to slide to Buckhalter's waste and the stiff arm animation kicks in. I hate that move. LOL!

    Anybody else notice the stiff is way overused or something.
    F-L-O-R-I-D-A! S-T-A-T-E! Florida State! Florida State! Florida State! Wooooo!
  • KingV2k3
    Senior Circuit
    • May 2003
    • 5881

    #2
    Re: Maybe Too Animation Driven

    That's eaxactly why I turned the CPU's run slider down to 5 and their blocking up to 40...the runners have holes to go through...they still get their proper averages and yardage totals...but they have to do w/o all those 'big plays' that come as a result of unrealistic tackle breaking and stiff arms...

    The CPU backs are pretty 'juiced up' on All Pro default IMO...

    Comment

    • KingV2k3
      Senior Circuit
      • May 2003
      • 5881

      #3
      Re: Maybe Too Animation Driven

      That's eaxactly why I turned the CPU's run slider down to 5 and their blocking up to 40...the runners have holes to go through...they still get their proper averages and yardage totals...but they have to do w/o all those 'big plays' that come as a result of unrealistic tackle breaking and stiff arms...

      The CPU backs are pretty 'juiced up' on All Pro default IMO...

      Comment

      • KingV2k3
        Senior Circuit
        • May 2003
        • 5881

        #4
        Re: Maybe Too Animation Driven

        That's eaxactly why I turned the CPU's run slider down to 5 and their blocking up to 40...the runners have holes to go through...they still get their proper averages and yardage totals...but they have to do w/o all those 'big plays' that come as a result of unrealistic tackle breaking and stiff arms...

        The CPU backs are pretty 'juiced up' on All Pro default IMO...

        Comment

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